Recently has.been and I played a trial game of
To The Strongest. Peter has only just got the rules but was keen to get his old DBA and DBM armies on the tabletop.
This will not be a full blow by blow AAR as we ran out of time and didn't play to a conclusion, but it was a nice relaxed first exploration.
Peter had a small high quality Late Roman army with quite a lot of cavalry while I faced him across a shallow river with a numerically superior force of Sassanid Persians. I outnumbered him in cavalry, including cataphracts, plus some elephants, but these units were spread evenly through the whole army and I had a lot of very weak poor infantry in my centre.
Peter had only roughly organised the forces into 3 wings apiece and pointed them all up the night before so he gave me the chance to redeploy before the game started. However, in a rush to get playing I decided to just play them as they were. This soon proved to be a major tactical mistake!
My left wing
My centre with the effalumps
My right wing
The Roman left wing
Roman centre
Roman right wing
He graciously gave me the opening turn of the cards and I rushed forward some light cavalry but I could not get units up to support them and my turn ended too quickly without achieving anything useful.
We both had difficulty getting units activated in our first turn all along the whole battle line.
That is the both the frustration and the beauty of the rules in my opinion. You cannot expect to do everything you want to do so you quickly realise you must prioritise to a high degree, activating the most important units first. It wreaks havoc with a plan when only maybe half your units activate! And by the next turn your battle plan must change completely!
Here you can see Peter's initial activation cards were quite high.
The next turn I managed to get some cataphracts across the river and we did finally get the battle started.
It was a chance to see how the melee mechanics worked. We think we got it right by and by.
I soon found out the hard way why I should have redeployed my troops. Instead of having the cavalry and infantry in discrete blocks I had my weak rubbishy infantry spread right across my whole frontage. As they became disordered and stopped as soon as the Romans sneezed in their direction, my cavalry units become stuck behind them. After the elephants got turned back it was going nowhere.
A fun time though!