Played first scenario and had fun.
Ranger is Spade, no tracker or spellcaster, a solid fighter with strong perception and skills. Aided by his warhound Baer, two soldiers assigned to him - Otto the Knight and Cable the Archer, an Arcanist named Abelard who thinks something is going on and is tagging along, and Nix the Rogue, a parolee assigned to him.
Questions embedded in report
Turn One - Zombie destroyed, Abelard finds clue (what sorts of wounds etc.), more zombies appear
Turn Two - Two zombies and a spider destroyed BUT a spider engages Nix who foolishly provokes combat and (natural 20) is slain. (Event) Cable the Archer (coincidentally closest) is overcome by terror (no action next turn)
Turn Three - Two (wounded) zombies slain and a spider and zombie that move to attack the terrified Cable are both slain in his frenzied response (Question One - not activated doesn’t mean he can’t defend in combat, right)?
Spade takes 3 damage (he rolled with punch to reduce)
Terror again strikes but Cable masters (Question Two - all red cards mean an effect can happen twice, because there are two suits of red cards so there are two aces etc, right)?
Turn Four - All creatures in sight slain, Spade and Cable start moving to another building with clue.
Baer crashes through a hut door and Abelard finds treasure within. A building collapses (luckily no one in or near)
Turn Five - Abelard finds a survivor hiding at edge of village but Spade finds a zombie in a house. A zombie appears outside the house (beside one of the two remaining clues).
Turn Six - Spade attacks zombie but takes 1 damage and Cable takes 5 but when the zombie counters kills it.
Two giant rats appear
Turn Seven - Spade is badly injured by the zombie (down to 7) but Cable kills it and they leave the building.
Otto finds some herbs. Disease – if Nix survives the spider may have infected him!
Turn Eight - Fall back, unable to reach that last clue.
Question Three - at end didn't get last clue as two creatures were next to it. I can't see a reference, I know in Frostgrave you can't pick up a treasure if a monster is engaged, can you get a clue if engaged?
Post Game
Nix makes a full recovery and avoids disease, but gains no Progression Point
Abelard, Cable, Otto and Baer all gain a Progression Point.
Killed 2 giant rats, 9 zombies for (11x2) 22 XP, Found 5 clues for 30 XP, Found and rescued one survivor for 15XP , Determined nature of bite marks 6 XP
Total XP 53
The treasure was a Potion of Wraithwalk and the Herbs were Nightnock (evidently someone in village was worried about disease).
Fun with the uncertainty of events and clues and the 'swingy-ness' of the d20, the capped # of terms kept pace up and avoided things lagging.