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Author Topic: Muskets and Tomahawks rules questions  (Read 1418 times)

Offline racm32

  • Mastermind
  • Posts: 1041
    • Wyndehurst Productions
Muskets and Tomahawks rules questions
« on: February 06, 2019, 11:42:20 PM »
Hey guys. Got our first game of M&T in years coming up and after reading through the rules again I came up with a few questions.
1. At what point in the turn sequence is the spotting check made?
2. What stops a player from using a spotting check to measure range for shooting? Since cant measure for shooting before declaring.
3. Once a unit is spotted does it remain spotted for rest of game?
4. Does each unit need to spot each other until. As in if spotted once do all allies know where the spotted unit is?

Offline Kadzik

  • Librarian
  • Posts: 124
    • Kadzikowo
Re: Muskets and Tomahawks rules questions
« Reply #1 on: February 07, 2019, 08:40:24 AM »
Hello,

1. At the very moment the movement brings Hidden Marker into spotting range.
2. Good question. We always play with premeasuring allowed.
3. Yes. You cannot go back to hidden status.
4. When unit is spotted - marker is removed and models are placed on the table - it is treated as normal unit.


Offline SteveBurt

  • Mastermind
  • Posts: 1285
Re: Muskets and Tomahawks rules questions
« Reply #2 on: February 07, 2019, 12:03:33 PM »
I agree with all those answers. I'm pretty sure the rules allow pre-measurement.

Offline racm32

  • Mastermind
  • Posts: 1041
    • Wyndehurst Productions
Re: Muskets and Tomahawks rules questions
« Reply #3 on: February 07, 2019, 04:54:00 PM »
According to the rules you can only shoot at a unit that has been spotted so even when hidden markers are not being used. Also under shooting it said you cant measure before and if the target ends up being out of range you miss.

Offline racm32

  • Mastermind
  • Posts: 1041
    • Wyndehurst Productions
Re: Muskets and Tomahawks rules questions
« Reply #4 on: February 08, 2019, 09:31:46 PM »
Got this feedback from Studio Tomahawk who I had emailed prior.
1. At what point in the turn sequence is the spotting check made?

There is no point when you make a spotting 'check". Basically, you check at any time which enemy is spotted and which aren't.
2. What stops a player from using a spotting check to measure range for shooting? Since cant measure for shooting before declaring.

Nothing. We usually allow pre measurements in our games.


3. Once a unit is spotted does it remain spotted for rest of game?

No, if he moves, if the weather condition changes due to random events, etc... he can move from "spotted" to "unspotted".


4. Does each unit need to spot each other until. As in if spotted once do all allies know where the spotted unit is?


Yes. A unit spotting an enemy doesn't mean that his allies will spot it too. Keep in mind that though our battlefields are usually quiet, in reality there was a lot of smoke, noise, etc... And they did not have any modern way of transmitting the informations.


Offline zippyfusenet

  • Scientist
  • Posts: 420
Re: Muskets and Tomahawks rules questions
« Reply #5 on: February 09, 2019, 02:18:46 AM »
Thanx for posting this update racm. I expect to stage some M&T games this year, these clarifications are useful.
You'll shoot your eye out, kid!

Offline racm32

  • Mastermind
  • Posts: 1041
    • Wyndehurst Productions
Re: Muskets and Tomahawks rules questions
« Reply #6 on: February 09, 2019, 04:04:44 AM »
Glad to help!

Offline flags_of_war

  • Scatterbrained Genius
  • Posts: 2492
    • Flags of War
Re: Muskets and Tomahawks rules questions
« Reply #7 on: February 19, 2019, 09:30:05 AM »
Very helpful answers :)

Offline Kadzik

  • Librarian
  • Posts: 124
    • Kadzikowo
Re: Muskets and Tomahawks rules questions
« Reply #8 on: February 19, 2019, 10:28:15 AM »
racm32 - sorry for my mistakes in previous answer. I've just mixed being unspotted (out of range of vision and behind obstacles) with being hidden (unit represented by special marker) :/
Thanks for contanct with ST and reposting answers!

Cheers