Donate to the Lead Adventure Forum to keep it alive!
So, my Heritor is the "Lord Barl" mentioned in Knabe's last report. (I was Kragmar in the previous campaign.) An incident in this most recent game inspired me to write up a bit of a battle report, and Chris invited me to cross-post it here:https://junkyardplanet.blogspot.com/2019/02/ghost-archipelago-spider-island.html(Didn't take many pictures, but that's my crew up top - Barl is the hammer-wielding fellow on the left, and Lorria is the dark-haired woman next to him.)
looking forward to a read later on.hadn't taken in that your heritor's boat is called 'the jolly scallop'
great stuff guys...look forward to the next game...thanks fo sharing!!!
The table is awesome and especially the monumental statue has the right amount of pulpy feeling!
goodness me - short but sweet. What a brilliant piece of game report prose. Beautifully written.hope you can keep it up, along with CPalmer and Knabe.really nice paint-work on your band of figures too.
well, that is great to know Chris.I almost put in my reply to Kaiphranos' write-up that I hoped the game was as good as his prose - and it was, as you describe !Brilliant.
The scene he depicts was rather dramatic in real life too. We all sit around after the game and roll for injuries, treasures, etc., and Kaiphranos announces dejectedly that his Heritor died. We all offer our sympathies, but then he is rolling his treasure, and announces he got one with herbs. And they turn out to be Lingleberries! He asks us all if he can put them to immediate us, and we say sure why not. But then the realization that he needs to roll a 15+ for them to work. And we're all standing there watching the roll, not hopeful; and he succeeds! A really cool moment, especially to see it all unfold bit by bit.
... I just saw R. Dean's (Cassilda Blackmane's) report has been posted!Here's the link: http://sharpbrush.blogspot.com/2019/03/2019-ghost-archipelago-campaign-game-2.html
nice write-up again.like the crewman hiding in the ruins until nightfall to escape a giant spider - how did that play out in game terms (unless we have a bit of artistic licence here ...) ?I do like the ms. maps some of you guys do...
ah, right. Interesting, to allow players to 'hide-out' like that - but I guess it's up to the others to force the issue, game-time remaining.