The only thing that I don't like about this range is the way that the packs are put together.
From the scenarios in Force on Force book "Ambush Valley", it looks like a typical unit is a lot of men with M16, plus one M60 GPMG and one with M79.
However, NAM 3 has 3 x M60 and NAM 4 is 4 x M79 grenade launchers.
I only need one or two of each. A mixed weapons pack would be more convenient.
With WW2 and Nam we looked at the conflict and decided that doing the packs by weapon instead of fire teams enabled gamers to pick what they want. Few rules systems seem to adopt the same stats for units and we have had issues in other ranges, eg moderns, and SCW where rules sets demand huge numbers of a certain weapons, way above any historic evidence. This way the gamer just buys what he wants. He can discard a few of the figures but to be honest if you look at actual battle pictures its very common to see blooper teams or multiple M60's in action. Especially in Hue.
Also some gamers like to use certain weapons such as MG's set up in action and separate figures moving.
Currently under production will be another 16 M16 sculpts plus 4 more bloopers and 4 more M60 's.
There will then be officers, RTO, specialist weapons, LAWS, personalities etc. When the Marines are finished it will balance pretty well.
Empress's aim has always to give gamers as much choice as we can so that their units look realistic we believe that this way of doing things achieves that. Plus we had a few customers on here especially ask us to do it so we had no option