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Combined with the Extension, folks should not be forced to buy a 2nd ed. if they don't want one.
After some feedback I dropped Elementalist as a full-on archetype, and added a Hinder minor power that does a lot of the same things. With a major power version of Telekinesis now available on the Sorcerer archetype, you can take major TK, Hinder, and maybe Flight and you can make a nice version of Storm.
Ah I totally forgot about this. Yeah I was gonna comment on Elementalist seeming pretty weak, the power has a global effect which is strong but it doesn't exactly discriminate making it less advantageous other than very specific situations.I was also gonna comment on Construct seeming maybe weak. Being completely immune to psyche damage seems strong but certainly in the games I've played psyche damage is fairly rare. I have noticed however that constructs get another major power on top of soulless and now I'm thinking it's too strong as now they pretty much get soulless for free on top of other archetypes powers.