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Gadzooks it's the Apocalypse live on Kickstarter.

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stevelampon:
:) Hello, I posted about this project several months ago. It is now live on Kickstarter.

https://www.kickstarter.com/projects/964530327/gadzooks-its-the-apocalypse




The Game

Gadzooks it’s the Apocalypse is a fantasy battle game set in the first half of the seventeenth century, a time of widespread warfare, religious strife and general unrest. It was a time when very bad things were happening and when people saw signs of the end of days and the coming  of the Apocalypse. So we thought - that sounds like fun times lets make a game!

Each player in the game will control one character figure and a bunch of dubious looking henchmen. The character will have a detailed profile, a number of skills and qualities that can be improved upon if scenarios are survived and experience is gained. Henchmen are cheap and expendable and there are always plenty more to hire. But players should beware, evil forces are at work at every turn and as their characters grow in power, the temptation to follow the path of evil will be strong. Will characters risk their humanity by gaining sinister new powers or will they take the path of good. All will have to decide as the end time approaches.

Game Concept

Although Gadzooks is clearly a fantasy game with the emphasis on fun and entertainment, I have tried to create a game that delivers an accurate representation of warfare of the period but which also gives a glimpse of some of the religious beliefs held at the time, especially regarding the apocalyptic significance of such events as the Thirty Years War and English Civil War. Belief in witchcraft, demons and other powerful supernatural forces seemed to have been an everyday part of some people’s lives - especially those people caught up in terrifying conflicts or suffering from the effects of harsh and poorly understood natural phenomena such as famine and plague. So this game brings these forces ‘to life’ - demons and undead creatures roam the battlefield, devilish magic can be conjured by those evil enough to wield it and saints in gleaming armour can hack their way through hordes of foul demonic foes. Now that’s what I call entertainment!

Strange Fantasy

There are a few reasons why I created this strange fantasy game: I have a definite nostalgia for times spent playing Dungeons & Dragons (and this game is clearly influenced by that classic roleplaying game), I have a great fascination for the early modern era of history and there was a question that kept coming to mind - why are all classic fantasy games set during the medieval period? Would it be possible to create a fantasy game set during the dark apocalyptic days of the seventeenth century? Well my answer to that question is undoubtedly - yes. I hope that after playing this game you will agree with me too.

fairoaks024:
Backed

FifteensAway:
I've read it took three centuries for part of Europe to repopulate fully after the period of the Thirty Years War. 

There is no war more terrible than religious war.

Dr Mathias:
Sounds interesting!

stevelampon:
Thanks for the interest, we are almost at 25% after 2 days. I have just posted an update on the KS page. I will repeat it here.

The Starting Force

When starting out with a new hero each player will have to gather a number of followers around their character. The followers that a character can attract are initially low grade troops, but if the hero is successful better quality troops can be hired. The choice of starting characters are: Chaplain, Assassin, Necromancer, Paladin, Demon Hunter, Ranger, Rogue, White Witch, Thief, Jäger, Blade or Diabolist.

The available Henchmen for a starting force are: Peasant, who cannot be given a weapon but can be used for fetching and carrying. Militia, with or without, a farming tool, pistol, arquebus, or musket. Brigand who can be armed with an arquebus and a short sword.

Players will have a number of Force Points that they can spend. Both sides will have equal numbers of Force Points, and players will have to agree on the number of Force Points that both are going to field. A good starting point is 30 points each, this will give a starting force of between 3-6 figures.



The hero will have a detailed profile, a number of skills and qualities that can be improved upon if scenarios are survived and experience is gained. Henchmen are cheap and expendable and there are always plenty more to hire. If the character gains renown, better quality henchmen can be hired. Each character will have a specific profession or class that will determine the type of skills and powers that they can acquire and improve upon in time.

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