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Author Topic: Not-So Merry England: UD 6/2 Hedge Gates  (Read 85264 times)

Offline Malamute

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Re: Not-So Merrye Englande: UD 10/10 More painted minis
« Reply #420 on: October 11, 2020, 07:34:26 PM »
Splendid.  :)
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Online Silent Invader

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Re: Not-So Merrye Englande: UD 10/10 More painted minis
« Reply #421 on: October 11, 2020, 09:18:31 PM »
Thanks Gents  :D
My LAF Gallery is HERE
Minis (foot & mounted) finished in 2024 = 32
(2023 = 151; 2022 = 204; 2021 = 123; 2020 = ???)

Online Silent Invader

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #422 on: October 13, 2020, 08:15:10 PM »
A slight digression. The village is made but some of the campaign tables will also require a church and/or windmill.



I’ve started on the church: a Medieval stone chapel that post-Reformation has been co-opted by the village, with post-Reformation improvements including a brick and timber chancel, stepped brick buttresses, and a new tiled roof with a planked spire.

Still WIP - I have a fair amount of gap filling to do - but this gives an idea:





Edit: The Chapel is a Tabletop Workshop product

I have yet to start the windmill but it will probably be a postmill styled on the one at Great Gransden, Cambs.
« Last Edit: October 13, 2020, 10:40:54 PM by Silent Invader »

Online OSHIROmodels

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #423 on: October 13, 2020, 08:31:25 PM »
Looks good so far  :)

You could add some laid flat headstones to the groundwork around the church as earlier graves would most likely not have upstanding headstones.
« Last Edit: October 13, 2020, 08:38:03 PM by OSHIROmodels »
cheers

James

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Offline voltan

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #424 on: October 13, 2020, 08:52:46 PM »
good use of the Tabletop chapel, makes it a lot more interesting.
Yvan eht nioj!

Online Silent Invader

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #425 on: October 13, 2020, 10:35:45 PM »
Thanks chaps  :)

You could add some laid flat headstones to the groundwork around the church as earlier graves would most likely not have upstanding headstones.

Good point! Also, laid flat headstones gives me more marked graves without impinging on space for minis WIN WIN!!

And it’s done....





« Last Edit: October 13, 2020, 10:39:37 PM by Silent Invader »

Offline Warboss Nick

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #426 on: October 14, 2020, 10:45:46 PM »
Those are some good looking improvements to the church, and the groundworks around are also coming along nicely.

Offline caveadsum1471

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #427 on: October 15, 2020, 07:58:26 AM »
Great looking church wip,I've just gone through all the posts, really impressive, great hedgerows and buildings, all excellent!
Best Iain

Online OSHIROmodels

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #428 on: October 15, 2020, 08:03:53 AM »
Yes, they work well  :)

For future reference the older laid down headstones would be usually next to the church with the more recent stood up ones using new ground away from it.

Online Silent Invader

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #429 on: October 15, 2020, 08:54:05 AM »
Thanks all  :)

Now all the messy jobs are done, the church will take a back seat until I break out the GS to concurrently work on other things. Before that, I need to fight the first battle and prep more units for the second.

For future reference the older laid down headstones would be usually next to the church with the more recent stood up ones using new ground away from it.

It’s a very good point though I did find grounds to justify my approach (which I find more pleasing, both aesthetically and practically). My justification (depending on which village on the campaign map the church is part of) is that either:
(1) it’s an abandoned chapel that post-Reformation has been adopted by the village to become a church, and as a chapel it didn’t have a graveyard
(2) the post-Reformation rebuilding work resulted in the dislocation of the closest grave slabs or their reuse into the fabric of the building
 :D

Online OSHIROmodels

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #430 on: October 15, 2020, 09:19:29 AM »
Hence my 'usually' get out clause  lol

Online Silent Invader

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #431 on: October 15, 2020, 10:07:17 AM »

Offline NurgleHH

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #432 on: October 15, 2020, 11:07:35 AM »
It is always a pleasure to see your projects and play it. This year no chance, but next year (I Hope). Love these Campaign-idea, will follow here. But I think you will also start a WotR-Thing, right?
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Online Silent Invader

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #433 on: October 15, 2020, 11:31:12 AM »
It is always a pleasure to see your projects and play it. This year no chance, but next year (I Hope). Love these Campaign-idea, will follow here. But I think you will also start a WotR-Thing, right?

Thanks Dirk. Hopefully BLAM next year if the weekend works for me. I recently sold off my WotR collection (they’re now in Akulas GoT project). It is true that I have enough metals to restart but at the moment I’m enjoying the various Daniel Mersey rules and I think they are just too abstract for the shenanigans of the WotR (in any event, as I have Medieval and ECW armies, I’m covered for both Lion Rampant and The Pikemans Lament). They’re distinctly different forces (no guns or cannon / lots of guns and a cannon) whereas the WotR sits somewhere between the two. And if I’m ever going to finish a project I have to focus!!!  lol

Offline anevilgiraffe

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Re: Not-So Merrye Englande: UD 13/10 Village church WIP
« Reply #434 on: November 01, 2020, 01:26:04 AM »
Lovely work as ever...

Just a small point, graves and altars usually face the same direction - not always admittedly, but more often as not. Caused me some planning issues with my graveyard.

 

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