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From the buzz, and a couple of AARs,I am pretty convinced that the game is enjoyable, so it is only a matter of time before I get the rules.I have laid out a series of rulesets that should allow me to start playing with a handful of minis, then gradually expand on them, until I have full sized units for playing battles (God of Battles for me):Thud & Blunder (handful of minis per side)One Page Rules Age of Fantasy SkirmishSAGA (Age of Magic)Warlords of ErehwonGod of Battles
Does anyone have any suggestions currently? I think the two things i have hear is that the pinning mechanic (exhaustion, morale, whatever it really represents) is a little too strong and decisive, which doesn't allow for continued combats as often as people would like. and then the throw-able spears. Thoughts? I'd like to posit a question to Rick and see what he thinks or if maybe he has some insight we are all missing.