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Author Topic: Desired current sci fi wargaming trends  (Read 10247 times)

Offline tomrommel1

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Re: Desired current sci fi wargaming trends
« Reply #15 on: June 06, 2019, 05:51:33 AM »
If you like Lion or Dragon Rampant then just wait a bit longer as their might be a SciFi set along those lines in the future . Xenos Rampant .
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Offline tabletop

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Re: Desired current sci fi wargaming trends
« Reply #16 on: June 06, 2019, 06:38:09 AM »
Hmmm interesting. I could get behind that! It'll be interesting to see how they move from block to skirmish within the Rampant system. I mean I guess they already have skirmishers...
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Offline Malebolgia

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Re: Desired current sci fi wargaming trends
« Reply #17 on: June 06, 2019, 07:28:15 AM »
For me it's mostly about small scale gaming with a diverse collection of miniatures. I don't want to paint the same type of models over and over, unless it's for a small scale game. Like Deadzone! I think that's my favorite sci-fi game as it offers about everything I like. It's fast, has great miniatures, each miniature almost becomes a character, lots of options and you can tweak it, epic cinematic moments, solid rules set, well supported...for me it's a perfect game.
Other than that I'm thinking skirmish type Cyberpunk games, like Pulp Alley and such.
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Offline OSHIROmodels

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Re: Desired current sci fi wargaming trends
« Reply #18 on: June 06, 2019, 08:22:26 AM »
Galactic Heroes from Wiley Games for the win  :D

Available from here for the UK and European markets  ;)

https://oshiromodels.wixsite.com/oshiromodelswebshop/rules
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Offline nozza_uk

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Re: Desired current sci fi wargaming trends
« Reply #19 on: June 06, 2019, 11:38:03 AM »
That's exactly what I use Fistful of Lead: Galactic Heroes for. I can use my old 40k figures, my Pulp Sci-fi stuff, my Aliens and predators, etc. It's all there.

Me too. Use it for Star Wars, Star Trek, Dr Who, Aliens and (with the recent 'Tales of Horror' release) Zombies too.

Offline Malamute

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Re: Desired current sci fi wargaming trends
« Reply #20 on: June 06, 2019, 11:53:38 AM »

Another vote for Fistful of Lead Galactic Heroes. It has everything you have asked for except a points system. No fluff and can be used in any Sci Fi setting. For me its just perfect for Star Wars. :)
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Offline Hobgoblin

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Re: Desired current sci fi wargaming trends
« Reply #21 on: June 06, 2019, 11:57:34 AM »
I really thought Rogue Stars was going to be SoBH in Space.

MDRG kind of scratches that itch, no? We play it either 'as written' with weapon jams (and power-armour jams) for post-apocalyptic scenarios or without the jamming rule for a higher-tech experience. But it's got pretty much everything you need for SoBH in space - or on any far-flung planet. And the supplements cover everything from jedi to jump packs. Add the scenarios, etc., from Rogue Stars and you've got a pretty solid package.

One criticism that you could mount at MDRG is that the simple Combat stat means that a big ork with a bolter is a more dangerous than a smaller human with a bolter. But the rules allow you to tweak that with the 'Combat Specialist' and 'Sharpshooter' traits, so that you can easily get your 'weak in melee, good at shooting' character. And most of the time, big aggressive-looking aliens tend to be modelled with big, dangerous-looking guns.

One ruleset that's also well worth a mention is Rogue Planet. It's a really terrific game and perfect for over-the-top, 40K-style gaming. The only impediment to playing it often is the lack of a set of ready-to-go profiles in the rulebook and the use of abbreviations for stat names (which involves a bit of head-scratching until you remember what they are again).

The point about Rogue Planet, though, is that it's something (very) different. It has measureless movement, interaction with terrain (powergloved opponents and mechs, etc., can throw opponents into scenery, for example), collisions and rebounds.

So I suppose that the big questions for any new ruleset are 'what does it do that's new?' and 'what does it do better than existing options?'.

Offline BaronVonJ

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Re: Desired current sci fi wargaming trends
« Reply #22 on: June 06, 2019, 01:10:07 PM »
It's really a matter of taste. I create Galactic Heroes because the Fistful mechanic really lent itself "making a game you want". I use it for Star Wars, 40k, Dr Who, Pulp Sci Fi, near future, mech suits:
http://baronvonj.blogspot.com/search/label/Galactic%20Heroes
That being said, it's not to everyone's taste. You like what you like and I appreciate the votes.
-J
« Last Edit: June 06, 2019, 01:13:40 PM by BaronVonJ »

Offline Easy E

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Re: Desired current sci fi wargaming trends
« Reply #23 on: June 06, 2019, 01:10:23 PM »
I wanted generic units that I could custom build with traits with a great scenario generate to play army, unit vs unit skirmish, and model vs model.  I wanted Rogue Stars Scenarios system to have a baby with the Dragon Rampant system, and to make it Sci-fi. 

So I went and made it myself in the form of Rampant Stars (squad vs squad), Rampant Sun (Model vs Model), and Rampant Galaxies (Army scale).

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Offline AWu

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Re: Desired current sci fi wargaming trends
« Reply #24 on: June 06, 2019, 02:11:15 PM »
Please no.

Frostgrave is ok. It's fun to a degree but it isn't flexible enough to be more than a treasure grabbing wizard off. That's not to say I don't like it, I have enjoyed games of it, but it is no where near flexible enough. You want more scenarios not involving treasure grabbing to win.


Not rules port to a new setting.

But game with similar style substance and rabbit fan interaction.
Idea nad execution of Frostgrave

Offline cahrn

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Re: Desired current sci fi wargaming trends
« Reply #25 on: June 07, 2019, 03:33:37 PM »

Personally I also think we have arrived at a time when games don't have to be dictated by the limitations of a d6. Tabletop gaming is a popular and pretty mainstream past time and the old concept of using d6 because everyone has monopoly is a bit outdated now.

I'd push to d8 or d10 and allow for a lot more differentiation between troop types and weapons if desired.


I think this is an interesting observation. My friends and I have often discussed the idea of a game that would use a variety of different dice to resolve things.

Offline Radu Lykan

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Re: Desired current sci fi wargaming trends
« Reply #26 on: June 07, 2019, 03:48:22 PM »
On the different dice thing, I think I saw a game where models all had the same stats but rolled different dice depending on how powerful they were? So say your target number was a 3+ a scroat might get a d4 whereas captain mcdoogle fancy pants might roll a d20, ring any bells? Probably something on ash barkers YouTube channel? I like the simplicity of the idea.

Offline OSHIROmodels

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Re: Desired current sci fi wargaming trends
« Reply #27 on: June 07, 2019, 03:51:02 PM »
The Fistful of Led engine uses this principle perfectly.

Offline BaronVonJ

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Re: Desired current sci fi wargaming trends
« Reply #28 on: June 07, 2019, 04:11:06 PM »
It's not new. Star Grunt used sliding die sizes. My grunts use d8s, Regulars, d10s and Heroes d12s.

Offline boywundyrx

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Re: Desired current sci fi wargaming trends
« Reply #29 on: June 07, 2019, 05:06:55 PM »
I think this is a golden age for sci-fi gaming, I almost have too many rules choices for some projects.  Smallest scale skirmish has Galactic Heroes, Pulp Alley, MDRG and Nordic Weasel's sets, I can move up to Gruntz for platoon on platoon, and up to (6mm) Strike Legion for company on company.  Future War Commander for battalion scale. 

And I'm probably forgetting some or not including some of the more specialized ones, like Samurai Robot Battle Royal and Mech Attack for mechs, Mighty Monsters for kaiju, and Fear and Faith for horror.

Chris