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Author Topic: My new terrain project: modular DUNGEON  (Read 20933 times)

Offline D. Brownie

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Re: My new terrain project: modular DUNGEON
« Reply #105 on: September 05, 2019, 04:42:39 PM »
Not me! lol

Offline Dentatus

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Re: My new terrain project: modular DUNGEON
« Reply #106 on: September 07, 2019, 04:59:57 PM »
It's looking great!
And I second the motion that 'Doors are helpful'. 

Offline D. Brownie

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Re: My new terrain project: modular DUNGEON
« Reply #107 on: September 08, 2019, 09:50:23 AM »
Thank you sir ;)

Here we have a princess inprisoned.... "Save me!"
Only 4 prison Door until now. I'll Paint them when I'll have more...

Offline CookAndrewB

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    • 3d designs can be found at Thingiverse
Re: My new terrain project: modular DUNGEON
« Reply #108 on: September 09, 2019, 01:50:06 PM »
Definitely looking good. Those doors should paint up nice and easy. They look like they have strong features which should make wash/dry brushing stand out.

Offline Swordisdrawn

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Re: My new terrain project: modular DUNGEON
« Reply #109 on: September 09, 2019, 04:20:51 PM »
This thread is brilliant.Well done on all levels.
'The night is gone and the sword is drawn and the scabbard thrown away!'

Instagram Swordisdrawn264

Offline D. Brownie

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  • Posts: 279
Re: My new terrain project: modular DUNGEON
« Reply #110 on: September 11, 2019, 01:00:51 PM »
Thank you guys! ;)

This badass said me:"I want my house!"
So, other than painting him, I'm projecting a maze/labirinth... I've got some ideas and probably It Will become the most complex room of all.
Any suggestion before I Say what I've in mind?
Thank you :)
« Last Edit: September 11, 2019, 01:42:33 PM by D. Brownie »

Offline CookAndrewB

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    • 3d designs can be found at Thingiverse
Re: My new terrain project: modular DUNGEON
« Reply #111 on: September 11, 2019, 02:01:32 PM »
First off, I love the maze/labyrinth idea.

I guess my thoughts are as follows:
1) moveable walls. I feel like the labyrinth idea denotes a shifting maze and not simply a static build. That could be as complex as every wall being free standing and movable (could be tricky if bumped, etc... magnets?), or I would think that having MOST of the maze set in, with a few walls that can move to alter maze paths and patterns? Maybe still magnets, or walls that swing on a peg hinge? Not like a door, but a dowel set into the floor that a wall would sit on top of and swing? Is that clear?
2) My next idea would be actually creating multiple maze rooms that could be arranged in different patterns to create dead ends or exits into the next maze. four individual rooms should give you tons of iterations by turning rooms, swapping rooms around, etc. Depending on how bit you want the maze, I feel like no individual room would need to be huge.
3)  Third idea is to take one of your existing rooms and create a drop in maze. Just wall pieces which might be a little like suggestion #2, but without building whole rooms?

Or, for bonus points, do all three and see which you like best? lol

Offline D. Brownie

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  • Posts: 279
Re: My new terrain project: modular DUNGEON
« Reply #112 on: September 11, 2019, 07:09:39 PM »
Thank you man!
If you wouldn't like this idea, there would be something strange since Is your idea lol
I think point 1 Is more or less my Project since I'm planning to use hinges like this...
I have to find the right dimension yet.


Offline D. Brownie

  • Scientist
  • Posts: 279
Re: My new terrain project: modular DUNGEON
« Reply #114 on: September 19, 2019, 12:47:42 PM »
Hi,
Very busy last days, so only painted my minotaur. But I bought some hinges and other materials for a incoming sewer expansion rooms: grilles (like thishttp://www.ralparthaeurope.co.uk/shop/index.php?main_page=popup_image&pID=3251), plexiglas sheet and 3d structure paste.... I'm thinking about removable sewer water, for enjoyable swims lol

Offline CookAndrewB

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    • 3d designs can be found at Thingiverse
Re: My new terrain project: modular DUNGEON
« Reply #115 on: September 19, 2019, 01:24:58 PM »
Awesome. Can't wait to see what comes of that!

By the way, are you cutting your foam with a blade or hot wire?

Offline D. Brownie

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Re: My new terrain project: modular DUNGEON
« Reply #116 on: September 19, 2019, 01:43:16 PM »
Hi,
Foam with hot wire (cutting It with a Blade you make only a disaster). I'll show you a photo when I'll come home...

Offline D. Brownie

  • Scientist
  • Posts: 279
Re: My new terrain project: modular DUNGEON
« Reply #117 on: September 19, 2019, 08:41:44 PM »
Original and hot cut sides. The second Is the most neat and clean.
Very Sharp knife and cutter... Acceptable results only if you cut straightforward. Modelling Is impossible.

Offline CookAndrewB

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    • 3d designs can be found at Thingiverse
Re: My new terrain project: modular DUNGEON
« Reply #118 on: September 19, 2019, 09:05:15 PM »
Cool, thanks. I had really mixed results cutting foam with a hot cutter. I found it hard to get straight lines, etc, but I was using a pen cutter and not a long heated wire type device.

All reasons that I have given up on foam myself. You do great work with it, but it feels a bit like black magic to me. I'm fairly certain you are a wizard. lol

Offline D. Brownie

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  • Posts: 279
Re: My new terrain project: modular DUNGEON
« Reply #119 on: September 19, 2019, 09:27:29 PM »
The hot pen cutter doesn't work well. Probably Is too big and doesn't reach the same higher temperature of the wire of the bow that becomes Red when on. The cut of the First isn't neat and the hot foam kneads...

Meanwhile I'm making experiments with moving walls.... Big problems... I don't think that EPS can sustain the hinge. Probably something would break very soon... You would Need very High quality hinges with almost no friction... :'(
My wizardry probably stops here....