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July 20, 2019, 04:52:20 PM

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Author Topic: Replacement Ruleset for LotOW suggestions  (Read 1083 times)

Offline Tommy20

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Re: Replacement Ruleset for LotOW suggestions
« Reply #15 on: June 26, 2019, 06:30:21 PM »
I'll buck the trend and suggest Gunfighter's Ball by Knuckleduster.  It fits all your criteria and is a blast to play.  In addition, Knuckleduster makes the best Old West figures available by far.
-Tommy

Offline LeadAsbestos

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Re: Replacement Ruleset for LotOW suggestions
« Reply #16 on: June 27, 2019, 01:52:22 AM »
interesting, I saw that demo'd never considered it as didn't want a zombie game but can it just be played vanilla ?

 >:D
Absolutely! I really like the mechanics, and you could play a whole campaign vanilla style if that was your choice!

Offline Elbows

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Re: Replacement Ruleset for LotOW suggestions
« Reply #17 on: June 27, 2019, 07:44:49 PM »
While I've all but given up promoting it, you can find Shoot N' Skedaddle rules for free (the game is based around card decks you'd need to purchase) if you feel like reading a rule set before purchase.

It's a game based around randomized "pick up" games with no need to organize gangs or posses beforehand.  The campaign is undergoing a revision (and isn't likely the strong point if I'm honest).  But for a "build a town...thrown down some minis...let the bloodshed commence" it works pretty well.

http://shootnskedaddle.blogspot.com/

Just click on the tag on the right.
« Last Edit: June 27, 2019, 07:47:04 PM by Elbows »



2019 Painted Miniatures: 87
(2018: 98, 2017: 226, 2016: 233, 2015: 32, 2014: 116)

http://myminiaturemischief.blogspot.com/

Offline hentzau

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Re: Replacement Ruleset for LotOW suggestions
« Reply #18 on: July 08, 2019, 03:34:36 PM »
I'll buck the trend and suggest Gunfighter's Ball by Knuckleduster.  It fits all your criteria and is a blast to play.  In addition, Knuckleduster makes the best Old West figures available by far.

I'll second Tommy's suggestion for Gunfighter's Ball.  You can pick up a copy of the Greenhorn Rules for free off of their website (here.)  The Greenhorn rules are a fully playable set of the rules that you could pretty much play forever.  The full version gets you some additional rules, plus rules for customizing characters, and some scenarios, painting guides, etc. 

Offline mkultra99

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Re: Replacement Ruleset for LotOW suggestions
« Reply #19 on: July 08, 2019, 04:47:38 PM »
Do any of these have built in campaign rules like LotOW?

Offline Elbows

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Re: Replacement Ruleset for LotOW suggestions
« Reply #20 on: July 08, 2019, 06:13:27 PM »
SnS does/did, but I'm restructuring it currently (though the existing rulebook is around).  I'll admit though it's not a super robust campaign system, or as good as I'd like it to be (hence the restructuring).

Offline BaronVonJ

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Re: Replacement Ruleset for LotOW suggestions
« Reply #21 on: July 08, 2019, 07:03:15 PM »
FfoL does.

Offline LeadAsbestos

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Re: Replacement Ruleset for LotOW suggestions
« Reply #22 on: July 08, 2019, 09:07:38 PM »
Dracula's America has an excellent campaign system

Offline SteveBurt

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Re: Replacement Ruleset for LotOW suggestions
« Reply #23 on: July 09, 2019, 10:52:12 AM »
Dead Man's Hand has a campaign system in the first supplement (there's also a second supplement with undead and such like)

Offline hentzau

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Re: Replacement Ruleset for LotOW suggestions
« Reply #24 on: July 09, 2019, 04:10:36 PM »
That's one area that Gunfighter's Ball doesn't really do, is campaigns.  They have rules for surviving heroes advancing and gaining perks and more action cards, but the shootouts in GFB are so deadly that one bad (or good, depending on the side of the table you're on) roll and you're dead.

GFB shines as a game to put on the table at a convention with about 8 people all playing a couple of figures and watching the unadulterated mayhem unfold.

Offline Elbows

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Re: Replacement Ruleset for LotOW suggestions
« Reply #25 on: July 09, 2019, 09:35:28 PM »
That is very similar to SnS's main aim.  While I've fussed around with a couple campaign options, its strength is simply "set up....play a wild game".

I doubt I'll suddenly design a glorious campaign mechanic, particularly given the randomized nature of peoples' posses, etc.