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Author Topic: Pulp Alley -- Characters & Leagues  (Read 7742 times)

Offline warrenpeace

  • Mastermind
  • Posts: 1497
Re: Pulp Alley -- Characters & Leagues
« Reply #30 on: October 04, 2019, 10:33:33 PM »
Used in 2017:

GERM – Gesellschaft fur Erdkunde und Reichs Museum



Left to right: Elke von Pottsdorf, Fedwebel Steiner, Erwin von Pottsdorf, Professor Rudolf

Leader: Erwin von Pottsdorf      Health d12   (Big, Quick Shot*, Two-guns**)
Brawl 3d10   Shoot 3d10   Dodge 2d8   Might 3d10   Finesse 2d6   Cunning 3d10

*Once per turn, shift your Shoot dice-type down to gain a +2d Shoot bonus. This ability may not be used against an enemy outside of your close range.
**Once per turn, after determining the results of your shooting, if the enemy did not go down then you may immediately fight the same enemy again. Resolve the second fight as normal.

Sidekick: Professor Rudolf      Health d8   (Brainy, Quick Witted*)
Brawl 0   Shoot 3d6   Dodge 4d6   Might 2d8   Finesse 3d8   Cunning 3d8

*Once per turn, shift your Might, Finesse, or Cunning dice-type down to gain a +2d bonus to that skill.

Sidekick: Elke von Pottsdorf      Health d8   (Marksman, Veteran*)
Brawl 3d6   Shoot 4d8   Dodge 3d8   Might 2d6   Finesse 2d6   Cunning 2d8

*You ignore the multiple combats penalty when rolling your Shoot dice.

Ally: Feldwebel Steiner      Health d6   (Marksman)
Brawl 1d6   Shoot 3d6   Dodge 1d6   Might 1d6   Finesse 1d6   Cunning 2d6
Sailors have more fun!

Offline warrenpeace

  • Mastermind
  • Posts: 1497
Re: Pulp Alley -- Characters & Leagues
« Reply #31 on: October 04, 2019, 10:44:52 PM »
Used in 2017:

SAND – Societe Archaeologique de Notre Dame



Left to right: Professeur L'Heureux, Amelie Vinh Hoa, Capitaine Laforce, Rene

Leader: “Amelie” Vinh Hoa      Health d10   (Dashing*, Extraordinary, Shrewd**)
Brawl 3d10   Shoot 3d10   Dodge 3d10   Might 2d8   Finesse 2d10   Cunning 3d10

*Your Shoot and Finesse dice-type are not lowered due to injuries.
**Your Dodge and Cunning dice-type are not lowered due to injuries.

Sidekick: Professeur L’Heureux   Health d8   (Marksman, Quick Shot*)
Brawl 2d6   Shoot 4d8   Dodge 3d8   Might 2d6   Finesse 2d6   Cunning 3d8

*Once per turn, shift your Shoot dice-type down to gain a +2d Shoot bonus. This ability may not be used against an enemy outside of your close range.

Sidekick: Capitaine Laforce      Health d8   (Marksman, Veteran*)
Brawl 3d6   Shoot 4d8   Dodge 3d6   Might 2d8   Finesse 2d6   Cunning 2d8

*You ignore the multiple combats penalty when rolling your Shoot dice.

Ally: Rene      Health d6    (Marksman)
Brawl 2d6   Shoot 3d6   Dodge 1d6   Might 1d6   Finesse 1d6   Cunning 1d6

Offline warrenpeace

  • Mastermind
  • Posts: 1497
Re: Pulp Alley -- Characters & Leagues
« Reply #32 on: October 04, 2019, 10:49:41 PM »
Used in 2017:

SMUG – Southern Methodist Universities Geographic



Left to right: "T-Bone" Pickens, Professor Howell Cobb, "Sixgun" Sally Ford, Old Nate

Leader: “Sixgun” Sally Ford      Health d10   (Danger Sense*, Inspiring**, Iron Will***)
Brawl 3d10   Shoot 3d10   Dodge 3d10   Might 2d8   Finesse 2d8   Cunning 3d10

*You automatically pass the first peril you encounter each turn.
**Once per turn, one colleague with 12” of you gains a +1d bonus for one challenge.
***Action: Roll an immediate Recovery check.

Sidekick: Professor Howell Cobb   Health d8   (Indomitable*, Moxie**)
Brawl 3d8   Shoot 2d6   Dodge 3d6   Might 2d8   Finesse 2d6   Cunning 3d8

*You may reroll one Recovery check per turn.
**You ignore the multiple combats penalty when rolling your Brawl dice.

Sidekick: “T-Bone” Pickens      Health d8   (Marksman, Veteran*)
Brawl 2d6   Shoot 4d8   Dodge 3d8   Might 2d6   Finesse 2d6   Cunning 3d8

*You ignore the multiple combats penalty when rolling your shoot dice.

Ally: Old Nate            Health d6   (Marksman)
Brawl 1d6   Shoot 3d6   Dodge 1d6   Might 1d6   Finesse 1d6   Cunning 2d6

Offline warrenpeace

  • Mastermind
  • Posts: 1497
Re: Pulp Alley -- Characters & Leagues
« Reply #33 on: October 04, 2019, 10:53:22 PM »
RETURN TO THE ISLAND OF THE CROCODILE GOD

The TERROR



GIGANTIC CROCODILE       Health d12
(Animal, Giant, Intimidating*, Muscles of Steel**, Rugged***)

Brawl 4d12    Shoot 0    Dodge 3d8    Might 4d12    Finesse 3d8    Cunning 2d8

*Lower level enemies must roll a Cunning check (1 success) when fighting you. If failed, the enemy can only dodge, even if they were attacking.
** Your Brawl and Might dice-type are not lowered due to injuries.
*** You may re-roll 1 Health check die per fight when brawling.

Offline NickNascati

  • Scatterbrained Genius
  • Posts: 2191
Re: Pulp Alley -- Characters & Leagues
« Reply #34 on: October 06, 2019, 08:23:23 PM »
I swear that croc looks real!  Great painting.

Offline FramFramson

  • Elder God
  • Posts: 10692
  • But maybe everything that dies, someday comes back
Re: Pulp Alley -- Characters & Leagues
« Reply #35 on: October 06, 2019, 10:41:31 PM »
Is that a marble with an image of earth on it?!

WHERE DID YOU GET THAT?!?!


I joined my gun with pirate swords, and sailed the seas of cyberspace.

Offline warrenpeace

  • Mastermind
  • Posts: 1497
Re: Pulp Alley -- Characters & Leagues
« Reply #36 on: October 07, 2019, 02:09:40 AM »
I swear that croc looks real!  Great painting.

I can't take any credit for the crocodile. That's a rubber Schleich that you can pick up off the shelf at just about any toy store. Same goes for the 4 biggest snakes that I used in a Pulp Alley game about a month ago. I did paint the smaller metal python though. Took me longer to paint that thing than any other metal figure that I've ever painted. Schleich produces extraordinary stuff. The current shelf load of dinosaurs is amazing.

Offline warrenpeace

  • Mastermind
  • Posts: 1497
Re: Pulp Alley -- Characters & Leagues
« Reply #37 on: October 07, 2019, 02:18:59 AM »
Is that a marble with an image of earth on it?!

WHERE DID YOU GET THAT?!?!

That is a large clear translucent blue marble with the continents of the globe on it. Don't remember where I got it. Has some uses for Pulp.

I do remember where I got the smooth green rock it's sitting on though. Used to drink beer at Umpqua Brewing Company. One day a white haired & bearded guy at the bar ran out of money, so I bought him beer. Next time I saw him he gave me 3 stones that he had carved and polished. That green one is from a line of rock of that type that crosses through the valley of the North Umpqua River. He had carved two faces on either side of the polished ring shaped rock. I recently used it as my "director" indicator for Pulp Alley. But it also works as a mysterious platform for the translucent blue globe.

Offline RichBliss

  • Librarian
  • Posts: 180
  • With Lipbalm-Puce in the Congo
Re: Pulp Alley -- Characters & Leagues
« Reply #38 on: October 07, 2019, 02:49:31 PM »
I have the same earth marble.  I got mine from the Mauna Kea observatory gift shop.  It came in a set with a scale Moon and a scale Mars marble.

Offline FramFramson

  • Elder God
  • Posts: 10692
  • But maybe everything that dies, someday comes back
Re: Pulp Alley -- Characters & Leagues
« Reply #39 on: October 07, 2019, 07:14:18 PM »
I'll have to do some sniffing around online then  ;)


Offline Alcide Nikopol

  • Mad Scientist
  • Posts: 508
Re: Pulp Alley -- Characters & Leagues
« Reply #41 on: October 10, 2019, 01:12:46 PM »
Wonderful work warrenpeace.
A.Nik-