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(UPDATE 8/12) Off world colonial family RV/Prospectors vehicle, WIP.
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Topic: (UPDATE 8/12) Off world colonial family RV/Prospectors vehicle, WIP. (Read 6326 times)
racm32
Mastermind
Posts: 1035
(UPDATE 8/12) Off world colonial family RV/Prospectors vehicle, WIP.
«
on:
July 19, 2019, 01:40:52 PM »
After several good suggestions from some of you, and many more on facebook, I have started work on converting this old GI Joe sized toy into a 28mm scale off world colonial family RV/Prospectors vehicle.
What got me hooked on the idea of a family RV type vehicle was an idea to build a greenhouse in the roof:
I Started by cutting a chunk out of the top and constructing a partially recessed greenhouse. Potted plants will line the shelf on either side and a glass roof over top.
Here is my first attempt at a roof, but not sold on it yet. Just want something that looks about like this.
On the back will be a crane suspending a small ATV:
«
Last Edit: August 12, 2019, 04:00:50 PM by racm32
»
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Instagram: Wyndehurst_Productions
Blog:
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FB:
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OSHIROmodels
Supporting Adventurer
Elder God
Posts: 27708
Custom terrain a speciality.
Re: Off world colonial family RV/Prospectors vehicle, WIP.
«
Reply #1 on:
July 19, 2019, 01:58:20 PM »
Off to a good start
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cheers
James
https://www.oshiromodels.co.uk/
Twitter account - @OSHIROmodels
Instagram account - oshiromodels
http://redplanetminiatures.blogspot.co.uk/
http://jimbibblyblog.blogspot.com/
Daeothar
Supporting Adventurer
Galactic Brain
Posts: 5746
D1-Games: a DWAN Corporate initiative
Re: Off world colonial family RV/Prospectors vehicle, WIP.
«
Reply #2 on:
July 19, 2019, 08:26:31 PM »
Yes; this is going to look ace!
I love the entire bay you created. The ribs of the roof for it look to me a bit too thick, bit I like the idea. Perhaps you can alter the render a bit to make it thinner?
Logged
Miniatures you say? Well I too, like to live dangerously...
Find a Way, or make one!
racm32
Mastermind
Posts: 1035
Re: Off world colonial family RV/Prospectors vehicle, WIP.
«
Reply #3 on:
July 19, 2019, 08:34:55 PM »
I totally agree that the ribs are to big. I just using free files for my 3d printer and haven't the skill to modify them very much yet. I have ordered some plasticard L beams which I'm confident I can shape into something a bit better scaled.
Logged
Ultravanillasmurf
Galactic Brain
Posts: 9307
Re: Off world colonial family RV/Prospectors vehicle, WIP.
«
Reply #4 on:
July 20, 2019, 07:29:30 AM »
Looking good.
I have to admit it would depend on what was outside, if it was really hostile, I would want the frames to be thicker.
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More on my blog at
http://ultravanillasmurf.blogspot.co.uk
racm32
Mastermind
Posts: 1035
Re: Off world colonial family RV/Prospectors vehicle, WIP. Update 20-July
«
Reply #5 on:
July 20, 2019, 10:08:42 PM »
Progress update:
I found this lovely little ATV on Thingivers:
https://www.thingiverse.com/thing:2422452
and printed it up.
The intent was to have it hooked up to the gantry on the back of the RV but I feel like it might be a bit too big now. Think I'll find something like a quad bike.
Speaking of the gantry I got some work done on it as well as a rear access, side access, and waist ports.
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Sinewgrab
Scatterbrained Genius
Posts: 2907
All to all, by my mustard!
Re: Off world colonial family RV/Prospectors vehicle, WIP. UPDATE 7/20
«
Reply #6 on:
July 21, 2019, 03:21:44 AM »
This is looking freakin' awesome.
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"There is no known cure for the wargaming virus, only treatments with ever increasing doses of metal."
Ultravanillasmurf
Galactic Brain
Posts: 9307
Re: Off world colonial family RV/Prospectors vehicle, WIP. UPDATE 7/20
«
Reply #7 on:
July 21, 2019, 01:06:06 PM »
Nice ATV.
Logged
Mason
Elder God
Posts: 21222
Eternal Butterfly!
Re: Off world colonial family RV/Prospectors vehicle, WIP. UPDATE 7/20
«
Reply #8 on:
July 21, 2019, 01:20:22 PM »
I like where you are going with this and will be following with interest.
Logged
commissarmoody
Galactic Brain
Posts: 8669
Re: Off world colonial family RV/Prospectors vehicle, WIP. UPDATE 7/20
«
Reply #9 on:
July 23, 2019, 03:21:38 AM »
Pretty cool, if nothing else that ATV still looks pretty cool.
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"Peace" is that brief, glorious moment in history when everybody stands around reloading.
- Anonymous
tomrommel1
Supporting Adventurer
Galactic Brain
Posts: 4608
Re: Off world colonial family RV/Prospectors vehicle, WIP. UPDATE 7/20
«
Reply #10 on:
July 23, 2019, 05:44:33 AM »
good start
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In hoc signo vinces
Have a look at
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CookAndrewB
Mastermind
Posts: 1734
Re: Off world colonial family RV/Prospectors vehicle, WIP. UPDATE 7/20
«
Reply #11 on:
July 23, 2019, 03:39:33 PM »
I actually like the size of the ATV compared to the overall RV.
For other vehicles you could consider something like this?
Logged
my 3d designs -
https://www.thingiverse.com/cookandrewb/designs
racm32
Mastermind
Posts: 1035
Re: Off world colonial family RV/Prospectors vehicle, WIP. UPDATE 7/20
«
Reply #12 on:
July 23, 2019, 04:32:26 PM »
Thanks for the suggestion. I currently test printing some construction/mining robots and mechs as an option to hang off the back. I might print a bike to hang o the side.
Started work on the cab. Raised the floor a tad and added a door. Floor is still a bit low so I'll add two raised seats. Not sure I'll leave any room for minis. Also printed up a bunch of consoles.
Will add some photos later.
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Suber
Supporting Adventurer
Scatterbrained Genius
Posts: 2313
Re: Off world colonial family RV/Prospectors vehicle, WIP. UPDATE 7/20
«
Reply #13 on:
July 23, 2019, 09:47:13 PM »
Wow, pretty interesting, I love what you are doing here.
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http://oldschoolworkshop.blogspot.com
racm32
Mastermind
Posts: 1035
Re: Off world colonial family RV/Prospectors vehicle, WIP. UPDATE 7/20
«
Reply #14 on:
July 25, 2019, 01:02:52 AM »
Started a little bit of work on the cab. Using plasticard I raised the floor slightly and covered the old seats. Added a door leading inside as well. Printed up the control instruments as well as the two chairs that will go inside. Not sure what all to put on the back wall. Could just do more instruments, pipes, vents, posters... Your all's ideas would be appreciated there.
Also printed up a large construction/mining bot as a possibility to hand from the rear gantry. Since its supposed to be an RV/Prospecting rig it seemed to make sense to have some sort of deploy-able equipment. Thoughts?
Lastly I had orrigenly planned to have an external walkway leading down both sides, running from the hatches just behind the cabin all the way back. They also have roof access. Not sure how my first print test looks though. I had printed up a motor bike that could be stowed under neath one side and a retractable set of satires (not pictured) for the other. This would make the whole rig look wider and more open. Thoughts?
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(UPDATE 8/12) Off world colonial family RV/Prospectors vehicle, WIP.