*
Welcome, Guest. Please login or register.
October 18, 2019, 09:31:54 AM

Login with username, password and session length

Members
Stats
  • Total Posts: 1349937
  • Total Topics: 95512
  • Online Today: 272
  • Online Ever: 1136
  • (July 19, 2019, 06:36:21 PM)
Users Online

Recent

Poll

?

Cavegirls, Kong & The Prof. (Overlord)
113 (58.5%)
The Hunter (Stevedaccs)
80 (41.5%)

Total Members Voted: 190

Author Topic: ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter  (Read 13501 times)

Offline Captain Blood

  • Global Moderator
  • elder god
  • Posts: 16347
ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter
« on: June 29, 2009, 12:01:41 AM »



Offline Hitman

  • mastermind
  • Posts: 1830
Re: ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter
« Reply #1 on: June 29, 2009, 12:19:54 PM »
This one is gonna be close. Great looking figures and the beast in the second one in a word...WOW!!

By the way, where did the skull terrain piece come from in the first entry?
Good luck to you both.
Regards,
Hitman
 8)
Victory is guaranteed to the last man standing, but always remember those whom you stepped on to get there!!

Offline shadowking1957

  • mastermind
  • Posts: 1448
    • Shadowkings
Re: ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter
« Reply #2 on: June 29, 2009, 02:13:34 PM »
beautiful work and pictures

Offline Pil

  • Supporting Adventurer
  • mastermind
  • *
  • Posts: 1976
  • One shot at glory
Re: ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter
« Reply #3 on: June 29, 2009, 06:44:52 PM »
Again two great entries! I really like the scenery in the first pic but I was turned off by the old caveman with the extreme shading (or is it warpaint?). The painting on the other models in the same entry looks much better and the scenery fits like nothing else! On the other hand, I really like the smooth and natural paintjob on the carnosaur in the second entry, and I like how you've managed to put a slightly over the top GW model in a more realistic setting.
Let me hear the battle cry
Calling on the wind
Let me see the banners fly
Before the storm begins

Offline Overlord

  • Moderator
  • scatterbrained genius
  • *
  • Posts: 2384
  • Top Geezer
    • The Sweeney
Re: ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter
« Reply #4 on: June 29, 2009, 08:10:06 PM »
By the way, where did the skull terrain piece come from in the first entry?
Its from Dreamholme Scenics: http://www.dreamholme.com/shop/article_36/Skull-Shrine.html?shop_param=cid%3D1%26aid%3D36%26
Its a very cleanly cast item with loads of detail.  Shaun is a nice bloke to deal with too.

Only the upper part is the resin cast item.  I have based it on thick polystyrene (the white open-grain type) into which I cut the rock texture and a series of steps (which cannot be seen in this picture).  I will post some additional pics after the end of round 10 if you like.

I really like the scenery in the first pic but I was turned off by the old caveman with the extreme shading (or is it warpaint?).
He is painted as if covered in mud/clay/warpaint somewhat like an Australian Aboriginal, as I've imagined him to be an elderly shaman.  The drawback of lots of miniatures in a single photo means some of the detail is lost & I generally prefer to not add in a bunch of thumbnails/detail shots.  Again, once this round is over I can post some additional photos.
Thanks for the comments & great entry from Stevedaccs too.  8)
2019 Lead Tally: Acq: 250 Ptd: 012  Total: -238
2018 Lead Tally: Acq: 392 Ptd: 041  Total: -351
2009-17 Tally:  Acq: 1417 Ptd: 609  Total: -808

Offline [email protected] [email protected]

  • Runner-Up of the LPL
  • Supporting Adventurer
  • mastermind
  • *
  • Posts: 1167
  • CotBG #5
Re: ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter
« Reply #5 on: June 29, 2009, 08:47:26 PM »
I used the same shaman/elder in my entry and thought to add warpaint as well but I knew that I likely would not be able to show a close-up, so the effect might be lost.  I was able, however, to convert his skull/head-dress to that of a baby triceratops skull (spoils from a previously successful 'Breakfast Quest'!) ;)

I like how you were able to pull off the effect though Overlord
Now you see that evil will always triumph because good is dumb...
- Dark Helmet

Offline Pil

  • Supporting Adventurer
  • mastermind
  • *
  • Posts: 1976
  • One shot at glory
Re: ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter
« Reply #6 on: June 30, 2009, 07:11:36 AM »
I'd love to see a closeup of the shaman after this round 8)

Offline Malebolgia

  • Supporting Adventurer
  • scatterbrained genius
  • *
  • Posts: 3333
  • Lost in Cyberspace
    • Paintoholic
Re: ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter
« Reply #7 on: July 02, 2009, 10:54:03 AM »
I think the shaman is perfect! I recognized it as war paint immediately and it just fits in so well with the King Kong theme. Just look at the natives from the movie. Perfect choice. The rest of the miniatures is super too. The scenery finishes it off perfectly. Great final entry Overlord!

I think Steve has done an excellent job of making an ugly dinosaur look fantastic. I'm just not a fan of the Carnosaur, but the way you painted it and presented it in the pictures works so well. I just hope those nice natives have some explosive arrows in their quivers ;)
“What use was time to those who'd soon achieve Digital Immortality?”

Offline rob_alderman

  • scatterbrained genius
  • Posts: 3714
  • Dribbling wreck...
    • Hysterical Games
Re: ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter
« Reply #8 on: July 31, 2009, 08:47:07 AM »
Awesome stuff Paul.
Your blending has gotten much more refined hasn't it! I see what you mean.

I like the shaman, but if you hadn't told me it was warpaint, I wouldn't have known. I think that is more down to my ignorance!

Offline Bravo Six

  • Supporting Adventurer
  • mad scientist
  • *
  • Posts: 983
Re: ROUND 10 Cavegirls, Kong & The Prof. vs The Hunter
« Reply #9 on: October 31, 2009, 07:49:36 AM »
Where is that Carnosaur from BTW?

-Todd

Offline Sinewgrab

  • Supporting Adventurer
  • scatterbrained genius
  • *
  • Posts: 2520
  • All to all, by my mustard!
"There is no known cure for the wargaming virus, only treatments with ever increasing doses of metal."

 

Related Topics

  Subject / Started by Replies Last post
11 Replies
3103 Views
Last post May 06, 2008, 04:19:03 PM
by Gluteus Maximus
7 Replies
2693 Views
Last post June 03, 2009, 09:41:04 AM
by Overlord
12 Replies
3858 Views
Last post May 26, 2010, 10:33:22 PM
by Sterling Moose
21 Replies
5466 Views
Last post April 26, 2011, 01:33:50 AM
by Dr. Chimpula
9 Replies
3182 Views
Last post May 10, 2011, 06:18:29 PM
by Parriah