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ASOBH: Rise of the Cinder King. (Latest Battle. Part 6 - Nov. 6, 2019)
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Topic: ASOBH: Rise of the Cinder King. (Latest Battle. Part 6 - Nov. 6, 2019) (Read 3193 times)
Dentatus
Scatterbrained Genius
Posts: 2263
ASOBH: Rise of the Cinder King. (Latest Battle. Part 6 - Nov. 6, 2019)
«
on:
August 22, 2019, 11:04:48 PM »
The start of a new narrative campaign using the Band of Blades setting and ASOBH for combat.
Full Report at:
https://stalker7.com/2019/08/22/the-cinder-king-is-coming/
«
Last Edit: November 07, 2019, 12:24:32 AM by Dentatus
»
Logged
Pattus Magnus
Scatterbrained Genius
Posts: 2098
Re: ASOBH: Rise of the Cinder King
«
Reply #1 on:
August 23, 2019, 12:51:11 AM »
I enjoyed the write up, that’s a very cool idea for a campaign and it comes through in the narrative.
I’m curious about the multi-based figs - do you adjust the rules at all vs using single-based?
I’m looking forward to the next installment!
Logged
Dentatus
Scatterbrained Genius
Posts: 2263
Re: ASOBH: Rise of the Cinder King
«
Reply #2 on:
August 23, 2019, 02:03:31 AM »
Thanks.
Simple, quick fix. Not necessarily official. I multi-based weak swarm types. They outnumber single models and have two wounds.
Logged
boneio
Scientist
Posts: 482
Re: ASOBH: Rise of the Cinder King
«
Reply #3 on:
August 23, 2019, 08:39:00 AM »
Well that was great. Turning on notifications!
Logged
hubbabubba
Mastermind
Posts: 1620
Re: ASOBH: Rise of the Cinder King
«
Reply #4 on:
August 23, 2019, 10:25:57 AM »
More excellent content, inspiring blog, thanks.
Logged
CookAndrewB
Mastermind
Posts: 1734
Re: ASOBH: Rise of the Cinder King
«
Reply #5 on:
August 23, 2019, 03:27:12 PM »
Enjoyed reading about this in my email this morning. Always a very entertaining and inspiring read.
Logged
my 3d designs -
https://www.thingiverse.com/cookandrewb/designs
Dentatus
Scatterbrained Genius
Posts: 2263
Re: ASOBH: Rise of the Cinder King
«
Reply #6 on:
August 23, 2019, 04:47:51 PM »
Thank you. I aim to please.
Just so ya know, the players aren't constrained to these initial Fantasy trope characters. Seeing as the Legion is fragmented and scattered along the west bank of the river, they're allowed to create new characters/select a new hero miniature, if they want anytime in the next two sessions. After that, it's 'til death do us part.'
Taking another cue from Band of Blades - to add breadth to the campaign, each player has been assigned to represent one facet of the Legion's command and logistics: Spymaster (recon/intel), LoreMaster (morale and medicine), Quartermaster (materials, forage, fodder), Marshal (troops, recruits)
Each will lobby for a particular type of mission in the hope of increasing their supply/store. But the Legion can't begin to make their way East to a safe haven until all four values are above 50%.
Logged
Dentatus
Scatterbrained Genius
Posts: 2263
Re: ASOBH: Rise of the Cinder King
«
Reply #7 on:
September 05, 2019, 01:48:22 PM »
Cinder King Part 2: The Rochant Monastery
The battle is over. The war has just begun.
Karlsburg is still burning. The Cinder King’s army is just across the river, massing under the pall of corpse-stench and black smoke. Only the Tigeria’s waters separate you and the remnants of the Empire’s forces from total defeat. Our heroes move out, hoping to find desperately needed supplies at the ruins of an ancient monastery.
Turns out, the ruins are not deserted as was initially reported.
Full Report at:
https://stalker7.com/2019/09/05/cinder-king-the-rochant-monastary/
Logged
Dentatus
Scatterbrained Genius
Posts: 2263
Re: ASOBH: Rise of the Cinder King. (Part 2 - Sept 5, 2019)
«
Reply #8 on:
September 12, 2019, 12:27:55 PM »
This week's game session was cut short.
Apparently some young skulls full of mush were tearing around a nearby town shooting out car windows with BB guns and they shot the windows out of Other Pat's car while his wife and newborn daughter were inside the house. Classy.
Rumor has it they did their 'drive by' on a local supermarket too. Here's hoping they were caught on camera.
Logged
Bloggard
Scatterbrained Genius
Posts: 3461
Re: ASOBH: Rise of the Cinder King. (Part 2 - Sept 5, 2019)
«
Reply #9 on:
September 13, 2019, 12:38:16 PM »
good grief ...
anyhow - great looking skirmish board and write-ups.
just the sort of thing I was hoping to get going with ASoBaH myself - maybe some day.
Logged
CookAndrewB
Mastermind
Posts: 1734
Re: ASOBH: Rise of the Cinder King. (Part 2 - Sept 5, 2019)
«
Reply #10 on:
September 13, 2019, 07:51:24 PM »
Who knew that was all it would take to stop the Cinder King?
But seriously... morons.
Logged
gibby64
Mad Scientist
Posts: 879
Temple of the West
Re: ASOBH: Rise of the Cinder King. (Part 2 - Sept 5, 2019)
«
Reply #11 on:
September 13, 2019, 09:24:35 PM »
Sorry to hear that! Great looking game and campaign though!
Logged
Owner, Temple of the West
www.TempleWest.co
Dentatus
Scatterbrained Genius
Posts: 2263
Re: ASOBH: Rise of the Cinder King. (Part 2 - Sept 5, 2019)
«
Reply #12 on:
September 14, 2019, 04:01:48 AM »
Thank you. Yes, we were short a couple players who had to work, and then when Other Pat got the news, we called time out.
I'll recreate the first half of the game and take pictures this weekend. With any luck, we'll finish up this Tuesday night.
Logged
Dentatus
Scatterbrained Genius
Posts: 2263
Re: ASOBH: Rise of the Cinder King. (Part 3 - Sept 18, 2019)
«
Reply #13 on:
September 19, 2019, 01:31:49 AM »
Our heroes scout out the rise above the Tigeria River. Is the Cinder King massing his army on the opposite bank? Or will he force a crossing elsewhere?
CINDER KING PART 3: FIRE ON WAEL'S BLUFF
Full Report at:
https://stalker7.com/2019/09/18/cinder-king-fire-on-waels-bluff/
Logged
Reed
Mad Scientist
Posts: 691
Once bought, must be painted.
Re: ASOBH: Rise of the Cinder King. (Part 3 - Sept 18, 2019)
«
Reply #14 on:
September 20, 2019, 12:17:58 PM »
What a turn of events, very cinematic indeed.
Logged
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ASOBH: Rise of the Cinder King. (Latest Battle. Part 6 - Nov. 6, 2019)