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Author Topic: LEAD PAINTERS' LEAGUE 13 - RULES  (Read 1789 times)

Offline Captain Blood

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LEAD PAINTERS' LEAGUE 13 - RULES
« on: August 28, 2019, 10:22:48 PM »
The Lead Adventure Forum proudly presents - The Lead Painters’ League 13



This year, the Lead Painters' League will be held for the thirteenth time – unlucky for someone!

The basic rule remains: paint 5 figures as a team, take a pic, resize the pic to a maximum of 1000 x 1000 pixels, and send it in.
LPL13 will run across October and November, and into the first week of December. Wrapping up well before Christmas.
 
In more detail…

Lead Painters’ League 13 (LPL13) Rules

1. Duration

The Lead Painters' League is held once a year. This year we’re reverting to the original format of 10 rounds, with each round taking one week of real time.
There will be a week’s break after round 3, to give participants time to catch up.

2. Number of Participants

The maximum number of participants is 50.

3. Entry Requirements

To take part in the league, you must submit three new teams (to be featured in the first three rounds) by the specified deadline.
See below (section 15) for this league’s season's deadlines.
Participation is on a first-come, first-served basis. The first 50 LAF members to submit three painted teams will take part in the league.

   - You may not enter your LPL13 registration pictures before Friday 20th September 2019, 19.00 GMT. Entries sent before this date and time won't be accepted.
   - The final deadline for entries is Friday 27 September 2019, 19.00 GMT. Remember, you must submit THREE teams by this date.
   - You MUST specify which of these THREE teams is to participate in the first round, which in the second round, and which in the third.

4. Teams

A ‘team’ consists of 5 or more fully-painted miniatures or models in any scale up to and including 40mm.

A ‘new team’ is a set of figures or models painted by you, photos of which have NOT previously been published in their painted state ANYWHERE on the Internet or elsewhere.

All figures or models must be on finished bases, which may be textured, decorated, painted (with a pattern or in a solid, finished single colour) or consist of clear plastic (such as "flying" bases or clear acrylic/Perspex shapes). Miniatures within a team may be on multiple figure bases, based as single figures, or any mix of the two.

The figures must form a plausible ‘team’ by following a common theme AND being ‘on the same side’ - thus, for example, 2 Vampires and 3 Witch Hunters do NOT form a legal team, whereas 5 Space Marines do.

A mounted miniature on a steed of any kind (horse, lizard, warg, pig, motorcycle, squig or space hopper) counts as one figure.
Larger beasts such as elephants, and vehicles such as trucks or tracked AFVs, count as a single model including a mahout or driver. Any extra figures such as fighting crew, passengers and attendants count as separate figures.
An artillery piece, cannon, rocket launcher etc counts as one miniature. So a gun plus four crew is a legitimate team of five miniatures.
Please note: while figures must be presented on finished bases, tanks, vehicles, siege engines, artillery pieces, etc. do not need to be based. Not (self-evidently) do crew figures aboard vehicles or war beasts.

5. Team Photographs

You should submit a single photograph of the figures in the team, which may NOT be a collage or composite of individual images.

The maximum image dimensions are 1000 pixels wide by 1000 pixels high. The maximum file size is 1Mb (due to technical limitations and to reduce load time for slower internet connections).

You may NOT use any kind of digital manipulation except for basic image correction to white balance, colour balance, sharpness, brightness and contrast.

The following modifications are expressly FORBIDDEN:
•   Any added text
•   Any special effects (e.g. glow effects, artificial shadows, coloured outlines)
•   Additional close-ups
•   Alternative viewing angles
•   Digitally-added background imagery
•   Digital removal of base edges, addition of smoke, flames, etc
•   Any kind of frames
The above list is NOT comprehensive. In short, any modification that goes beyond making the picture representative of the actual figures (see above) is not allowed.

6. Backgrounds

Your backdrop may be a single colour or gradient, or you may use physical terrain pieces to provide a scenic backdrop for your miniatures.
You may not use a photograph as a backdrop, nor any form of illustration or painting portraying woods, hills, sky etc.
Any terrain or scenery must be in the photo from the start (i.e. you must photograph the figures in front of it). You may not digitally add in a background image at a later point.
You may include additional figures as ‘extras’ to help populate a scene, including ‘previously published’ figures. But for ‘new team’ bonus points-scoring purposes, the five or more miniatures or models forming the new team, should be in the foreground and be the main subject of the image.

7. Submitting Photographs

When submitting photographs, the following details must be supplied in the text body of the e-mail:
•   Team Name: to a maximum length of 30 characters (including additional information such as "decals used" or "xx mm scale").
•   Member Name: even if it is for the last round of the league, always remember to add your forum username to ease administration and avoid any mix-ups.
•   Declare if the team is new – i.e. previously unpublished (see 4. above).

To help us with administration, please also put your user name, team name and intended round in the email header  (e.g. "SamSamplename Crusader_Cavalry  Round 2" and, if possible, in the file name (e.g. "SamSamplename_crusader_cavalry_rd2.jpg"). This is useful for keeping track, especially for a larger number of participants. Further details as specified under 7.a. need only be put in the text body.

8. Match Pairings

In each round, participants' teams will be paired off in one topic for each match.
The first round pairings are completely random.
From round two onwards, pairings are made using an algorithm devised by Westfalia Chris, based on https://en.wikipedia.org/wiki/Swiss-system_tournament

LAF members may vote for either of the two teams.
Each LAF member has a single vote on each and every match.
There is no ‘both’ option.

9. Winning, drawing and losing

If the vote difference is 11 votes or more, the team with the higher number of votes is declared the winner and receives 30 match points. The team with the lower number of votes is the loser and receives 10 match points.

If the vote difference is 10 votes or less, the match counts as a draw and both teams are awarded 20 match points.

10a. Vote share bonus points

1. Both contestants' total vote scores are added to determine the total vote score.
2. Next, each contestant’s individual score is divided by the total vote score to determine their share.
3. Each contestant receives 1 vote point for every ten per cent of the total vote score.
4. For fractions of ten per cent, the lower score is rounded up to the next full ten, the higher score is rounded down. This means that unless a contestant receives zero votes, the minimum score is always 1, the maximum score is always 9.
Example: If, in a match, 500 votes were cast, of which 400 were in favour of contestant A and 100 in contestant B, contestant A receives 8 vote points (80%) whereas contestant  B receives 2 vote points (20%).
If contestant A received 370 votes (74%) whereas contestant B receives 130 (26%), contestant B's vote points are rounded up from 2.6 to 3.

10b. Newly painted team bonus points

In rounds 4 through 10, any new (i.e. unpublished, cf. 4 above) team will receive 10 points the first time it participates. Older, previously published teams may also be submitted to participate, but will not receive this ‘new team’ bonus.

11. Themed bonus rounds

Rounds 1, 5 and 10 are bonus rounds featuring a specific theme – a creative challenge for participants. Participants don’t HAVE to follow the theme in these rounds, but they will win extra bonus points if they do.
In these rounds, if you submit a new team for a bonus round that matches the bonus round's theme, your team receives an extra bonus as specified below (in addition to the 10 point ‘new team’ bonus).

This year, the bonus themes are:

Round 1 – ‘Things that go bump in the night’

A Gothic Horror themed team comprising figures that represent a group of vampires, werewolves, ghouls, rippers, mummies or the like. Paint a team of at least 5 figures and earn 10 extra theme bonus points.

Round 5 – ‘Just the paint’

A team photographed au natrel, against a plain background, with no scenery, additional figures or props. Just the team, the whole team, and nothing but the team. So we can really focus on the paintwork. Do this in Round 5, and earn 10 extra theme bonus points.

Round 10 – ‘I like to be in America’

A team of miniatures portraying something manifestly American or from the Americas, North or South. This could be historical – from pre-Columbus to the AWI, the ACW to Vietnam (very popular right now!), via WW2 GIs, Mexican bandidos, native Americans, and much else besides. Or it could draw on alternative history, fantasy, sci-fi or horror – providing there’s a very clear American-ness to the team portrayed. Paint a team of at least 5 ‘American’ figures and earn 10 extra theme bonus points.

If you are at all in doubt as to whether a subject meets the bonus themes of rounds 1, 5 and 10, feel free to ask by PM or in the general LPL discussion board, and the LPL-Runner will make a ruling.
 
12. Unfair Means

During any round in which a team is participating in a match, you may NOT post images of that team elsewhere on the internet, nor ask other people to vote in your favour. This would constitute unsporting and ungentlemanly conduct.

13. Bonus Awards Points

There are 100 bonus points available to be collected during Season 13:

Round 1  - 10 pts theme bonus: ‘Things that go bump in the night’
Round 2  - no bonus
Round 3  - no bonus
Round 4  - 10 pts new bonus
Round 5  - 10 pts new bonus, 10 pts theme bonus: ‘Just the paint’
Round 6  - 10 pts new bonus
Round 7  - 10 pts new bonus
Round 8  - 10 pts new bonus
Round 9  - 10 pts new bonus
Round 10 - 10 pts new bonus, 10 pts theme bonus: ‘I like to be in America’

14. The Championship Title

After the final round of the league (round 10), the winner will be the participant who collected the greatest number of league points. Should two participants have scored an equal number of league points, we will hold a ‘paint-off’ - but probably this will not be necessary.

The three highest placed participants will be awarded Gold, Silver and Bronze medals shown on their LAF account and post info.

15. Timings, Registration and Deadlines

The first round of LPL13 will open for voting on Sunday 29 September 2019.

Entries to any round must be received by 12.00 Midnight BST (or GMT +1 hour) on the Friday before the next round opens on the Sunday.

Which means that you have until 23.00 GMT on Friday 27 September to get your first three teams in at [email protected]

The deadlines for LPL13 teams to be submitted will be as follows:

Round 1  - By Friday 27 September (Round 1 commences Sunday 29 September)
Round 2  - By Friday 27 September (Round 2 commences Sunday 6 October)
Round 3  - By Friday 27 September (Round 3 commences Sunday 13 October)

Fallow week

Round 4  - By Friday 25 October (Round 4 commences Sunday 27 October)
Round 5  - By Friday 1 November (Round 5 commences Sunday 3 November)
Round 6  - By Friday 8 November (Round 6 commences Sunday 10 November)
Round 7  - By Friday 15 November (Round 7 commences Sunday 17 November)
Round 8  - By Friday 22 November (Round 8 commences Sunday 24 November)
Round 9  - By Friday 29 November (Round 9 commences Sunday 1 December)
Round 10 – By Friday 6 December (Round 10 commences Sunday 8 December)

PLEASE USE THIS RULES THREAD ONLY FOR QUESTIONS OR CLARIFICATIONS ON THE RULES.
FOR GENERAL COMMENT ON LPL13, PLEASE USE THE GENERAL LPL13 DISCUSSION THREAD.

Offline syrinx0

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #1 on: August 29, 2019, 02:22:06 AM »
Thanks for running the LPL elk101!
A few questions....
For the gothic horror entry, would Cthulhu monsters be gothic enough? Or too eldritch?
I assume western figures will be 'American' enough?

Thanks
Tom
2019: A:594 P:54; 2018: -47; 2017: -100; 2016:+1; 2015:-356; 2014:-164 2013:-418;  2012:-159


Offline Elk101

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #2 on: August 29, 2019, 08:11:00 AM »
I'd be fine with some Cthulhu related beasties. I played Cthulhu by Gaslight so the vibe can be very 'Gothic Horror'.

Offline Nord

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #3 on: August 29, 2019, 11:06:01 AM »
Would skeletons qualify for round 1? Or maybe LotR army of the dead (spirit troops)?

Offline area23

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #4 on: August 29, 2019, 11:37:22 AM »
Hurray!

Offline Shahbahraz

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #5 on: August 29, 2019, 12:26:58 PM »
Things that go bump in the night = Lizardmen?
Wargaming since the dark ages...

---https://aleadodyssey.blogspot.com/---

Offline Calimero

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #6 on: August 29, 2019, 01:18:37 PM »

Look like there’s also some interest for the XIXth century wars in South America lately… would be nice to see some of these in round 10
« Last Edit: August 29, 2019, 01:22:29 PM by Calimero »
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Offline AWu

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #7 on: August 29, 2019, 02:03:16 PM »
American team will be a hard one.

Question: Would Post Apo Trump from Hasslefree qualify ?  lol

Offline Hammers

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #8 on: August 29, 2019, 03:36:47 PM »
American team will be a hard one.

Question: Would Post Apo Trump from Hasslefree qualify ?  lol

You nicked my idea, you bastard!  :-[

Offline Elk101

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #9 on: August 29, 2019, 04:23:40 PM »
Would skeletons qualify for round 1? Or maybe LotR army of the dead (spirit troops)?

Those may well be pushing things for Gothic Horror. Now a Victorian necromancer raising the Undead may be another matter. The LotR ghost army is definitely not within the realms of Gothic Horror though.

Offline Elk101

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #10 on: August 29, 2019, 04:24:29 PM »
American team will be a hard one.

Question: Would Post Apo Trump from Hasslefree qualify ?  lol

If it was overtly 'American' from the finished paintjobs and miniatures ensemble, then yes.

Offline Elk101

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #11 on: August 29, 2019, 04:25:40 PM »
Things that go bump in the night = Lizardmen?

If they were in top hats amd frock coats smoking pipes, possibly.

Offline Jagannath

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #12 on: August 29, 2019, 06:36:42 PM »
I might take the chance to hammer out a load of western minis - Dracula’s America vampires are gothic horror oui?

Offline Mr Tough Guy

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #13 on: August 29, 2019, 07:27:49 PM »
For round 1 would some demons qualify for the theme, specifically these ones from antediluvian miniatures
https://antediluvianminiatures.wordpress.com/2017/12/03/shop-medieval-demons/

and for round 10 would some modern zombies be okay if they're suitably dressed, some stars and stripes, maybe a MAGA cap, or a maple leaf shirt

Offline gnomehome

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Re: LEAD PAINTERS' LEAGUE 13 - RULES
« Reply #14 on: August 29, 2019, 07:29:09 PM »
I'll try to enter, it has been some years since I last participated.

For the gothic round, does a team have to consist of 5 similar creatures (5 mummies) or would a mix of figures qualify as well (a mummy, a vampire, a Frankenstein's monster,...) ?
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