Thanks for that. The designer is quite active on Tapatalk, I see. It has already answered the question I had.
The question: it seemed that to rally, you had to activate and then roll to rally, two tests. It turns out the designer says just one roll, which is simpler. The other way, which we did last game, seems clunky. Broken units fail to activate and just sit there. With the single roll they will rally or keep running or disperse.