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Author Topic: A return to 2000AD: Judge Dredd (re-run, p.2-3)  (Read 1816 times)

Offline DivisMal

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Re: A return to 2000AD
« Reply #15 on: December 09, 2019, 06:31:06 PM »
Excellent collection and very nice painting, Chris! I still have a similar hit/miss relationship with SD. I want to love it, but many thing (sadly also some of the newer sculpts) don’t really do it for me.

Yet, therefore, it’s great to see how your mouthwatering collection is growing!

Greetings from the Hanoveranian province.

Offline JollyBob

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Re: A return to 2000AD
« Reply #16 on: December 09, 2019, 06:40:12 PM »
Ooh, I am so jealous! Loving this, Chris, excellent work.

I really have to get some of my stash done at some point. I haven't got round to most of the SD range yet as I thought they looked a bit willowy, but on the whole they work pretty well, with the only exception being the Stixes.

Unless maybe two clone brothers just really like pies.

Offline Andym

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Re: A return to 2000AD
« Reply #17 on: December 09, 2019, 07:59:48 PM »
Wow! Great start! :-* What are you doing for a table for your various terrain pieces? Doing a desert setting?

Offline Westfalia Chris

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Re: A return to 2000AD
« Reply #18 on: December 09, 2019, 09:39:35 PM »
Thanks all for the kind words!

Wow! Great start! :-* What are you doing for a table for your various terrain pieces? Doing a desert setting?

For the convention game, I was a bit pressed for time and had to resort to a concrete slabs (4x4") surface, 40x40in.

Desert is the obvious choice. I would like to do it in a sort of greyish ash-waste style that would work for a nondescript mining planet, the Burrito Badlands, Milton Keynes mutant ghetto in 2167 and other similar hell-holes. Hull comes to mind for inspiration.  ;)

Captain Blood kindly sent me a couple of those rockface offcuts which I hope to integrate. The whole scenery thing is on the back-burner right now, though. Have to do new boards for the Lost World participation game for next year first.

Ultimately, though, buildings etc will be much more interactive with some interiors. I don't know if I'll stick with the domes, as they aren't so great for drawing line of sight. I thing the next set will need some extensions, maybe gangways and the like. I'm trying to get away from those very linear setups I did in the past.

The scene below is very close to what I would like best. Could also double as a quarry for Doctor Who.

Offline Westfalia Chris

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Re: A return to 2000AD: ABC Warriors (re-run, p.2)
« Reply #19 on: December 12, 2019, 06:43:34 PM »
So, having sorted the old piccies (2009-2011, mostly), here's a re-run of the ABC Warriors stuff that originally started this collection.

These are mostly the old Foundry figures, except otherwise noted.





Hammerstein, the big (40mm base) and small versions.







Blackblood, pre- and post-"The Black Hole".







Mongrol is a sculpt, a bit soft in places. I still want to do a new version but never got around doing so.







Mek-Quake, in "three-welded-dockers" (Foundry) and Kill-Dozer mode (scratch).


Offline Westfalia Chris

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Re: A return to 2000AD: ABC Warriors (re-run, p.2)
« Reply #20 on: December 12, 2019, 06:49:41 PM »
Now for some ancillary characters, conversions, mostly.



Mad Ronn, from "Nemesis The Warlock: The Gothic Empire".



ABC robo-recruits. These and Mad Ronn use the old Grenadier/EM-4 terminator robots as a base, with West Wind US Gasmask Heads and a Quar head, suitably modified.



Spike, Blackblood's robo-pooch from "Hellbringer".



Terri, from "The Black Hole".



Nemesis the Warlock - the Foundry figure, slightly re-worked for a slighly less awkward pose.


Offline Cubs

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Re: A return to 2000AD: ABC Warriors (re-run, p.2)
« Reply #21 on: December 12, 2019, 06:54:00 PM »
So cool.
'Sir John ejaculated explosively, sitting up in his chair.' ... 'The Black Gang'.

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Offline Westfalia Chris

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Re: A return to 2000AD: ABC Warriors (re-run, p.2)
« Reply #22 on: December 12, 2019, 06:55:06 PM »
Bad guys!





Imperial Rottweilers from "Khronicles of Khaos", based on Viridian Assault Marines (plastic).





Eternal Warriors based on the original VASA troopers from the "Void" miniatures game. Slighly modified helmets to resemble the designs in "The Black Hole". Could do with a bit more craziness and a chainsaw or two.

That's it for today's update. I'm not sure if I'll return to this part as well, as the balancing issues for scenarios are even worse than with Strontium Dog; but that worked out well in the WG rules, so it's not totally out of the picture. At least, I would like to add some Termight Terminators using the new Necromunda Goliath gangers, but would need to sort out heads first (looking into 3D-printing, but those heads are devilishly tricky).

Offline Blackwolf

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Re: A return to 2000AD: ABC Warriors (re-run, p.2)
« Reply #23 on: December 12, 2019, 07:57:28 PM »
Brilliant stuff Chris! And Nemesis,always my favourite.Credo!
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Offline fred

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Re: A return to 2000AD: ABC Warriors (re-run, p.2)
« Reply #24 on: December 12, 2019, 08:34:43 PM »
What a great collection.

We are looking to do more Dredd in our group, so its good to hear the Warlord SD rules work well.

Offline woodface

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Re: A return to 2000AD: ABC Warriors (re-run, p.2)
« Reply #25 on: December 13, 2019, 02:45:57 AM »
very nice work on those ABC conversions well done!  There used to be a scratch built Mek Quake around on line somewhere do you think you'll do the full set?

Offline Westfalia Chris

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Re: A return to 2000AD: ABC Warriors (re-run, p.2)
« Reply #26 on: December 13, 2019, 05:34:50 AM »
very nice work on those ABC conversions well done!  There used to be a scratch built Mek Quake around on line somewhere do you think you'll do the full set?

Well, I pretty much have done a full set of the Warriors, although there's colour variants (like the blue-ish steel Mek-Quake from the Volgan War storyline), and yes, I am still missing some characters not released as minis, e.g. Happy Shrapnel, Steelhorn, Hitaki and Zippo. I've actually found a base figure for Happy, but haven't gone around to converting that one.

I think, though, that if I revisit this part of the collection, I guess I'll focus on more opponents, such as Volgan robots, the aforementioned Termight troops and maybe the Soy cowboys from the original Mars storyline (those could double for "Flesh!", too).

Right now, though, I'll try to finish the Strontium Dog minis still in my painting queue. There's also the Judge Dredd part of the collection remaining to be re-posted, and some crossover figures.

Offline DivisMal

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Re: A return to 2000AD: ABC Warriors (re-run, p.2)
« Reply #27 on: December 15, 2019, 07:03:22 AM »
Wow! What an awesome collection.

I liked especially one very unusual resistance fighter.  >:D
Credo!

Offline Westfalia Chris

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Re: A return to 2000AD: Judge Dredd (re-run, p.2-3)
« Reply #28 on: December 15, 2019, 07:48:45 AM »
So, following on the heels of the ABC Warriors stuff, here's the third major block of my 2000AD collection, namely Judge Dredd-themed stuff (with some oddities thrown in).

First off, Justice Department!















Offline Westfalia Chris

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Re: A return to 2000AD: Judge Dredd (re-run, p.2-3)
« Reply #29 on: December 15, 2019, 07:51:07 AM »
Justice Department street judges and specialists: