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Author Topic: Spectre game. Middle East and onwards  (Read 27585 times)

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9305
    • Ultravanillasmurf
Re: Spectre game. Middle East.
« Reply #90 on: June 11, 2020, 12:45:26 PM »
Nice work.

Do you feel there is sufficient space between the walls of the compound and the building? That has always been my concern about the 28mm version.

Offline flatpack

  • Mastermind
  • Posts: 1381
  • Hiding in the shed
Re: Spectre game. Middle East.
« Reply #91 on: June 12, 2020, 06:16:33 AM »
I agree with your concern about the walls being close to the main building.
I still think figures will fit in the gap, but they will be a little close.
THB it was half price when I bought it, so I can’t really knock it.
Flatpack

Offline flatpack

  • Mastermind
  • Posts: 1381
  • Hiding in the shed
Re: Spectre game. Middle East.
« Reply #92 on: July 10, 2020, 07:40:46 AM »
So during the lockdown, I’ve had a thought that I could use the spare mdf that the building come with, to build a market place or it’s correct name, a souk.
The idea was to use the frame mdf, that usually ends up in the bin, and to add market stall to it. These could then be offered in front of the building.
I looked through the internet for others, that had gone down similar routes.
I ended up at the matakishi excellent web site again.
There was a great image of a building, that was adapted into a store.

 

I thought, I could “borrow” a couple of ideas from this.
Firstly I looked at the market awnings. Now these were attached to the building and I didn’t really want to do that, so I followed his brilliant idea of using cocktail sticks and florist wire, to make frames, for the awning to sit on.



These could then be offered up in front of the building, or taken away if not required.



I also borrowed his idea of where to buy the “goods” from, that would be sold in the market. Most of his goods came from Ansty castings.
So now the ideas were coming together, and I built 4 buildings, that would have market stalls in front of them, using the left over mdf.



Now I needed to cover the market stalls with awnings.
I tried several ideas, soaking tissue and kitchen towel in watered down pva, but then bought a £1 cotton shopping bag from Hobbycraft, and started cutting out awnings from this.
I glued on the cotton material, and did soak it a little in watered down pva glue.





At this stage, I decided to trim the stall base section, and removed the corners that sat around the base of the builds, as I decided the market would be more versatile if it didn’t have to sit up against, and around the building base.



Here is the stand alone market, if required.



Now I needed to paint the awnings. For some reason, images on the internet, show that Afghan market stall awnings, are very popular in red, so that’s the way I went.



Then some basetex on the bases.



A bit of dry brushing on the bases.



After this I added a few tufts of grass, and they were good to go.

So now I had the stalls, but what about the goods to sell and the buildings that they were designed to sit up against.

Going through the internet, I found 3 or 4 suppliers to go to, that sold market goods that would be suitable for the Arab theatre.
I dispatched my credit card, to get the goods, and spent a week painting crates, sacks, bowls, pots and pans, until I ended up with this little lot.



I also had downloaded a page of Arab rugs from a modelling site, so I printed them out. I glued a couple to a table, then rolled a couple round a cocktail stick and glued them to the table as well. So now we have a rug stall for the market.



So now for the buildings. These were from Sarrisa, from their Middle East ruined range.
Here you can see them nearly finished.



So as a trial, I put one row of stalls in front of one row of buildings, and ended up with this.





Just finishing the buildings, and should be able to assemble the souk, and take final pictures later today.




Offline has.been

  • Galactic Brain
  • Posts: 8235
Re: Spectre game. Middle East.
« Reply #93 on: July 10, 2020, 08:24:47 AM »
Brilliant work Bob. It is going to be scary, as Coalition troops,
going through a busy market place.
I remember an episode of Hill St. Blues when gang war broke out.
A detective on the radio to base said, 'It's like Nam out there,
fire is coming from all directions & no-one is wearing colours!' 

Offline PrivateBuzz

  • Assistant
  • Posts: 36
  • Too Fat Lardies fan.
Re: Spectre game. Middle East.
« Reply #94 on: July 10, 2020, 08:35:00 AM »
Awesome stuff Bob. Very impressive.
All the best!

Jamie.

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9305
    • Ultravanillasmurf
Re: Spectre game. Middle East.
« Reply #95 on: July 10, 2020, 01:05:50 PM »
Very nice work.

Offline flatpack

  • Mastermind
  • Posts: 1381
  • Hiding in the shed
Re: Spectre game. Middle East.
« Reply #96 on: July 10, 2020, 03:23:35 PM »
Final photos of the souk/market set up.
I really wouldn’t want to driver those hummers down that road.






















Offline gamer Mac

  • Galactic Brain
  • Posts: 8207
Re: Spectre game. Middle East.
« Reply #97 on: July 10, 2020, 03:46:37 PM »
Cracking job :-* :-* :-*

Online Digits

  • Scatterbrained Genius
  • Posts: 3774
Re: Spectre game. Middle East.
« Reply #98 on: July 10, 2020, 04:00:59 PM »
Wow! Wow! Wow!

Seriously nice job Bob.   A lot of work but beautiful finish, really atmospheric.

And it adds a real splash of colour to the table, nice.

Offline Ray Rivers

  • Galactic Brain
  • Posts: 5911
Re: Spectre game. Middle East.
« Reply #99 on: July 10, 2020, 06:27:00 PM »
Awesome job!  :-*

Very atmospheric. And yep, it looks pretty scary!

Offline vodkafan

  • Scatterbrained Genius
  • Posts: 3510
Re: Spectre game. Middle East.
« Reply #100 on: July 10, 2020, 11:17:29 PM »
Best market I have seen!  :o
I am going to build a wargames army, a big beautiful wargames army, and Mexico is going to pay for it.

2019 Painting Challenge :
figures bought: 500+
figures painted: 57
9 vehicles painted
4 terrain pieces scratchbuilt

Offline flatpack

  • Mastermind
  • Posts: 1381
  • Hiding in the shed
Re: Spectre game. Middle East.
« Reply #101 on: July 11, 2020, 05:39:20 AM »
Many thanks for your nice comments chaps.

Offline Ultravanillasmurf

  • Galactic Brain
  • Posts: 9305
    • Ultravanillasmurf
Re: Spectre game. Middle East.
« Reply #102 on: July 11, 2020, 02:58:59 PM »
That is really amazing.

Offline has.been

  • Galactic Brain
  • Posts: 8235
Re: Spectre game. Middle East.
« Reply #103 on: July 11, 2020, 03:19:51 PM »
Is that set up for 20mm?
If yes I think with different civilians (28mm) it would work in 28mm.

Online Digits

  • Scatterbrained Genius
  • Posts: 3774
Re: Spectre game. Middle East.
« Reply #104 on: July 11, 2020, 04:22:25 PM »
Yup, I’d say so.   I’ve a pile of “cargo” I’m saving for my pirate town, but you may have inspired me to get it painted.  Won5 look as good as this mind.  Can’t wait to turn my RPG on the market....imagine the carnage!

 

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