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Author Topic: Zona Britaniya  (Read 13231 times)

Offline Spinal Tap

  • Mad Scientist
  • Posts: 974
Zona Britaniya
« on: May 22, 2020, 05:50:49 PM »
[td
Lurked on here for a while and finally decided to do something about my total lack of post apocalyptic miniatures and terrain; basically I'm starting from scratch and intend to use this forum to chart my progress and hopefully post things other people want to see.

Looking at a world in a theatre of war devastated by nuclear weapons and have, as with all my games, written a little back story to set the mood and guide my building and buying.

Using the Zona Alfa ruleset.

Zona Britaniya

In February 1988 the assassination of Mikhail Gorbachev and most of the Soviet Government was accomplished in less than 48 hours, leaving the USSR in turmoil and the world more fearful of Global Nuclear War than the 1960’s.

The coup was orchestrated by a massive and secret organised criminal network headed by the elusive Nestor Lebedev, known as The Swan.

Lebedev quickly took control of state press and television, promoting himself the saviour of the Soviet Union and protector of the teachings of Lenin and Marx.

Irrespective of his true political leanings, he embarked on a foreign policy of aggression and invasion across Asia; the US reeled at the speed at which this happened and made empty threats of war.

Throughout 1988 The Swan ignored them and pressed on.

On December 1st 1988 he turned his military machine against the US’s NATO allies and they could ignore his aggressive policies no more.

Initially the limited nuclear strikes were against military and strategic sites but quickly escalated to tit for tat nuclear devastation of cities in Russia, Europe and the United States.

The world was quickly heading for global devastation

Then, on Christmas Day, the Soviets launched a massive attack on the United Kingdom, at the same time warning the US that they were prepared to unleash every missile they had unless a deal was agreed.

The example made of Britain stopped the world in its tracks and tentative moves towards a peaceful resolution ensued.

Mutually assured destruction had been avoided.

Britain lost 65% of it’s population in the initial strikes and a further 28% in the 6 months following from radiation poisoning and disease.

Parliament, the government machine, Royalty, the rich and the powerful, who had remained safe in their bunkers, abandoned those they purported to serve and fled to nations relatively unaffected.

Within a few years the population of Britain was less than 300,000 and the whole country designated a no go area.

The country fell back to the dark ages, albeit with some modern technology, and it’s inhabitants had to learn a new set of skills in order to survive.

The mean Summer temperature now hovers a few degrees below freezing; in Winter it falls to 30 degrees below.

A new Ice Age is underway.

Most lived underground. At first. Then people started to go missing. Which was bad.

When they started to return it was worse.

What came next was unimaginable.

The US call it Area Zero; the Soviets designation is Zona Britaniya.
« Last Edit: February 22, 2023, 12:32:32 PM by Spinal Tap »

Offline Spinal Tap

  • Mad Scientist
  • Posts: 974
Re: Zona Britaniya
« Reply #1 on: May 22, 2020, 05:53:15 PM »
First up is a mutant painted yesterday from Mantic Star Saga.

20200522_113013 by markndebs, on Flickr

Offline Spinal Tap

  • Mad Scientist
  • Posts: 974
Re: Zona Britaniya
« Reply #2 on: May 22, 2020, 05:55:15 PM »
First terrain piece, a snowcat made from a couple of cheap plastic tanks and card.

20200522_174836 by markndebs, on Flickr

Offline Dentatus

  • Scatterbrained Genius
  • Posts: 2257
    • Stalker7.com
Re: Zona Britaniya
« Reply #3 on: May 22, 2020, 06:19:26 PM »
That works. Nice background setting.
And I've been looking for an excuse to pick up that Mantic fig.  Thanks.

Offline has.been

  • Galactic Brain
  • Posts: 8236
Re: Zona Britaniya
« Reply #4 on: May 22, 2020, 09:05:38 PM »
I like how you have started this, keep it up.

Offline Ragnar

  • Supporting Adventurer
  • Mastermind
  • *
  • Posts: 1354
Re: Zona Britaniya
« Reply #5 on: May 22, 2020, 09:25:54 PM »
Cool!  I like the backstory.
Gods, monsters and men,
Will die together in the end.

Offline Easy E

  • Mastermind
  • Posts: 1930
  • Just some guy who does stuff
    • Blood and Spectacles
Re: Zona Britaniya
« Reply #6 on: May 22, 2020, 09:33:16 PM »
Fun!..... unless you live in Area Zero. 
Support Blood and Spectacles Publishing:
https://www.patreon.com/Bloodandspectaclespublishing

Offline Spinal Tap

  • Mad Scientist
  • Posts: 974
Re: Zona Britaniya
« Reply #7 on: May 24, 2020, 08:49:58 PM »
Couple of hours this evening knocking up another snow vehicle, think it looked better before I primed it.

Paint tomorrow hopefully.



20200524_211413 by markndebs, on Flickr

20200524_213858 by markndebs, on Flickr

Offline Spinal Tap

  • Mad Scientist
  • Posts: 974
Re: Zona Britaniya
« Reply #8 on: May 25, 2020, 03:57:49 PM »
Painted my Snowbus this morning along with my first crew member

Pic of a plastic tank like the one which served as the base for the Snowbus and Snowcat/trailer.

20200525_120932 by markndebs, on Flickr


20200525_120939 by markndebs, on Flickr


20200525_121050 by markndebs, on Flickr


20200525_141800 by markndebs, on Flickr


20200525_141914 by markndebs, on Flickr


20200525_143031 by markndebs, on Flickr


20200525_143812 by markndebs, on Flickr

« Last Edit: February 14, 2024, 09:21:05 PM by Spinal Tap »

Offline Sinewgrab

  • Scatterbrained Genius
  • Posts: 2907
  • All to all, by my mustard!
Re: Zona Britaniya - update Snowcat and first crewmember painted
« Reply #9 on: May 25, 2020, 04:36:57 PM »
Good start!  I like the scratchbuilds.
"There is no known cure for the wargaming virus, only treatments with ever increasing doses of metal."

Offline CookAndrewB

  • Mastermind
  • Posts: 1734
    • 3d designs can be found at Thingiverse
Re: Zona Britaniya - update Snowcat and first crewmember painted
« Reply #10 on: May 26, 2020, 06:57:37 PM »
Those snow vehicles look the part. I dig them. They look thoroughly utilitarian!

Offline Spinal Tap

  • Mad Scientist
  • Posts: 974
Re: Zona Britaniya - update Snowcat and first crewmember painted
« Reply #11 on: May 28, 2020, 06:34:32 PM »
First kit bash I've ever done; the body of 'The Devil' from Star Saga with an Anvil Industries head, filled the joint with superglue/bicarb then re based.

Wanted a grizzled and used look compared to the rookie I painted earlier in the week.

Star Saga game miniature had some imperfections (head was totally deformed which is why I used it for the  kit bash) and little detail on the weapon which is also bent and refuses to straighten with hot water.

I did toy with the idea of weapon replacement but my bravery had abandoned me after the head transplant.

Think he's turned out OK.

20200525_201044 by markndebs, on Flickr



20200528_151931 by markndebs, on Flickr


20200528_151950 by markndebs, on Flickr


20200528_082056 by markndebs, on Flickr
« Last Edit: June 11, 2020, 07:30:40 AM by Spinal Tap »

Offline Spinal Tap

  • Mad Scientist
  • Posts: 974
Re: Zona Britaniya - update Snowcat and first crewmember painted
« Reply #12 on: May 28, 2020, 06:36:41 PM »
Those snow vehicles look the part. I dig them. They look thoroughly utilitarian!


Thank you, praise indeed.

Have seen a fair bit of your work here and elsewhere and always been impressed.

Offline Spinal Tap

  • Mad Scientist
  • Posts: 974
Re: Zona Britaniya - UPDATE second crewmember built and painted
« Reply #13 on: June 02, 2020, 06:04:02 PM »
Whilst I'm doing this project on a budget I was fortunate so get some money for my birthday so thought I'd splash out a bit.

Got a 4x4 snow mat from Deep Cut Studios which should work great for both frozen sea and land.

Also a TTCombat MSV Ironsides ship which I did today; still got a few bits to tidy before I paint it, and I need to also assemble the half dozen cargo crates that come with the set.

Figured a nuclear winter would have ships frozen in the ice.

Took a while to do as I have glued it so it can be disassembled for 2 different versions (long and short) and both levels of the bridge and cabins can be accessed - jeez, that was fiddly.

It's a big piece of terrain - 75cm long.

Will post further images as I paint the ship and add furniture, cargo and stowage.


20200602_134054 by markndebs, on Flickr


20200602_183522 by markndebs, on Flickr


20200602_183728 by markndebs, on Flickr


20200602_183850 by markndebs, on Flickr


20200602_183903 by markndebs, on Flickr


20200602_183917 by markndebs, on Flickr












Offline clandaith

  • Bookworm
  • Posts: 82
    • The Fat Old Gamer
Re: Zona Britaniya - UPDATE Deep Cut Studios mat and TTCombat ship
« Reply #14 on: June 02, 2020, 08:35:40 PM »
I love that ship.  I have one and used it for a lot of games.  I also love the backstory you have.

 

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