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Author Topic: Finally, Imperial Submarines  (Read 646 times)

Offline Easy E

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  • Posts: 1951
  • Just some guy who does stuff
    • Blood and Spectacles
Finally, Imperial Submarines
« on: May 22, 2023, 05:40:11 PM »
Greetings,

About a decade ago, I created a game called Aquanautic Imperialis: Battle for the Depths.  The game was about submarines battles in the Warhammer 40K universe.  I made some MS Paint template for the game and used those to play a bit. 



http://bloodandspectacles.blogspot.com/2019/09/battle-report-aquanautica-imperialis.html

I had intended to sculpt up some submarines from Sculpey, as this was pre-3D printing became a thing.  I only got as far as the Ork subs in Sculpey. 

Eventually, 3D printing did become a thing so I could maybe finish this project? On Thingiverse I found a Nemo Nautilus submarine I though had the right feel to look like Imperial submarines.  After a few sizing attempts and prints I finally got it to what I wanted.  I then painted them up with speed paints and this is the result. 



Here are the Imperial Subs versus some Ork subs. 
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Offline Freddy

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    • My blog
Re: Finally, Imperial Submarines
« Reply #1 on: May 22, 2023, 08:03:34 PM »
Great idea!
I really like the idea of 40k-izing not yet 40k-ized wargame genres, I was toying with the thought of a 40k fleet game (ww1 naval combat but with 40k titan guns), on the other hand it would be not that different from a space fleet game which 40k already has.

Offline Easy E

  • Mastermind
  • Posts: 1951
  • Just some guy who does stuff
    • Blood and Spectacles
Re: Finally, Imperial Submarines
« Reply #2 on: May 22, 2023, 08:58:48 PM »
That was where this started and was a perfectly playable game.  The submarines are  spin-off game!   lol

 

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