*
Welcome, Guest. Please login or register.
April 26, 2024, 08:40:20 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1690743
  • Total Topics: 118344
  • Online Today: 947
  • Online Ever: 2235
  • (October 29, 2023, 01:32:45 AM)
Users Online

Recent

Author Topic: The Lohwand Campaign - a Cosmology  (Read 11064 times)

Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Armatura v1.0
« Reply #15 on: September 07, 2020, 03:05:36 AM »
Here is the cheat sheet, and therefore, bulk of my rules, Armatura, which I intend to use for at least some of the battles in the Lohwand campaign.

It still needs a little cleaning up, as I just took the sheet for A Band of Joyous Heroes and modified it. As the Lohwand campaign is larger scale, I have modified the move stick slightly. The older (lesser) distances still show - please ignore.

https://lohwand.blogspot.com/2020/09/lohwand-armatura-v10.html





I can already see a few changes and additions I need to put in version 1.1! For one, it occurs to me to change the format to tabloid (11" x 17") which should be ample size to fit everything on!


Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Armatura v2.0
« Reply #16 on: September 08, 2020, 03:26:41 AM »
Some changes made! Only the front page so far...

https://lohwand.blogspot.com/2020/09/lohwand-armatura-v20.html


Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Aces Wild!
« Reply #17 on: September 09, 2020, 04:15:16 PM »
Yesterday, while pondering changes to the Armatura cheat sheet, I realized that Aces in a deck of cards are essentially the same as the '0' on a D10. That is they can be low or high value. Obvious, of course, but recognizing that fact made me think that I can use them like I do the '0' in my "Counting Zeroes" concept.

Here are some thoughts on that:

https://lohwand.blogspot.com/2020/09/lohwand-aces-wild.html

Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Armatura v3.0
« Reply #18 on: September 09, 2020, 10:19:52 PM »
I have incorporated many of the changes I was considering into a "version 3" though I spotted yet another revision even as I was posting it!



See the blog for the explanation:

https://lohwand.blogspot.com/2020/09/lohwand-armatura-v30.html

Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Armatura v4.0
« Reply #19 on: September 11, 2020, 09:56:34 PM »

Offline AKULA

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6271
    • Little Wars
Re: The Lohwand Campaign - Armatura v4.0
« Reply #20 on: September 12, 2020, 08:54:38 AM »
An interesting looking campaign - I’m surprised you haven’t had more replies.

I like the idea of keeping a record of your progress in a slide show.

Using 60mm figures is ambitious as well

 :)

Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Armatura v4.0
« Reply #21 on: September 12, 2020, 01:34:57 PM »
An interesting looking campaign - I’m surprised you haven’t had more replies.

I like the idea of keeping a record of your progress in a slide show.

Using 60mm figures is ambitious as well

 :)

Thanks! At least with 60mm figures I can see most of the detail!  :)

Besides the fun of working out the maps and planning the campaigns, and tinkering with rules, I am having a lot of fun building my armies. I settled on Expeditionary Force figures for a large portion of the figures - which set the campaign in 60mm as a result. I've been working out some conversions as well. It not just place names I've been borrowing from other settings! Tusk Riders, a staple of Dragon Pass (Glorantha) have always been a favourite of mine and I've found wild boars large enough to allow me to mount 60mm riders on...  8)

Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Tharkallan Imaginifers of the Heartland Legions
« Reply #22 on: September 24, 2020, 09:41:51 PM »
Taking a wee break from rules compiling, today I have posted about the Imaginifer standard bearers that accompany each of the Tharkallan Heartland Legions. These are exactly like their Roman legionary equivalent, with a twist of having a magical element as well.

Actually, I imagine that the Imaginifer had a sort of magical aura back then, being a personification of the Emperor. In my Lohwand campaign the magic is of a more practical nature...



Read about it here:

https://lohwand.blogspot.com/2020/09/lohwand-tharkallan-imaginifers-of.html

Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Come Together
« Reply #23 on: September 26, 2020, 04:04:30 AM »


Some more thoughts about progress, some more mapping and the question of scale. Map scale that is...

https://lohwand.blogspot.com/2020/09/lohwand-come-together.html




Offline Codsticker

  • Supporting Adventurer
  • Scatterbrained Genius
  • *
  • Posts: 3304
    • Kodsticklerburg: A Mordheim project
Re: The Lohwand Campaign - Come Together
« Reply #24 on: September 26, 2020, 05:56:28 AM »
Very ambitious project with all the different aspects you are developing. I may have missd it on your blog, but what ranges will you be using for the opponents of the Tharkallan empire?

Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Come Together
« Reply #25 on: September 26, 2020, 02:50:24 PM »
I'm planning on using 60mm plastic figures where possible, 54mm (1/32nd scale) otherwise. I haven't gotten rid of my smaller scale force either so maybe at some point I'll use them as well.

For the Tharkallan Empire I've decided on Expeditionary Force (XForce) 60mm figures:

http://www.expeditionaryforce.com.sg/catalogue-c-9.html

In addition to the Early Imperial Roman range [i.e. Tharkallan Empire], they make Celtic Barbarians, Early Germans, Classical Greece, Ancient Macedonians and Ancient Persians.
They also have a range of Hundred Years War French and English.

Their future plans include Punic Wars, Ancient Egypt and Biblical Era, IIRC.

For immediate Enemies and Allies(?) of the Tharkallan Empire the western "Celtic" tribes are covered: Kost, Celtos, Teleos, Soleos, Brithos, Erin, and, possibly, Slontos. I will try and give them some sort of tribal identity. I don't mean collecting an army for each, but finding some way to swap them, either standards, or shields, or having detachable figures that can be switched around on the bases to make the unit look more like one tribe than the other.

The Early Germans will work as Wenelian barbarians, and also Toonolian Marsh tribes.

If XForce does come out with Ancient Spanish, then I will use them for Shem and Zingara.

Imther (and my Dunlendings) will be Ancient Thracians (part of the XForce Macedonian line).

For Amazons I am planning on using LOD figures which are also 60mm. Oronin, Oraya and Ologog comprise the Amazon Confederacy.

https://lodtoysoldiers.com/

They have a War of Troy range which also includes Greeks and Trojans.

The XForce Classical Greeks will supply: Ilmoria, Vilmir, Lormyr and Holay. Perhaps Sylila, but it just occurred to me that a non-Confederacy Amazon nation might be a good idea. Some Macedonians might find there way in as well.

Kos, Kroy, Ossary and Corlay will use LOD Greeks and Trojans.

Dara Happa, Saird and Turan will be a mix of Ancient Persians and Macedonians. Dara Happa being more Persian and Turan more Macedonian.

Deelguy and Eyagi are desert tribes, but otherwise I know nothing about them. The Hyrkanian Steppes and the Redlands have horse nomads. Erigia and Pent are still a bit nebulous as are the further Eastern nations, except Pan Tang, which I am intending to be very Chaotic, with Samurai as warriors, and many demons and monsters of various sorts.

The Shield Lands, comprising Furyondy, Jemmerdy, Valon, Olokand, Ulek and Vanch, I am planning on using the XForce Medieval range.  I think the character of the nations becomes more "Rus" as one goes eastward. Vanch is a frontier nation, mostly wilderness. The conflicts there will be small scale, between local Marcher Barons and the Forest Tribes.

Dol Amroth will also use Medieval figures. They are Swan Knights per Tolkien, but are NOT Elves or Half-elves*. I have already sourced the helmets that I think will work with the XFoce knights. They are my version of the Knights of St. John, only I am not using Christianity or Islam as religions. For religions I am doing something else. A blend of Glorantha and other sources. So, Humakt as premier War God.

* I don't want to use Elves and Dwarves, nor Orcs. At least not, the Tolkien, or D&D or GW versions. Trolls, along the line of Gloranthan Trolls, and half-trolls, like the Tusk Riders I like. I'm working on Tusk Rider conversions right now. I have some mounts, and am just waiting on suitable rider figures (in transit.) Sprites as found in the Thane Tostig saga, definitely, and Evil Dwarves as suggested in the Narnia stories, maybe. Beastmen, yes. Giants, yes. In Lohwand they are about 6" tall.

Shazar, Tarkesh, Haradwaith, Calormen and Carmania are the Turks. But they are not Islamic. They probably all worship a pantheon headed by Tash - see "A Horse and His Boy" by C.S. Lewis.

Umbar are a mix of Carthage and Corsairs, ala Tolkien.

Haida Pakala are also pirates or corsairs of even more irregular appearance.

The Chakan Forest area is veing populated by Chintoys Aztecs, Mayans and Incans.

Stygia is Ancient Egypt, of course. I have some figures for them from an old manufacturer and they are part of XForce's plans. The rest are a bit more muddled, and subject to change.




Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Come Together
« Reply #26 on: September 26, 2020, 08:25:57 PM »
Another post!

https://lohwand.blogspot.com/2020/09/lohwand-research.html

Wherein I blather on, and repeat myself slightly, and mention that the Perfect Captain is shutting down.  :'(

Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Legions of the Tharkallan Empire - Part 3
« Reply #27 on: October 03, 2020, 10:13:13 PM »


Roman Centurion Portrait by Andrea Mazzocchetti

https://fineartamerica.com/featured/roman-centurion-portrait-andrea-mazzocchetti.html

(Isn't that a great piece of art!)

I've been working on my list of legions again. Re-numbering, re-naming, and starting to make all sorts of associations. Some of which I haven't put in the blog but some I have.

Here is my new list:

1) Legio I Jharkor Corneolus [Carnelian]
2) Legio II Jharkor Sarx [Sard]
3) Legio II Dharjiin Obsidianus [Obsidian]
4) Legio III Dharijor Sapphirus [Sapphire]
5) Legio IV Dharijor Ruber [Ruby]
6) Legio IV Doblian Topazus [Topaz]
7) Legio V Dorel Esmaraldus [Emerald]
8 ) Legio VI Bisset Amethystos [Amethyst]
9) Legio VIII Voria Ambar [Amber]
10) Legio IX Kostaddi Turchesius [Turquoise]
11) Legio X Karasal Onyx [Onyx]
12) Legio XI Nemedia Beryllus [Beryl]
13) Legio XII Filkhar Gagates [Jet]
14) Legio XIII Granbreton Achates [Agate]
15) Legio XIV Arolanit Iaspis [Jasper]
16) Legio I Thark Chromaticus [Chromatic]
17) Legio II Thark Adamantem [Diamond]
18) Legio III Thark Basaltes [Basalt]

You can read how I got there here:

https://lohwand.blogspot.com/2020/10/lohwand-legions-of-tharkallan-empire.html
« Last Edit: October 03, 2020, 10:15:28 PM by Sir Barnaby Hammond-Rye »

Offline Sir Barnaby Hammond-Rye

  • Mastermind
  • Posts: 1615
    • The Tekumel Project
Re: The Lohwand Campaign - Keoland, the Great Kingdom
« Reply #28 on: October 10, 2020, 08:46:26 PM »
My latest post is backstory. Fluff about the past for the Shield Lands and also setting up where my Macedonian-styled nations will be.

https://lohwand.blogspot.com/2020/10/lohwand-keoland-great-kingdom.html



If you read it, Hestol V is my version of Alexander, and he sails off to the east and where he ends up is where my Macedonian pikemen will be. The Keoish "Great Kingdom" contracts into the present day kingdoms making up the Shield Lands. They will have a medieval flavour, using XForce HYW French and English.

Offline swiftnick

  • Mastermind
  • Posts: 1370
Re: The Lohwand Campaign - Keoland, the Great Kingdom
« Reply #29 on: October 11, 2020, 10:58:37 PM »
Been checking out the figures you are using. They are lovely sculpts and some are little works of art. But a bit pricey! Just wondering what unit sizes you are using?

 

Related Topics

  Subject / Started by Replies Last post
Campaign

Started by Dez Old West

7 Replies
2688 Views
Last post October 29, 2008, 01:23:10 PM
by Dez
0 Replies
1513 Views
Last post September 11, 2012, 10:41:36 PM
by Anatoli
21 Replies
8261 Views
Last post July 22, 2013, 09:33:51 PM
by Braxandur
8 Replies
5411 Views
Last post June 05, 2013, 07:32:56 AM
by Druzhina
17 Replies
5625 Views
Last post July 09, 2015, 05:22:24 PM
by eilif