Connectamabob hits its on the head.
Perfect 3d prints often look uncanny due to too perfect angles, add in the fact that undercuts and nooks tend to get filled in for 3d printing first, and then again for moulding and you get a very artificial looking model.
I actually had a happy accident with the first cars I did for Eureka. There was an issue with my printer (if you have a resin printer, there always is...) and I had to do a lot of filling with putty and finishing the models with fine grit sanding, fine by me, I like doing this kind of work. But at last years salute there were a couple of people who commented that they "didn't look like 3d prints" I think that that handwork and the minor flaws it brings along helped avoid the uncanny valley.
What I will say is this. I do a bit of stuff in 1/300, and at that scale a "minor flaw" might just be too much, the extreme precision of resin printers starts to become necessary there.