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Author Topic: Battle Report - Chinese Fantasy Skirmish (at last!)  (Read 8158 times)

Offline JollyBob

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Battle Report - Chinese Fantasy Skirmish (at last!)
« on: September 25, 2009, 02:20:53 PM »
After working on this project on and off for the best part of a year, and with BLAM! coming up next month I thought I'd better get Danny the Chimp round to try and play a game to test the rules I'll be using.

They are based on Mordheim from GW, but slightly altered for one off games rather than campaigns, and with a few new skills and weapons etc added, all with a Chinese-y flavour. Based on, but there is room for mucking about. Basically, we decided if we thought something  would be cool, we rolled for it and took a fifty/fifty chance of pulling it off.

When we play at BLAM! it will be a three player (four if you count the GM controlling random stuff) game, but for ease we decided to use just two warbands, Undead and Vampire Hunters.

The basic scenario was the Vampire has to feed on the Villagers, the Hunters have to rescue them. The purpose of the game was to remind myself how the core rules work, and to identify any glaring stupidities in my modifications.

So anyway, first up a couple of shots of the battlefield, what I made with my own fair hands:







Then the board set up to play, with warbands in their starting positions, and random encounter chits in place:



The Undead (me) take their positions next to the ruined temple, while the Vampire Hunters (Danny the Chimp) deploy in the village.

I won the dice-off, so I went first, moving out from the temple and managing to scare up a couple of peasants, feeding on one straight away while my zombie minions ran the other down by the river:



Meanwhile, Dan split his forces to try and outflank me, sending some over the river by using a moored sampan as an improvised bridge:



While the rest of his gang discover a peasant lady and escort her home to safety:



Next, I scare up an elderly villager, who tries to do a runner over the bridge:



He makes it, and is surrounded by the Hunters, while my foul crew give chase:



As you can see above, Captain Hung, leader of the Hunters decides that the Vampire on the bridge is just too damn scary to fight, and legs it back into the village. Wuss.

Meanwhile, the rest of Dan's team have troubles of their own as they randomly encounter a Hungry Ghost who wants to bite their faces off:



Then things take a turn for the worse for Team Corpse, as my Necromancer lets rip with a powerful spell from across the river. Unfortunately I underestimated the effects of the blast area, and only knock one Hunter off his feet for a turn, while killing outright a zombie and the vampire! Oh Noes!  :o



Not letting the advanage slip by, Captain Hung rallies himself, and launches a devastating attack alongside crazy monk Iron Butterfly:



Realising that he is fast running out of canon fodder zombies, the Necromancer is forced to take a rout test, fleeing the table and handing a solid victory to the Vampire Hunters:




So there we have it. My first ever battle report.

We identified a few holes in the rules and the set up (principally, I need more zombies!) which I have plenty of time to fix, so that was successful. We also had a pretty good laugh while doing it, especially when I made my spectacular own goal, wiping out half my warband and effectively handing the game to Dan on a plate.

The game ran just under two hours, probably less if you disregard the drinking, trying to remember rules and generally talking the toot.
 
Apologies for the poor quality pictures, the light in my front room is dreadful and I couldn't get the settings right on my camera. I hope you can still make out what's going on anyway.

Comments, criticisms and questions all welcome as ever.

Thanks for looking! :)

Edited for clarity and crap spelling.
« Last Edit: September 25, 2009, 05:40:33 PM by JollyBob »

Offline Totleben

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #1 on: September 25, 2009, 03:21:58 PM »
Pretty well done. I like this subject and how it all is presented.

Are the miniatures already to be seen somewhere?

Offline JollyBob

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #2 on: September 25, 2009, 03:26:57 PM »
Thank you.  :)

Yes, better pictures of the figures are to be found in this thread:

http://leadadventureforum.com/index.php?topic=8531.0

Along with quite a few others that didn't make it onto the table last night.

Offline voltan

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #3 on: September 25, 2009, 09:09:50 PM »
sixth picture where they cross the sampan, are those your slippers? ;)
Yvan eht nioj!

Offline JollyBob

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #4 on: September 25, 2009, 09:21:55 PM »
sixth picture where they cross the sampan, are those your slippers? ;)

No, no, they are Dan's special comfy gaming mules.  lol

Offline DFlynSqrl

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #5 on: September 25, 2009, 09:46:26 PM »
Looks like a fun game JollyBob.  I like the scenario.  What kind of random stuff did the chips represent?  Were they all encounters or were those also for the villagers?

Rod

Online Furt

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #6 on: September 25, 2009, 10:58:09 PM »
Yeah this looks really fun and looks good too.

Does anyone float - you know Crouching Tiger style?
“A prisoner of war is a man who tries to kill you and fails, and then asks you not to kill him.”

http://adventuresinlead.blogspot.com/


Offline LeadAsbestos

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #7 on: September 26, 2009, 12:08:24 AM »
Love it! Just how this should be- fun, and not too serious! :-*

Iron Butterfly- very nice!

Offline Saya

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #8 on: September 26, 2009, 05:53:58 AM »
beautifull :-* :-* :-*, like old chinese films , very very atmospheric. Congrats.

Offline dodge

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #9 on: September 26, 2009, 06:43:50 AM »
Cool game,

worked well and looked like good fun, all the right ingredients.

dodge

Offline JollyBob

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #10 on: September 26, 2009, 08:37:36 AM »
Thank you very much chaps.  :)

What kind of random stuff did the chips represent?  Were they all encounters or were those also for the villagers?

There are 12 chips in all, ten of which represent villagers to rescue, and two of which are ghosts which will attack you, even if you are the Undead player. Makes for a little bit of suspense in the game, wondering what's coming next.

Does anyone float - you know Crouching Tiger style?


Not this time, but the Shaolin warband have a spell called Invisible Wires that lets the Priest (read Wizard) make exceptional moves in that style.

beautifull :-* :-* :-*, like old chinese films , very very atmospheric. Congrats.


I'm very happy that you think so, as that was exactly the look I was aiming for!  :)

Offline Alcide Nikopol

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #11 on: September 26, 2009, 09:04:06 AM »
What fun! Thank-you for sharing the pictures.
A.Nik-

Offline white knight

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #12 on: September 26, 2009, 11:32:59 AM »
Looks great!  8)

Offline postal

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #13 on: September 26, 2009, 01:50:49 PM »
very cool

Offline Danny the Chimp

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Re: Battle Report - Chinese Fantasy Skirmish (at last!)
« Reply #14 on: September 26, 2009, 09:27:07 PM »
No, no, they are Dan's special comfy gaming mules.  lol

Theres nothing wrong with my Wargaming Slippers thank you very much!

But I do think Jolly B's jewel encrusted, dice holding cod piece, that he was sporting that evening was a bit over the top.
He comes, he comes, Zalgo!

 

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