After working on this project on and off for the best part of a year, and with BLAM! coming up next month I thought I'd better get Danny the Chimp round to try and play a game to test the rules I'll be using.
They are based on Mordheim from GW, but slightly altered for one off games rather than campaigns, and with a few new skills and weapons etc added, all with a Chinese-y flavour. Based on, but there is room for mucking about. Basically, we decided if we thought something would be cool, we rolled for it and took a fifty/fifty chance of pulling it off.
When we play at BLAM! it will be a three player (four if you count the GM controlling random stuff) game, but for ease we decided to use just two warbands, Undead and Vampire Hunters.
The basic scenario was the Vampire has to feed on the Villagers, the Hunters have to rescue them. The purpose of the game was to remind myself how the core rules work, and to identify any glaring stupidities in my modifications.
So anyway, first up a couple of shots of the battlefield, what I made with my own fair hands:
Then the board set up to play, with warbands in their starting positions, and random encounter chits in place:
The Undead (me) take their positions next to the ruined temple, while the Vampire Hunters (Danny the Chimp) deploy in the village.
I won the dice-off, so I went first, moving out from the temple and managing to scare up a couple of peasants, feeding on one straight away while my zombie minions ran the other down by the river:
Meanwhile, Dan split his forces to try and outflank me, sending some over the river by using a moored sampan as an improvised bridge:
While the rest of his gang discover a peasant lady and escort her home to safety:
Next, I scare up an elderly villager, who tries to do a runner over the bridge:
He makes it, and is surrounded by the Hunters, while my foul crew give chase:
As you can see above, Captain Hung, leader of the Hunters decides that the Vampire on the bridge is just too damn scary to fight, and legs it back into the village. Wuss.
Meanwhile, the rest of Dan's team have troubles of their own as they randomly encounter a Hungry Ghost who wants to bite their faces off:
Then things take a turn for the worse for Team Corpse, as my Necromancer lets rip with a powerful spell from across the river. Unfortunately I underestimated the effects of the blast area, and only knock one Hunter off his feet for a turn, while killing outright a zombie and the vampire! Oh Noes!
Not letting the advanage slip by, Captain Hung rallies himself, and launches a devastating attack alongside crazy monk Iron Butterfly:
Realising that he is fast running out of canon fodder zombies, the Necromancer is forced to take a rout test, fleeing the table and handing a solid victory to the Vampire Hunters:
So there we have it. My first ever battle report.
We identified a few holes in the rules and the set up (principally, I need more zombies!) which I have plenty of time to fix, so that was successful. We also had a pretty good laugh while doing it, especially when I made my spectacular own goal, wiping out half my warband and effectively handing the game to Dan on a plate.
The game ran just under two hours, probably less if you disregard the drinking, trying to remember rules and generally talking the toot.
Apologies for the poor quality pictures, the light in my front room is dreadful and I couldn't get the settings right on my camera. I hope you can still make out what's going on anyway.
Comments, criticisms and questions all welcome as ever.
Thanks for looking!
Edited for clarity and crap spelling.