*
Welcome, Guest. Please login or register.
April 27, 2024, 06:06:08 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1690831
  • Total Topics: 118354
  • Online Today: 861
  • Online Ever: 2235
  • (October 29, 2023, 01:32:45 AM)
Users Online

Recent

Author Topic: Ambush Alley Art of War minicampaign AAR [lots of pics]  (Read 2883 times)

Offline Raz

  • Scientist
  • Posts: 377
Ambush Alley Art of War minicampaign AAR [lots of pics]
« on: January 11, 2010, 12:33:23 PM »
Last ducosim (Dutch gaming con) a friend and I played the minicampaign Art of War for Ambush Alley. It was great to play three linked scenarios of AA, giving each one addition depth. I had a great day and can recommend the minicampaigns to everyone.

In the first scenario the regulars opened up on the convoy and quickly wiped out the escorting gunmen. But all the noise drew additional forces to the scene. Fighting was heavy and soon the regulars were taking casualties. The gunmen managed to clear their left flank of regulars, but had no time left to push the remaining regulars away from the artifact. Regulars won with 20 - 5, but had taken 1 KIA and 4 WIA.


Lay-out of the table


The convoy is hit!


And the regulars open up with everything they've got.


In disbelief of being ambushed themselves the gunmen look at the rooftops.


The valuable object.


Gunmen giving it back to the regulars


But to no avail, after a few seconds no gunmen are left standing.


Reinforcements arrive.


And make a push on the left flank.


They push to regulars back, but it's to little to late.

After the momentum of the reinforcements was lost the gunmen retreated. The regulars used their time wisely and set up a perimeter. They reformed into two larger squads and deployed on both sides of their objective. It wouldn't be soon before the gunmen would be back... and they weren't disappointed. Arousing the local populace the gunmen made a second attempt to recapture the artifact. In the first turn they caused a massive amount of casualties on the regulars, but the cavalry made an appearance (I had jsut joked to Real that he really deserved to draw the tank-reinforcement card after the beating my gunmen had given him, he rolled a 1 for his reaction and drew... a tank! Rather giving his ASLAV it's first oppotunity to deploy on the battlefield he opted to use it instead). The gunmen had a tough team opposing the ASLAV but in the end it got hit two times by an RPG and was reduced to a burning wreck. The insurgents really took it to the regulars, defeating them with 13 -3 and causing 5 KIA and 2 WIA.


Regulars setting up their perimeter and gunmen getting ready for their second push.


The gunmen are rocking during their first turn.


The cavalry arrives.


Angry insurgents turn up at the rear of the regulars position.


ASLAV in the distance


First hit


Second hit and the vehicle explodes!


The gunmen make a final push for the objective

And then unto the third game. Unfortunately for Real the regulars bad luck would keep up. As soon as they advanced they spotted a IED in a car on the road. One of their teams took up positions in a house only the be forced out of it when insurgent fire set it a light. Meanwhile the regulars position got surrounded. As their only choice was a humiliating defeat or a heroic advance to turn the tide the regulars bravely pushed on... and were taken down one by one. The POI fled the scene in his car. In the end the regulrs had suffered 7 KIA and 4 WIA. We decided that enough was enough and called it a day.


Initial positions


WIth an IED straight ahead (circled with red) and their position going up in flames the regulars quickly run out of options


The make matters worse the insurgents quickly box them in.


Ans squeeze them tight. Red is insurgent pressure, blue the regulars last push.


The POI escapes.

Well, that's all ;)

Offline Prof.Witchheimer

  • Elder God
  • Posts: 12088
    • Back of Beyond
Re: Ambush Alley Art of War minicampaign AAR [lots of pics]
« Reply #1 on: January 11, 2010, 11:03:47 PM »
Great game, great layout and lots of nice cars and minis! Very nice, indeed, thanks for your report!

Offline Baldrick

  • Bookworm
  • Posts: 88
Re: Ambush Alley Art of War minicampaign AAR [lots of pics]
« Reply #2 on: January 12, 2010, 03:31:40 AM »
Excellent write up and a fun game.  I hope to play more of it this year.
I have a cunning plan... as cunning as a fox who's just been appointed Professor of Cunning at Oxford University.

 

Related Topics

  Subject / Started by Replies Last post
15 Replies
5191 Views
Last post December 31, 2009, 01:14:40 AM
by Overlord
8 Replies
3239 Views
Last post April 02, 2010, 04:10:19 PM
by revford
11 Replies
4249 Views
Last post July 03, 2010, 01:06:39 AM
by Slayer
42 Replies
22544 Views
Last post November 25, 2010, 09:53:52 PM
by elysium64
8 Replies
2600 Views
Last post December 15, 2010, 08:41:20 AM
by Slayer