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8. Nefarious books should be burned, not read...
12 Rules for dealing with Mythos Threats1) There are very few Mythos Threats that cannot be solved with the application of high explosives.2) Spooky uninhabited Mansions should be burned/or blown up - not explored.3) That creepy/mysterious guy who works in the antique store, museum, mortuary, funeral parlor...sould either be left alone entirely or kidnapped with extreme force - held against his will and tortured until to reveals whatever evil plot he is involved in.4) All harmless gatherings, social circles, clubs or hermetic orders are in reality hateful cults bent on destroying all of mankind.5) All shipping companies, tea houses, African Novalty Shops, are just fronts for Cults (see rule 1&2)6) Anyone bearing resemblance to a long dead family member - is or will be impersonated by that long-dead family member (see rule 3)7) Be very wary of letters or phone calls from old Friends, Excentric Uncles and other obscure Relatives who have traveled abroad...they are often victims, involved in cults, or wish to draw the characters into the clutch of some evil force. Nefarious books should be burned, not read...9) Strange Greenish Stone Idols, Relics, and Strange Multi-faceted Jems should be cast in the deepest subterrainan ocean trenches...or see Rule 110) Really friendly people ..... aren't 11) Firearms rarely work on Mythos threats but that isn't a reason not to try...12) Never enlist the aid of Police, the FBI, or the Local Sheriff until you've already applied rule 1...either you will be thought a madman, risk unddue criminal attention or the local sheriff is a card carrying member of the cult himself. Take care of buisness first.