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Author Topic: Colonial Rules  (Read 2966 times)

Offline abhorsen950

  • Mastermind
  • Posts: 1559
Colonial Rules
« on: May 11, 2010, 03:55:19 PM »
Well im looking for rules where the figures are based with more than one figure on a base Ie two a base etc these can be in any scale 6mm - 30mm any advice? A period I look forward to gaming.....


Steve

Offline harmonkeys

  • Assistant
  • Posts: 49
  • aka Scott Pasha
Re: Colonial Rules
« Reply #1 on: May 11, 2010, 05:20:23 PM »
Two sets that I have are: The Gatling's Jammed from Partizan Press (big battles)and Patrols in the Sudan by RFCM (Peter Pig)(small patrols). P-i-t-S is intended for 15mm figs, The Gatling's Jammed is probably for 28mm figs.  Good luck with your project.
Scott Pasha

Offline rob_alderman

  • Scatterbrained Genius
  • Posts: 3718
  • Dribbling wreck...
Re: Colonial Rules
« Reply #2 on: May 11, 2010, 05:30:15 PM »
Depends which period.

Some of it would suit more skirmish one on one action rather than regiments.

Strangely enough, Martian empires comes to mind. Never played it myself though.

Offline zuluwar

  • Scientist
  • Posts: 235
Re: Colonial Rules
« Reply #3 on: May 11, 2010, 08:43:34 PM »
hello

pow (principles of war) for 6 mm 10 mm 15 mm 28 mm

order battalion

best regard

gerard
haut les têtes messieurs la mitraille n'est pas de la merde !!!!

bataille du eylau (colonel lepic)

Offline jamesmanto

  • Mad Scientist
  • Posts: 909
Re: Colonial Rules
« Reply #4 on: May 11, 2010, 08:55:09 PM »
there is "Science Vs. Pluck" which is specific to the Sudan ,but there are some mods out there for NWF and the Boer War.

I have recently had a good game with Black Powder. The figures on my blog are based singly but I'm pondering unit sized movement trays to speed things up.

Also the Sword and Flame big battle rules "800 Fighting Englishmen".

Offline abhorsen950

  • Mastermind
  • Posts: 1559
Re: Colonial Rules
« Reply #5 on: May 15, 2010, 03:00:12 PM »
Sorry I never got back to guys  :-[ Internets been down  >:( Thankyou for the responses though, ill check them out.

Steve

Offline Gluteus Maximus

  • Galactic Brain
  • Posts: 5427
Re: Colonial Rules
« Reply #6 on: May 15, 2010, 07:31:48 PM »
Well im looking for rules where the figures are based with more than one figure on a base Ie two a base etc these can be in any scale 6mm - 30mm any advice? A period I look forward to gaming.....


Steve

I'd also recommend Principles Of War.

Each regular unit consists of three bases, each with three figures (infantry) or two (cavalry). One gun model equals one battery. Native units are 6-12 figures on one base, to represent tactical inflexibility. Minimal book-keeping, no figure removal. A "corps" sized game with 20 or so units a side on a 6x4 feet table lasts about 3 hours. Quick play, easy to learn and gives believable results. There's also a very good YahooGroup here:

http://games.groups.yahoo.com/group/principlesofwar/?yguid=366815157


Offline abhorsen950

  • Mastermind
  • Posts: 1559
Re: Colonial Rules
« Reply #7 on: May 16, 2010, 01:36:43 PM »
Thanks, ill check that out.

Steve

Offline john Hollyoak

  • Scientist
  • Posts: 340
Re: Colonial Rules
« Reply #8 on: May 22, 2010, 09:59:10 PM »
If you have any queries re Principles of War you can ask me - I am the co-author.

John

Offline Smokeyrone

  • Mastermind
  • Posts: 1972
  • Five Rings
Re: Colonial Rules
« Reply #9 on: May 22, 2010, 10:57:18 PM »
Strangely, their's a Seminole War supllement for the Peter Pig rules (I just find it intriguing)

I've heard all good about POW

Black Powder is winning over some folks as well.
Reigning USTA Florida, and National 50+ Singles Champion  (tennis)  TWO Time Florida 50+ Singles Champion!  Just won State 2019!

 

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