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Author Topic: WAW - Back of Beyond chinese sample army 1000pts  (Read 6752 times)

Offline Wolfslord

  • Librarian
  • Posts: 102
Re: WAW - Back of Beyond chinese sample army 1000pts
« Reply #15 on: June 29, 2010, 09:57:07 AM »
Quote
You need to cover vehicles with infantry, the game is designed to encourage people using combined arms tactics.  It needs some experience to get most out of your vehicles, they are not invulnerable game winning fighting machines.

I didn't ask for invulnerability, just the armor to withstand some lucky shots of untrained chinese peasants  :D

Define cover vehicles with infantry ? I you say one should hide an armored car behind infantry, then I find this neither realistic nor stylish. :P
My (work in progress) Wargaming Blog:
http://wwpd-wargaming-blog.blogspot.com/

Offline Centaur_Seducer

  • Scatterbrained Genius
  • Posts: 3412
    • Gubbspel
Re: WAW - Back of Beyond chinese sample army 1000pts
« Reply #16 on: June 29, 2010, 10:12:37 AM »
I assume that I have to own the World at War rulebook to play Back of Beyond?

Offline Mike D. Mc Brice

  • Mad Scientist
  • Posts: 692
  • Lead Painters League Winner
Re: WAW - Back of Beyond chinese sample army 1000pts
« Reply #17 on: June 29, 2010, 10:16:25 AM »
Wolfslord,
Infantry can't block LOS to vehicles because they are too small.
You need to make use of the Reaction rule, if you have a fiendly unit close (fire zone) to a vehicles that got shot the infantry unit can take a Reaction and they get two Actions in their next turn. A unit shooting at such a covered vehicle is very likely to be wiped out afterwards so it should rather think twice if this kind of exchange is worthwhile.
I think this is realistic and stylish. ;)

Quote
I assume that I have to own the World at War rulebook to play Back of Beyond?

Yes, but the .pdf is pretty cheap.





Offline Agis

  • villainous mastermind
  • Galactic Brain
  • Posts: 4824
    • A.D.Publishing
Re: WAW - Back of Beyond chinese sample army 1000pts
« Reply #18 on: June 29, 2010, 10:29:10 AM »
I didn't ask for invulnerability, just the armor to withstand some lucky shots of untrained chinese peasants  :D
...and that is absolutely in the game. There is NOT even ONE vehicle in the game with a Kill Value smaller 7. So a Kill is NOT possible by Rifle or SMG shooting. But many vehicles are at 6+ to Hit. And as soon as the hits add up and some saves go wrong the vehicle is gone.
Define cover vehicles with infantry ? I you say one should hide an armored car behind infantry, then I find this neither realistic nor stylish. :P
As Mike said, infantry is not granting any cover bonus. On the contrary, quote from the Players Guide:
"If models of different Sizes are present within a Fire Zone, you may always opt to allocate the first (highest scoring) Damage Dice against the model with the Largest Size. After that, Damage Dice are allocated normally, regardless of differing Sizes."

But it is always a good idea to SUPPORT your vehicles by infantry... ;)

Anyway, thanks for the enthusiasm. I am looking forward to more comments as soon as the book is out.
Mike and I still need to do some photos and a final review is also under way.
Target Release Day is now: 16.July 2010
« Last Edit: June 29, 2010, 10:30:55 AM by Agis »
cheers and keep on gaming, Agis - https://www.adpublishing.de

Offline Wolfslord

  • Librarian
  • Posts: 102
Re: WAW - Back of Beyond chinese sample army 1000pts
« Reply #19 on: June 29, 2010, 10:35:00 AM »
Quote
Wolfslord,
Infantry can't block LOS to vehicles because they are too small.
You need to make use of the Reaction rule, if you have a fiendly unit close (fire zone) to a vehicles that got shot the infantry unit can take a Reaction and they get two Actions in their next turn. A unit shooting at such a covered vehicle is very likely to be wiped out afterwards so it should rather think twice if this kind of exchange is worthwhile.
I think this is realistic and stylish. Wink

Either this wasn't in the early version I read or I didn't understand it properly  :D This sounds tactically interesting indeed.
Quote
...and that is absolutely in the game. There is NOT even ONE vehicle in the game with a Kill Value smaller 7. So a Kill is NOT possible by Rifle or SMG shooting. But many vehicles are at 6+ to Hit. And as soon as the hits add up and some saves go wrong the vehicle is gone.

Then I need a new opponent, that doesn't roll a 6 four times with one squad  ;)

Offline Mike D. Mc Brice

  • Mad Scientist
  • Posts: 692
  • Lead Painters League Winner
Re: WAW - Back of Beyond chinese sample army 1000pts
« Reply #20 on: June 29, 2010, 10:37:35 AM »
Either this wasn't in the early version I read or I didn't understand it properly  :D This sounds tactically interesting indeed.

That's in the basic WAW rules, see rules for "Fire Zones" and "Reactions". ;)

Offline Agis

  • villainous mastermind
  • Galactic Brain
  • Posts: 4824
    • A.D.Publishing
Re: WAW - Back of Beyond chinese sample army 1000pts
« Reply #21 on: June 29, 2010, 11:15:21 AM »
Yes, but the .pdf is pretty cheap.

...and if you want the rules even cheaper see here:
http://www.adpublishing.de/html/gear_krieg_faq.html
under
How are the rules playing? Is there a demo version somewhere?

Follow the link provided... ;)

 

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