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Author Topic: Vulture Creek - Painted ladies!  (Read 72837 times)

Offline Digits

  • scientist
  • Posts: 493
Vulture Creek - Painted ladies!
« on: July 04, 2010, 03:13:09 PM »
Hello from a newbie - discovered this site quite by accident.   I usually can be found over on Ammobunker where a lot of my work is 40k biased, though I do have a few historical projects on the go, including this one.










You can see a few more details about it here
http://s3.zetaboards.com/The_Ammobunker/topic/7078519/6/#new


I will be having a good look through this forum for inspiration - happy to be here!
« Last Edit: May 17, 2018, 09:52:06 PM by Digits »
Join the BEST regiment in the army of Parliament and fight the length and breadth of these fair isles!

http://www.earlofmanchesters.co.uk

Offline Photographer

  • mad scientist
  • Posts: 545
    • Double 0 Sven
Re: Vulture Creek
« Reply #1 on: July 04, 2010, 03:16:01 PM »
Beautiful buildings-but why no colour?

Secret Agent KKBB Blog

http://double0sven.blogspot.com/

Offline Digits

  • scientist
  • Posts: 493
Re: Vulture Creek
« Reply #2 on: July 04, 2010, 03:22:45 PM »
Because they look better in sepia (my painting isn't the worlds best tbh) and more atmospheric!!!!!

Offline Digits

  • scientist
  • Posts: 493
Re: Vulture Creek
« Reply #3 on: July 04, 2010, 03:37:26 PM »
Whilst I think about it.  Does anyone have any pics of the Imex stagecoach or know how well it sizes up for 28mm figures?  I hear it's a little too big for 1/72nd though it would need the horses changing out.  Have I heard right?

Also, my friends and I are looking for suitable 28mm federales - anyone help there too?

Ta.

Offline Hawkeye

  • mastermind
  • Posts: 1150
Re: Vulture Creek
« Reply #4 on: July 04, 2010, 04:09:04 PM »
Checked out the works in progress thread - excellent stuff! Those resin doors and windows are perfect - where did you get them? It's the one part of making buildings (Old West in particular) that I really don't like, so this would be a great solution.

Excellent stuff!
Sono Pazzi Questi Romani

Offline Digits

  • scientist
  • Posts: 493
Re: Vulture Creek
« Reply #5 on: July 04, 2010, 04:12:28 PM »
Hmmmm - minor problem - I used to get them from TM Terrain

http://www.tmterrain.co.uk/contact.php

but I'm not sure they do them anymore. (I've just e-mailed to ask them)  However, there are others about including from Barrule

http://www.antenocitisworkshop.com/gbu0-catshow/fantscenery.html
« Last Edit: July 04, 2010, 04:15:59 PM by Digits »

Offline Hawkeye

  • mastermind
  • Posts: 1150
Re: Vulture Creek
« Reply #6 on: July 04, 2010, 05:55:52 PM »
Thanks, Digits. There are a few other things I was thinking of getting from Antenociti's Workshop, so I'll pick up some windows and doors while I'm at it.

Looking forward to more from Vulture Creek!

Offline Digits

  • scientist
  • Posts: 493
Re: Vulture Creek
« Reply #7 on: July 04, 2010, 06:17:04 PM »
In the process of finishing off a few of the townfolk / npc's we need.  Here's the quack wagon (Blue moon).









VC is a game we made using the Rules with no name, when they were free to download.  We found the game a bit tame, with little to hold our interest, until we decided to "modify" the rules.  We have a totally wacky interactive townsfolk, with everything from a singing Calamity Jane, drunken Indians, trigger happy civilians, desperate fallen doves, critters and creatures, undertakers etc, all of which can influence the outcome of the game.

We're currently making a few Bolivian buildings to fight the last stand of Butch and Sundance, and I will shortly be making a few mexican buildings.  I'll be sure to post them up here in time.

Offline Digits

  • scientist
  • Posts: 493
Re: Vulture Creek
« Reply #8 on: July 05, 2010, 09:09:33 PM »
Checked out the works in progress thread - excellent stuff! Those resin doors and windows are perfect - where did you get them? It's the one part of making buildings (Old West in particular) that I really don't like, so this would be a great solution.

Excellent stuff!

Hawkeye - just heard back from TM, yes they still stock the windows and doors.  He's sent me a couple of word files with the list (with images) but I don't know if posting them is allowed nor would I know how!.  PM me your e-mail addy and I'll forward them on.  Alternatively, feel free to e-mail him directly.

Offline Hawkeye

  • mastermind
  • Posts: 1150
Re: Vulture Creek - Western Town
« Reply #9 on: July 07, 2010, 08:47:18 PM »
Digits - thank you! PMing you now!

Offline Galloping Major

  • scatterbrained genius
  • Posts: 2146
    • www.gallopingmajorwargames.com
Re: Vulture Creek - Western Town
« Reply #10 on: July 07, 2010, 09:49:21 PM »
Really great work there  8)




www.gallopingmajorwargames.com


Offline Digits

  • scientist
  • Posts: 493
Re: Vulture Creek - Western Town
« Reply #11 on: July 10, 2010, 05:44:21 PM »
Ta.  Starting up a log here has prompted me to finish the bank off, sat half painted for 18 months!!



« Last Edit: July 12, 2010, 12:10:52 PM by Digits »

Offline Hawkeye

  • mastermind
  • Posts: 1150
Re: Vulture Creek - Western Town
« Reply #12 on: July 11, 2010, 11:43:00 PM »
WOW! Digits, that bank is absolutely fantastic! Did you use the Hirst Arts blocks? If so, you've really reinvented them. I would never have thought of using them for an Old West building, but your bank shows me that it makes perfect sense. We have a few turn of the century stone buildings (banks, in fact) here in town, and you've captured the feel of them with this. Great painting, excellent base, and fantastic detailing. Superb!

Offline Digits

  • scientist
  • Posts: 493
Re: Vulture Creek - Western Town
« Reply #13 on: July 12, 2010, 08:50:11 AM »
Cheers bud.  Yup, they are Hirst arts blocks but the windows again are TM.  The Door is scratched.  The bricks are fairly versatile tbh.  The biggest problem is using crystacast powder - it's damed hard to carve / file down!

Offline Gutbukkit

  • Supporting Adventurer
  • mad scientist
  • *
  • Posts: 954
    • Hrafnslith - Dark Age Reenactment
Re: Vulture Creek - Western Town
« Reply #14 on: July 13, 2010, 01:33:23 PM »
Brilliant stuff here Digits! The sepia photos certainly do give it a characterful feel. I hope that one day my town will be as good as this. I look forward to seeing more of this project.

 

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