*
Welcome, Guest. Please login or register.
March 28, 2024, 05:45:43 PM

Login with username, password and session length

Donate

We Appreciate Your Support

Recent

Author Topic: Whitechapel project update  (Read 9498 times)

Offline dlmos

  • Bookworm
  • Posts: 56
Whitechapel project update
« Reply #15 on: April 24, 2008, 06:54:24 PM »
Thanks Mike, those are looking really cool.  Hope to see some pics of the warehouse soon  :)

-Dave

Offline Mancha

  • Scatterbrained Genius
  • Posts: 2087
    • Hinterland Miniatures
Whitechapel project update
« Reply #16 on: April 24, 2008, 07:03:29 PM »
I love the moon on the stick.

Offline Skrapwelder

  • Mastermind
  • Posts: 1768
  • Pluviophile
    • What Ho, Cythereans!
Re: Whitechapel project update
« Reply #17 on: June 13, 2008, 01:43:19 PM »
Still working on the Warehouse pieces but I've made some great progress towards completing several buildings. I basically took everything I was able to cast before wearing out the first set of molds and work them up into several buildings. You'll have to excuse the conditions of the grounds as the workmen left the place in a mess in their hurry to get to the pubs on a payday.



I'll be working on the walls and out buildings for each cluster this weekend. I might even get some painting done.

While I will probably have some set pieces for sale occasionally and will be happy to take custom orders one at a time, after putting these together I don't think I'll be doing them on a mass commercial basis. But I have been thinking of making the molds available to interested parties. A very rough cost estimate for the basic set of molds to make the pieces shown would be in the $100 to $200 range. Each mold is good for about 20-30 casts in resin before it starts to warp give you curved wall ends. Casting in plaster as opposed to resin will make the molds last a lot longer. Some  decent sanding equipment would also be required.

Many thanks to everyone that has offered their insight and help in this project especially Malamute and Gatetraveller.


Mike

Offline Malamute

  • Prince of Darkness
  • Supporting Adventurer
  • Elder God
  • *
  • Posts: 19310
    • Boot Hill Miniatures
Re: Whitechapel project update
« Reply #18 on: June 13, 2008, 01:47:41 PM »
Mike, They are looking fantastic. Thats gonna be one hell of a good looking game when finished. :)
"These creatures do not die like the bee after the first sting, but go on age after age, feeding on the blood of the living"  - Abraham Van Helsing

Offline Dewbakuk

  • Administrator
  • Galactic Brain
  • Posts: 5775
Re: Whitechapel project update
« Reply #19 on: June 13, 2008, 06:43:26 PM »
Those are great. If you do decide to make the moulds available, let us know!
So many projects..... so little time.......

Offline Skrapwelder

  • Mastermind
  • Posts: 1768
  • Pluviophile
    • What Ho, Cythereans!
Re: Whitechapel project update
« Reply #20 on: June 13, 2008, 06:54:53 PM »
Those are great. If you do decide to make the moulds available, let us know!

You Gentlemen will be the first to know. It should not be long now. I finished the major piece for the warehouse which is a larger wall with three brick arches built into it that will support doors and windows.

Offline odd duck

  • Scientist
  • Posts: 480
Re: Whitechapel project update
« Reply #21 on: June 13, 2008, 08:41:05 PM »
Some Great work there!! and I'm looking forward to seeing the warehouse!

Offline fastolfrus

  • Galactic Brain
  • Posts: 5247
Re: Whitechapel project update
« Reply #22 on: June 13, 2008, 08:50:57 PM »
Looking splendid.
Moulds sound very tempting..... I already enjoy casting & building Hirst Arts projects.
Gary, Glynis, and Alasdair (there are three of us, but we are too mean to have more than one login)

Offline uti long smile

  • Galactic Brain
  • Posts: 4357
Re: Whitechapel project update
« Reply #23 on: June 15, 2008, 04:11:47 PM »
Beee-yootiful!
Something Crooked this way comes...
http://www.crooked-dice.co.uk/
Wargaming in the world of Cult TV

Offline Captain Blood

  • Global Moderator
  • Elder God
  • Posts: 19305
Re: Whitechapel project update
« Reply #24 on: June 15, 2008, 07:01:54 PM »
Lovely work, Mike.
Apart from the shopfronts, they look a lot like the Victorian / Edwardian barrack blocks which are still a very distinctive feature of many British army bases.

Offline Lupus

  • Mad Scientist
  • Posts: 655
    • http://z11.invisionfree.com/Kashindan/index.php?act=idx
Re: Whitechapel project update
« Reply #25 on: June 18, 2008, 11:32:14 AM »
Mate they are amazing all thats missing is some street lamp's..

Can't wait to see it finished and painted up...Makes me want to do something like this myself..

Become who you really are... [/i]

Offline fritzy

  • Librarian
  • Posts: 176
Re: Whitechapel project update
« Reply #26 on: June 18, 2008, 12:01:09 PM »
Wow they are amazing, I'd love some of these to mix into mine.
Keep up the great work, I'm off to mop up the drool.

Cheers

Fritzy

Offline zebcook

  • Librarian
  • Posts: 199
Re: Whitechapel project update
« Reply #27 on: June 20, 2008, 03:08:36 AM »
No doubt. They're stunning good work and I'd line up to get more than a few if you ever offer them.

Offline SgtPerry

  • Mad Scientist
  • Posts: 840
    • Perry's Heroes
Re: Whitechapel project update
« Reply #28 on: June 20, 2008, 08:56:03 AM »
That's a really impressive project!  :o  Superb work, Mike!

Olivier

 

Related Topics

  Subject / Started by Replies Last post
17 Replies
6322 Views
Last post November 02, 2007, 09:28:46 PM
by Bugsda
4 Replies
2237 Views
Last post July 27, 2008, 01:33:37 PM
by fritzy
7 Replies
3292 Views
Last post August 19, 2008, 07:08:17 AM
by SgtPerry
118 Replies
40386 Views
Last post June 14, 2010, 09:54:30 AM
by Dan
12 Replies
3863 Views
Last post August 23, 2010, 04:53:46 PM
by Galloping Major