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Author Topic: Perfect Gloire Scenario  (Read 3482 times)

Offline fourcolorfigs

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Perfect Gloire Scenario
« on: September 27, 2006, 02:58:31 PM »
Ignoring the GW Warhammer Fantasy Battle aspects, this would be a perfect scenario for Gloire:

http://uk.games-workshop.com/warhammerskirmish/labyrinth/1/

Come to think of it, Vespero's Vendetta might make a nice villainous assassin cult for the Swashbuckling era.

Scott
Scott P.
http://scott-pyle.tumblr.com/
http://www.four-colorstudios.com/


======
"The world breaks everyone, and afterward, some are strong at the broken places."

--Ernest Hemingway

Offline Operator5

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Perfect Gloire Scenario
« Reply #1 on: September 27, 2006, 03:10:16 PM »
Scott: How funny, I am planning my convention terrain for next year (with the goal of being at GenCon in 07) and I was planning on building a labyrinth of sorts for running demos of the Gloire game.

I'll have to looko at this scenario and see what it has.
Richard A. Johnson
On Facebook: Rattrap on Facebook

Offline PeteMurray

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Perfect Gloire Scenario
« Reply #2 on: September 27, 2006, 03:12:28 PM »
You're right! This would be great! Needs better encounter markers, and you're right about the WHFB elements needing to take a hike, but I like it a lot. Thanks for the notice!

The Vendetta models would make a good Italian assassin's cult. I'll have to look for them at a flea market at Fall-In.

Offline PeteMurray

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Perfect Gloire Scenario
« Reply #3 on: September 27, 2006, 03:16:34 PM »
Hey Rich,

I have a scenario called "Rendezvous at Midnight" that takes place in a garden in Versailles. No maze, but still a garden, still assassinations, and a few amatory individuals for jocularity.

It was going to be scenario N+1 in the book.

Offline Driscoles

  • The Dude
  • Galactic Brain
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Perfect Gloire Scenario
« Reply #4 on: September 27, 2006, 03:42:34 PM »
Most of the WH Skirmish Scenarios are great. Some are also Pulp compatible with just a few modifications. They are also played on small boards. The only thing that matters me is that GW behaves that they invented skirmish games like they discovered the wheel. But thats what the guys from the company with the unspeakable name always do !
Björn
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