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Author Topic: Drywater Gulch  (Read 5139 times)

Offline **GS**

  • Mad Scientist
  • Posts: 890
  • never enough time
    • Spitl.de
Drywater Gulch
« on: December 26, 2011, 06:36:11 AM »
Good Morning,
right at Christmas 2011 [Edit: not 2012] the following things rather jumped out of my cellar. Seem I had some time in the early and dark mornings:























Still, there are some GameCraft buildings missing from USA, ut they might take some more weeks to make their way across the big water.

Gruß
GS
« Last Edit: December 26, 2011, 09:35:21 AM by **GS** »
"You don't have enough magic in you to make cereals into breakfast!"Harry Blackstone Copperfield Dresden

Offline Mississippi

  • Scientist
  • Posts: 204
Re: Drywater Gulch
« Reply #1 on: December 26, 2011, 03:50:57 PM »
Looks GREAT!! Are all the building from Gamecraft?
Never tell me the odds.

Offline **GS**

  • Mad Scientist
  • Posts: 890
  • never enough time
    • Spitl.de
Re: Drywater Gulch
« Reply #2 on: December 26, 2011, 05:33:08 PM »
Hi,
thanks but all the shown buildings and wagons have been built from scratch. I usually build all things fom the waste bin. Only the last that shall complete the tables layout shall be from GameCraft.

Greetings
gs

Offline Marine0846

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6612
Re: Drywater Gulch
« Reply #3 on: December 26, 2011, 06:47:46 PM »
Very nice.
My hat is off to all those who scratch build.
Well done.
Semper Fi, Mac

Offline Mississippi

  • Scientist
  • Posts: 204
Re: Drywater Gulch
« Reply #4 on: December 26, 2011, 08:08:21 PM »
My hat is off to you for your awesome work.

Offline **GS**

  • Mad Scientist
  • Posts: 890
  • never enough time
    • Spitl.de
Re: Drywater Gulch
« Reply #5 on: December 27, 2011, 07:10:26 AM »
ahem, I must admit, that I did not scratchbuild the wheels, the crates and barrels.

Thank you for your kind replies!

GS

Offline Galloping Major

  • Scatterbrained Genius
  • Posts: 2434
    • www.gallopingmajorwargames.com
Re: Drywater Gulch
« Reply #6 on: December 27, 2011, 12:18:17 PM »


Offline oxiana

  • Mastermind
  • Posts: 1069
Re: Drywater Gulch
« Reply #7 on: December 28, 2011, 01:54:40 PM »
Great buildings, great layout. Very effective baseboard too.  :)

Offline **GS**

  • Mad Scientist
  • Posts: 890
  • never enough time
    • Spitl.de
Re: Drywater Gulch
« Reply #8 on: December 28, 2011, 08:16:23 PM »
Hi thanks again.
Right now I am trying to put some more detail into the buidings interiors by giving the walls wallpapers.









Greetings GS

Offline **GS**

  • Mad Scientist
  • Posts: 890
  • never enough time
    • Spitl.de
Drywater Gulch inhabitants
« Reply #9 on: December 28, 2011, 08:18:26 PM »
Sorry double post:
here are riding inhabitants!




















Offline **GS**

  • Mad Scientist
  • Posts: 890
  • never enough time
    • Spitl.de
Re: Drywater Gulch
« Reply #10 on: December 28, 2011, 08:34:23 PM »
just to make it triple post:
 I have some pictures of the wagons























Greetings GS

Offline Necros

  • Scientist
  • Posts: 268
    • Blackwater Gulch
Re: Drywater Gulch
« Reply #11 on: December 29, 2011, 09:16:49 PM »
Everything looks great! How did you do the wallpaper? I was thinking about trying sometime like that for the insides of my Sarissa buildings
Blackwater Gulch - Gangfights in the Old West

Offline Henry

  • Student
  • Posts: 14
Re: Drywater Gulch
« Reply #12 on: December 30, 2011, 12:18:44 PM »
Nice table! :)

Offline **GS**

  • Mad Scientist
  • Posts: 890
  • never enough time
    • Spitl.de
Re: Drywater Gulch
« Reply #13 on: January 17, 2012, 05:14:20 PM »
Everything looks great! How did you do the wallpaper? I was thinking about trying sometime like that for the insides of my Sarissa buildings
Hi, I googled for wallpapers in America about 1860. In the results I selected some designs, put the pieces together in a graphics program and printed it on a color laser printer. Voila - I had wallpapers to put on to the walls. Which I did just like with real wallpapers.

I plan to do at least the oter two storey house. The other ones will be left simpler.

Greetings
GS
« Last Edit: January 18, 2012, 07:07:06 AM by **GS** »

Offline thebinmann

  • Galactic Brain
  • Posts: 4218
  • Can't paint but dreams...
Re: Drywater Gulch
« Reply #14 on: January 17, 2012, 09:42:40 PM »
Wonderful

 

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