1) Clean up flash, mold lines etc.
2) Glue to 1p coin, cutting down integral base a little if necessary to get a fit.
2a) If Renegade figure: Glue to 2p coin, as there is no way in the world to make them fit on a 1p coin.
3) Landscape base with miliput and the little never-ending bag of GW grit that I have been using for ever.
4) Undercoat in white.
4a) Notice how undercoat shows up the fact that I missed most of the mold lines in 1).
4c) Go back to 1)
4d) Undercoat again, replacing the paint that was removed by going back to 1)
5) Paint flesh tones. First the basic colour (which I make up as I go along from other paints), then the shadows, then the highlights and any 5 O'clock shadow is added sometime around now. Flesh work is probably the only stage where I can be bothered to attempt anything resembling blending.
5a) Insides of mouth, teeth, lips, tongues, moustaches, etc.
5b) Paint eyes black.
5c) Add dots of off-white to the eyes.
5d) Separate 3/4 of the unit that I messed up painting the eyes on.
5e) Repaint the eyes on the above-mentioned figures.
5f) Realise that on about half of these that I've made the eyes worse.
5g) Get in a mood.
5h) Repaint the eyes.
5i) And so it goes on...
5j) Keep this up until only one figure in the unit still looks like Marty Feldman.
5k) Agonize over whether to persist with this last fellow or leave him goggle-eyed.
5l) Get in another mood, and go and watch
Pussycat Dolls: The Search for the Next Doll on TV instead of doing any more stupid painting. My favourite is Asia.
6) Forget about Marty's eyes and Press on. Base colour of main article of clothing (jacket, coat or whatever, usually). Add shadows, then several layers of highlights. Keep going with the highlights until I think I've overdone it, which I usually have.
7) Same again for other articles of clothing.
(That's supposed to be an 8 with a right bracket, not a 'cool' smiley!) Equipment, belts, packs, etc. Usually just do one colour plus single highlight on stuff such as this.
9) Weapon (usually rifle with me). Paint metallic parts black, tiny highlight with Boltgun metal. Pick either dark or light brown for the wooden part and add a single either darker or lighter colour for a woodgrain effect.
10) Finishing touches. Usually: Boots, hair and then hats. This is because I find with acrylics that if I paint the boots early on, I tend to rub the paint off them as I'm painting the rest of the figure, just because of the inept way that I hold the base. Hair and hats are last for the same reason: I always steady the figure for painting by having a finger on the top of his head.
11) Paint base. Drybrush highlights. This is usually the only drybrushing I will do on a model of a person (though I do use it a lot on vehicles). It's not because I'm sniffy about it like some of those master painter types, it's just that I'm no bloody good at it. I always find the slow way of layers of highlights looks okay for me, but if I try and drybush something it always ends up looking rubbish. But it's hard to make a mess of drybrushing soil or sand, so I use it in this case. Used to drybrush a lot when I worked with enamels, but I've never been able to get a good effect using acrylics.
11a) Bit of flocking or static grass or whatever sometimes goes on now.
12) Gloss cote.
12) Dull cote.
Ta da! Finally!