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Author Topic: Escape ... Into Danger - After Action Report  (Read 4831 times)

Offline Ramirez Noname

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Re: Escape ... Into Danger - After Action Report
« Reply #15 on: April 09, 2012, 06:04:13 PM »
Hi,

Forgot to ask about the truck, what scale and line is it from?

It's a repainted "Matchbox" model and it's 1:43. A bit big but it fits the bill.

RMZ

Offline styx

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Re: Escape ... Into Danger - After Action Report
« Reply #16 on: April 09, 2012, 06:10:20 PM »
Hi,

It's a repainted "Matchbox" model and it's 1:43. A bit big but it fits the bill.

RMZ

From my reading online (some guy did a nice article on various scales and examples), the 1:43 was the best bet, not 100% to scale for 28mm but the best you would get from a toy vehicle.
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Offline magokiron

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Re: Escape ... Into Danger - After Action Report
« Reply #17 on: April 10, 2012, 01:38:56 AM »
Great AAR, it has it all: good looking scenery, pretty miniatures, an oustanding paint job and a fun game.

What else can a gamer ask for?

Thanks for sharing.
I know you're too old to play with toy soldiers. So give them to me... NOW!

Offline einarolafson

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Re: Escape ... Into Danger - After Action Report
« Reply #18 on: April 10, 2012, 11:02:54 AM »
Great!! Good AAR!! Your scenery fantastic. Love that barn.

Offline Marine0846

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Re: Escape ... Into Danger - After Action Report
« Reply #19 on: April 10, 2012, 06:56:22 PM »
Love your whole setup.
Excellent AAR.
May I ask, how long did it take to play the game?
Semper Fi, Mac

Offline Ramirez Noname

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Re: Escape ... Into Danger - After Action Report
« Reply #20 on: April 11, 2012, 10:16:06 AM »
Hi,

May I ask, how long did it take to play the game?

Yeap, it took about 2 hours to play, but bear in mind I hadn't played for a while (so some rifling thru' the rules) and I was taking in game phots with my gaming buddy holding a large sheet of netural coloured cardboard. I'm not a photographer but know enough about bouncing light around. One of the phots picked up a lot of external glare and made the cultist robes really glossy, which it isn't really.

@ Uncle Mike

"Dunwich" - hit the nail on the head there, Sir.

RMZ

Offline styx

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Re: Escape ... Into Danger - After Action Report
« Reply #21 on: April 11, 2012, 01:01:35 PM »
Hi,

Yeap, it took about 2 hours to play, but bear in mind I hadn't played for a while (so some rifling thru' the rules) and I was taking in game phots with my gaming buddy holding a large sheet of netural coloured cardboard. I'm not a photographer but know enough about bouncing light around. One of the phots picked up a lot of external glare and made the cultist robes really glossy, which it isn't really.

@ Uncle Mike

"Dunwich" - hit the nail on the head there, Sir.

RMZ

My solo game the first time was about 1.5, but I also spent time setting up the table, looking up rules (as I was learning), taking photo's and writing down stuff. Looks like most games once you get used to the rules could take about 45mins to an hour...

 

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