*
Welcome, Guest. Please login or register.
April 18, 2024, 09:29:21 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1689505
  • Total Topics: 118282
  • Online Today: 646
  • Online Ever: 2235
  • (October 29, 2023, 01:32:45 AM)
Users Online

Recent

Author Topic: 1:56 GI Joe project  (Read 1709 times)

Offline CompanyB

  • Mastermind
  • Posts: 1065
    • http://www.companyb.biz
1:56 GI Joe project
« on: October 26, 2016, 05:11:39 PM »
Since I've seen quite a few threads, and made quite a few sets of decals for people, I thought I'd start my own GI Joe themed army.  It's going to take me awhile though.

So I'm starting with some old school decals:


And something to put them on:


The same hull will also take the turret from the MGS Stryker I made, so I'll have a few variants.  Apparently, the stingray turret was also offered on the M41 for export.  I may need to build one of those as well to take on some Hiss Tanks.

Plenty of nice figures out there...but I think I'll get a few custom sculpts done just for fun.

To be continued!

Offline Redmao

  • Scientist
  • Posts: 457
  • Canadian Agent
Re: 1:56 GI Joe project
« Reply #1 on: October 26, 2016, 06:16:10 PM »
As a big GI Joe junkie I'll look forward to see how this project develops

Offline Elbows

  • Galactic Brain
  • Posts: 9463
Re: 1:56 GI Joe project
« Reply #2 on: October 26, 2016, 06:25:43 PM »
The original cartoon runs would be the perfect setting for a fun/frantic skirmish game.  I desperately wish someone would pick up that license - but I suspect it's nearly impossible.  We'd end up with the late 90's "Eco-warriors!" nonsense.  :-I
2024 Painted Miniatures: 187
('23: 159, '22: 214, '21: 148, '20: 207, '19: 123, '18: 98, '17: 226, '16: 233, '15: 32, '14: 116)

https://myminiaturemischief.blogspot.com
Find us at TurnStyle Games on Facebook!

Offline byam

  • Student
  • Posts: 10
Re: 1:56 GI Joe project
« Reply #3 on: October 30, 2016, 08:54:47 PM »
eagerly following....

Offline Doomsdave

  • Scatterbrained Genius
  • Posts: 2208
Re: 1:56 GI Joe project
« Reply #4 on: October 31, 2016, 01:32:05 PM »
Love it.
This is my boomstick!

Offline CompanyB

  • Mastermind
  • Posts: 1065
    • http://www.companyb.biz
Re: 1:56 GI Joe project
« Reply #5 on: October 31, 2016, 04:12:28 PM »
I'm getting the parts all printed the next week or so.  For now, here's another photoshop render:


I'm going to make a couple more vehicles...but I have not decided which ones yet.  Maybe this one:


Offline Elbows

  • Galactic Brain
  • Posts: 9463
Re: 1:56 GI Joe project
« Reply #6 on: November 01, 2016, 01:22:26 AM »
I think that's a solid iconic selection.  When I think old school, the first few that come to mind:












Offline gamer Mac

  • Galactic Brain
  • Posts: 8213
Re: 1:56 GI Joe project
« Reply #7 on: November 01, 2016, 08:23:48 AM »
Don't really know anything about GI Joe never really took off up here, but some of those vehicles look cool but also some just look daft
Os this just a personal project or commercial

Offline CompanyB

  • Mastermind
  • Posts: 1065
    • http://www.companyb.biz
Re: 1:56 GI Joe project
« Reply #8 on: November 01, 2016, 04:14:06 PM »
It's personal.  Though any of the models and miniatures that look the part, and are not copyrighted (since they are real vehicles) could see a limited release.  I see no issues with the stingray tank, or the mod packs for our LAPV.

The jungle cat may be ok if I redesign it and make vehicles in the "flavor" of GIJoe, but stick with the prototypes and real dimensions they were based on.

Then of course I can always cast copies of just about everything for limited direct person to person sales, and not release it into the Company B shop.  I actually have the capability to cheaply do limited run resin kits now  :D

-Brent
Company B

 

Related Topics

  Subject / Started by Replies Last post
49 Replies
23663 Views
Last post March 18, 2009, 03:26:25 AM
by Doc Twilight
42 Replies
17685 Views
Last post August 15, 2014, 07:33:44 AM
by joroas
56 Replies
21211 Views
Last post June 13, 2011, 10:21:43 PM
by BigMecha
5 Replies
3841 Views
Last post June 14, 2015, 12:37:11 PM
by Anatoli
43 Replies
15885 Views
Last post September 13, 2015, 04:48:16 PM
by Faber