*
Welcome, Guest. Please login or register.
November 18, 2019, 03:39:23 PM

Login with username, password and session length

Recent

Author Topic: Rusty Robots New Update, Page 6!  (Read 17786 times)

Offline zizi666

  • Supporting Adventurer
  • scatterbrained genius
  • *
  • Posts: 3558
    • My Photobucket page
Re: Rusty Robots
« Reply #15 on: January 28, 2013, 05:20:02 PM »
interesting style, very similar to Machinarium, do you know it?



anyway, i love the idea of building its own miniatures... and those are veery nice!

Exactly what I was thinking when I saw the photos. Lovely game. Simple but good.
Do not meddle in the affairs of dragons,
for you are crunchy and taste good with ketchup.

Photobucket: http://s1217.photobucket.com/albums/dd388/zizi666/
BGG: http://boardgamegeek.com/collection/user/zizi666

Offline Love_the_Lash

  • librarian
  • Posts: 170
Re: Rusty Robots
« Reply #16 on: January 28, 2013, 11:44:19 PM »
I hav been following your development of these for donkeys now - please please cast them! I want to give you money!

Offline spacecowsmith

  • librarian
  • Posts: 162
Re: Rusty Robots
« Reply #17 on: January 29, 2013, 10:31:59 AM »
Hi!

Thanks for the comments folks!

At present I've develops concepts for six different tribes, each with their own look and fighting style.

The Reds, metal working types who rely heavily on fire and hammer based attacks.

The Blues, nautical swashbucklers with an obsession with the films of Errol Flynn.

The Yellows, inhabitants of the more toxic areas of the Scrapyard.

The Whites, a small tribe of somewhat inept but obsessive fans of flying and speed.

The Greens, Robots which have become overgrown with vegetation which has given them some strange ideas.

The Blacks, renegades and and outlaws of the Scrapyard.

Theres a bit more info on each of them over on my Rusty Robots blog here: http://rustyrobots.blogspot.co.uk/p/the-tribes-of-scrapyard.html

The general gist of the setting is that the robots inhabiting the Scrapyard are obsolete and were abandoned but have developed their own primitive civilisation and societies.

I have begun slow development of a ruleset but its a long way off at present and am more interested in fleshing out the setting and getting some figures into production!

Speaking of which, the first of the Crawlers and Renegades are almost complete and I will try and get a quick picture of them up today!

All the best!
http://talesfromfarpoint.blogspot.co.uk/

An Adventure in small scale gaming and 2nd Edition 40k!

Offline pocoloco

  • Supporting Adventurer
  • scatterbrained genius
  • *
  • Posts: 3848
Re: Rusty Robots
« Reply #18 on: January 29, 2013, 11:18:25 AM »
Hopefully you get to launch the production soon, really fun stuff.

Although I had not planned to start new potential hobby projects, the robot minis so far have got me hooked. Will be great to follow your progress.

Offline Major_Gilbear

  • Supporting Adventurer
  • scatterbrained genius
  • *
  • Posts: 2499
  • God-Emperor of Dune
Re: Rusty Robots
« Reply #19 on: January 29, 2013, 01:17:59 PM »
I liked all the faction ideas apart from the Greens, which seem a bit... half-hearted for some reason?

What about if instead of communing with nature and being infested with plants, the Greens are very low-tech and more steam-powered? The Greens could have colours and styles that are reminiscent of the old Victorian steam tractors for example but with lots and lots of rust, and use steam/water-based attacks. Fluff-wise, they could still live in the forested areas, but the relative lack of scrap in those areas has led them to adapt accordingly and include the use of materials like timber (either as structural elements or for fuel?).

Offline Bahir

  • librarian
  • Posts: 192
Re: Rusty Robots
« Reply #20 on: January 29, 2013, 02:20:45 PM »
These are really fantastic!

Do you have any WIP shots?

Offline spacecowsmith

  • librarian
  • Posts: 162
Re: Rusty Robots
« Reply #21 on: January 29, 2013, 04:18:26 PM »
Hi!

Theres some work in progress pics over on my blog:

http://spacecowsmith.blogspot.co.uk/2012/10/new-robotic-previews.html

I will also try and post some pics of the Black raider I am building at the moment!

As for the Greens, they are a bit of an oddity as the plants and trees which are growing on them have got into their innards so they are kind of like zombies...

As for a more steampunk faction, there is an Isambard Kingdom Brunelbot designed and ready to be built with some Victorian goodness too!

All the best!

Offline number9

  • librarian
  • Posts: 102
    • breadandwargames
Re: Rusty Robots
« Reply #22 on: January 29, 2013, 04:33:18 PM »
Wonderful project you have going! The look of the robots and the idea of the world seems to meld a lot of great pieces from many games and media I enjoy. I'm always looking for gaming stuff I can do with my little daughter. The relative elegant simplicity of the sculpts would be easier to paint with young hands, yet serve as a wonderful canvas for more skilled hobbyists.

Offline Rob_bresnen

  • scatterbrained genius
  • Posts: 2422
Re: Rusty Robots
« Reply #23 on: January 29, 2013, 05:11:15 PM »
I think I would definatly buy some of these- they are lovely. I don't need loads, but they look fun to paint.
Theres more 28mm Superhero Madness at my blog, http://fourcoloursupers.blogspot.com/
And for Ultra-modern Wargaming check out Hotel Zugando at http://ultramoderngaming.blogspot.co.uk/

Offline Jaeger

  • scientist
  • Posts: 425
Re: Rusty Robots
« Reply #24 on: January 30, 2013, 08:47:37 PM »
Just amazing. What wonderfull miniatures. Great background material and excellent drawings.

I'm very impressed.  :)
Too many projects... not enough time...

Offline Dr Mathias

  • LPL Champion (S6,S7) Bronze Medalist (S5)
  • Supporting Adventurer
  • scatterbrained genius
  • *
  • Posts: 3741
  • Purveyor of the one-and-only Miracle Elixir!
    • Dr. Mathias's Miniature Extravaganza
Re: Rusty Robots
« Reply #25 on: January 30, 2013, 08:52:48 PM »
Intriguing :)
… a mixture of quick parts, sarcastic humour, reserve, and caprice.
Dr. Mathias's Miniature Extravaganza

Offline Khurasan Miniatures

  • mad scientist
  • Posts: 919
  • Miniature manufacturer to the stars
    • Khurasan Miniatures
Re: Rusty Robots
« Reply #26 on: January 30, 2013, 10:55:49 PM »
Call-Me-Kenneth likes doing bad things!
Khurasan Miniatures

Like us on Facebook for updates:
http://www.facebook.com/khurasanminiatures

Offline spacecowsmith

  • librarian
  • Posts: 162
Re: Rusty Robots
« Reply #27 on: February 17, 2013, 01:56:06 PM »
Hi!

Thanks for the comments folks! I have been busily working away with sculpts and background for each of the factions and thus far have about half a dozen of the Black Tribe robots finished and ready for casting.

Heres a quick pic of some very rough concepts of the little villains:



At present I have sculpted them with the option of fists and guns but hope to add more arm options such as spears and more esoteric weaponry later.

The greens are also getting a complete re-write and more info and pics can be found over on my http://rustyrobots.blogspot.co.uk/2013/02/and-so-it-begins.html

All the best!

Offline Love_the_Lash

  • librarian
  • Posts: 170
Re: Rusty Robots
« Reply #28 on: February 17, 2013, 02:45:34 PM »
As ever very cool!

Offline OSHIROmodels

  • Supporting Adventurer
  • elder god
  • *
  • Posts: 21550
  • Custom terrain a speciality.
    • Oshiro modelterrain
Re: Rusty Robots
« Reply #29 on: February 17, 2013, 02:53:31 PM »
Missed the first time round  :(

What a great little concept  8) 8)

The figures are cracking and would make a perfect pint and peanuts game  :D

cheers

James

 

Related Topics

  Subject / Started by Replies Last post
10 Replies
2978 Views
Last post May 07, 2010, 01:20:03 AM
by Alfrik
139 Replies
16598 Views
Last post March 24, 2013, 10:15:15 PM
by Thunderchicken
85 Replies
22589 Views
Last post June 25, 2017, 07:05:13 PM
by Vongoosewink
23 Replies
5929 Views
Last post September 28, 2015, 02:55:31 PM
by Westfalia Chris
4 Replies
2249 Views
Last post July 18, 2015, 02:30:41 AM
by styx