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Author Topic: Rusty Robots New Update, Page 6!  (Read 21161 times)

Offline Andym

  • Supporting Adventurer
  • Galactic Brain
  • *
  • Posts: 6562
Re: Rusty Robots
« Reply #30 on: February 17, 2013, 05:23:56 PM »
Your wee robots have soooooo much character!! Love your ideas for them!

Offline Major_Gilbear

  • Scatterbrained Genius
  • Posts: 3153
  • God-Emperor of Dune
Re: Rusty Robots
« Reply #31 on: February 17, 2013, 10:46:55 PM »
It finally clicked what this reminded of; Gorkamorka! Well, the isolated tribes fighting over scrap, anyway (i.e. the cool bits, and not the other rubbish).  lol

You'll be pleased to know however, that I think your concept is waaaaaaay cooler. And it definitely has strong Kickstarter potential too.  8)

Offline Hitman

  • Scatterbrained Genius
  • Posts: 2083
Re: Rusty Robots
« Reply #32 on: February 18, 2013, 12:12:14 AM »
You did a great job...some look like they are leaking oil or have been over lubricated. Nice colour choices. Thanks for sharing.
Regards,
Hitman
 8)
Victory is guaranteed to the last man standing, but always remember those whom you stepped on to get there!!

Offline gharak

  • Librarian
  • Posts: 108
    • Aegeus: Age of Mythical Battles
Re: Rusty Robots
« Reply #33 on: February 18, 2013, 07:02:36 AM »
These are ace, you may just have sold me on a new game, I love the character you manage to squeeze into the little fellas.

Personally I'll be in with the blues, Captain Sprocket high on the oily seas.

I'll keep an interested eye on any future developments.

G

Offline Elbows

  • Galactic Brain
  • Posts: 9452
Re: Rusty Robots
« Reply #34 on: February 18, 2013, 09:06:52 AM »
This thread actually made me go play Machinarium...and I forgot how frustrating that game can get!

PS: I really wish battle bots had taken a better direction and they kept showing it. 
2024 Painted Miniatures: 166
('23: 159, '22: 214, '21: 148, '20: 207, '19: 123, '18: 98, '17: 226, '16: 233, '15: 32, '14: 116)

https://myminiaturemischief.blogspot.com
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Offline Commander Vyper

  • Galactic Brain
  • Posts: 8130
  • Remember Reach.
Re: Rusty Robots
« Reply #35 on: February 19, 2013, 07:44:39 PM »
So enough teasing,  are these being cast or not?  ???
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline spacecowsmith

  • Librarian
  • Posts: 186
Re: Rusty Robots
« Reply #36 on: February 19, 2013, 08:35:35 PM »
Hi!

I am hoping to be getting the little fellows cast up within the next couple of months. At present the Black tribe have got a good half dozen basic robots done and I am going to be moving onto the other tribes with the hope of getting some basic robots sorted for each tribe before moving onto the more advanced and larger models!

All the best!
http://talesfromfarpoint.blogspot.co.uk/

An Adventure in small scale gaming and 2nd Edition 40k!

Offline Sangennaru

  • Galactic Brain
  • Posts: 5779
  • The Lazy One
    • The Lazy Forger
Re: Rusty Robots
« Reply #37 on: February 19, 2013, 08:39:14 PM »
preview pics!!! :-*

Offline Zaheer

  • Mad Scientist
  • Posts: 547
Re: Rusty Robots
« Reply #38 on: February 23, 2013, 06:00:56 PM »
I almost wish I'd missed this thread as it will be very hard not to buy some of these!

I think what would be ideal for me would be to buy an assortment of hands, legs etc with which i can make my own tribe. Perhaps you could make it possible to buy the 'limbs' at some point?

Offline spacecowsmith

  • Librarian
  • Posts: 186
Re: Rusty Robots
« Reply #39 on: February 23, 2013, 07:31:12 PM »
Hi!

Handily the arms and bodies have all been sculpted individually and are interchangeable! I'm hoping to do some more unusual weapons too such as rocket hammers, spring mounted fists and so on too as well as lots more basic ones such as swords, hammers, pistols and assorted guns!

All the best!

Offline pocoloco

  • Scatterbrained Genius
  • Posts: 3848
Re: Rusty Robots
« Reply #40 on: February 25, 2013, 06:29:48 AM »
Hi!

Handily the arms and bodies have all been sculpted individually and are interchangeable! I'm hoping to do some more unusual weapons too such as rocket hammers, spring mounted fists and so on too as well as lots more basic ones such as swords, hammers, pistols and assorted guns!

All the best!

Sounds cool! Will the list include the usual chainsaw, wrecking ball, pneumatic drill, blow torch etc as well? :)

Offline Mahanfan

  • Schoolboy
  • Posts: 9
Re: Rusty Robots
« Reply #41 on: February 25, 2013, 07:48:19 AM »
I'm blown away by this concept (and I don't "do" sci-fi)!  When you get it up and running, count me in!

Offline Za Zjurman

  • Mad Scientist
  • Posts: 906
Re: Rusty Robots
« Reply #42 on: February 25, 2013, 07:52:36 AM »
I'm blown away by this concept (and I don't "do" sci-fi)!  When you get it up and running, count me in!

+1  :D ;D

Offline spacecowsmith

  • Librarian
  • Posts: 186
Re: Rusty Robots
« Reply #43 on: February 25, 2013, 11:23:24 AM »
Hi!

Glad to hear folks like the little fellows! The Black Tribe Bullies (slightly larger and spikier than the minions) will come armed with guns, chainsaws and brawling fists.

Each tribe will have access to lots of fun stuff! The blues have pirate themed weaponry including clockwork bombots, swivel guns and even the mighty Broadsides, a big guy with a chest full of cannon. The reds have lots of fire based weapons such as flame throwers, steam hammers and blowtorches. The yellows weaponry on the other hand is all based on toxic. Stuff they work with, be it isotope staffs, acid bombs or tox spreaders.

The greens are still in early stages but are of a more savage style with lots of primitive weaponry but also some organic ones! Likewise the whites are more high tech and have lots of stuff like plasma carbines and so on.

I am slowly working towards a game somewhat akin to a cross between Necromunda and song of blades where each robot can gain experience allowing to to improve its programming and weaponry but I suspect that's quite a ways off at present as I really want to get the assorted tribes basic robots released along with a leader and some sort of specialist to get the ball rolling so to speak!

All the best!

Offline manic _miner

  • Scatterbrained Genius
  • Posts: 3320
    • Four A miniatures
Re: Rusty Robots
« Reply #44 on: February 26, 2013, 08:44:48 AM »
 Great work on these Richard.Love how good your sculpting skills are getting.Always liked your painting style too.Looking forward to seeing these being produced.Good luck with the project,you deserve it.

 

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