*
Welcome, Guest. Please login or register.
March 29, 2024, 11:41:17 AM

Login with username, password and session length

Donate

We Appreciate Your Support

Members
Stats
  • Total Posts: 1686647
  • Total Topics: 118117
  • Online Today: 788
  • Online Ever: 2235
  • (October 29, 2023, 12:32:45 AM)
Users Online

Recent

Author Topic: Sharpe for skirmish  (Read 12623 times)

Offline Arteis

  • Scientist
  • Posts: 408
    • My 'Dressing the Lines' blog
Sharpe for skirmish
« Reply #30 on: April 13, 2008, 05:51:09 PM »
Painted Chiltern figures ... scroll down to the 1 June 2005 news item:

http://www.fusiliers.net/news.html
_____________

Roly Hermans
Paraparaumu, New Zealand

Offline Schogun

  • Mad Scientist
  • Posts: 946
Sharpe for skirmish
« Reply #31 on: April 13, 2008, 09:39:49 PM »

Offline warrenpeace

  • Mastermind
  • Posts: 1497
Sharpe for skirmish
« Reply #32 on: April 14, 2008, 01:58:19 AM »
There was a good convention game at Enfilade on about a 6'x8' table using The Sword and the Flame rules and 28mm figures.  I believe the units were 10 men instead of the usual 20.  I didn't  play in the game, but a friend of mine had a good time playing.  Looked like about 50 to 60 men on each side in the scenario.  I believer there was some gold involved, and multiple factions.  The Spanish town looked great for that game.

As for loading times, that's where Bernard Cornwell's literary license comes in handy.  The idea of having a mixed light infantry company with some muskets and some rifles allows the muskets to cover the slower loading rifles.

I'd say use Gloire for situations that are more like a duel, with 5 or fewer figures per side.  Use TSATF or one of the other skirmish orieted rules for games with 20 to 100 figures per side.  You can run a campaign that alternates between the different sized encounters.
Sailors have more fun!

Offline Sean Davis

  • Student
  • Posts: 11
    • Jacobyte Miniatures Painting Service
Sharpe for skirmish
« Reply #33 on: April 15, 2008, 12:23:15 PM »
Why don't you make up your own rules.

that is what my club does.
www.jacobyteminis.co.uk (taking commissions)

Offline Mad Doc Morris

  • Mastermind
  • Posts: 1781
  • Olympus speaketh?
Sharpe for skirmish
« Reply #34 on: April 15, 2008, 07:22:26 PM »
Quote from: "Sean Davis"
Why don't you make up your own rules.

that is what my club does.


Sorry for quoting my own posting, but please see my first posting:

Quote
I have to admit that I'm not very experienced and as such not keen on changing or inventing rules.


And as I'm totally on my own with this idea (no club, no regular games), I have to let some people do this piece of work for me. :wink:[/quote]

Offline Hitman

  • Scatterbrained Genius
  • Posts: 2083
I have the rules you need
« Reply #35 on: April 17, 2008, 04:25:54 PM »
Mad Doc;
I have published exactly what you need including a scenario booklet as well. Contact me at:

battlefield_designs@rogers.com

Title your e-mail as Lead Adventure's Napoleonic Rule Set

I can give you more information privately in an e-mail as to the game mechanics, etc.
Regards,
Hitman
Victory is guaranteed to the last man standing, but always remember those whom you stepped on to get there!!

 

Related Topics

  Subject / Started by Replies Last post
42 Replies
10562 Views
Last post May 27, 2011, 10:52:41 PM
by Furt
1 Replies
1757 Views
Last post January 17, 2011, 04:44:18 PM
by Cory
3 Replies
1591 Views
Last post February 26, 2012, 07:57:04 AM
by joroas
11 Replies
3189 Views
Last post May 30, 2013, 12:57:33 PM
by LawnRanger
0 Replies
677 Views
Last post December 01, 2017, 11:35:26 PM
by Koppi