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Author Topic: Pulp Alley at RECRUITs  (Read 6225 times)

Offline BaronVonJ

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Pulp Alley at RECRUITs
« on: April 08, 2013, 02:13:37 PM »

Had a chance to run two games of Pulp Alley at our RECRUITs convention this past weekend. I only took a few pictures of the Friday session, but David Phipps (creator of Pulp Alley showed up) along with his daughter so hopefully they snapped a few too.

Each player got a mission objective packet.
By all accounts, it seemed everyone had fun. The mechanics were easy to pick up, and I think we broke some kind of a record by playing with 8 players. I slowed a bit, but didn't break.

The table is set

The Royal Society dukes it out with Danger, Inc. over some fuel


One of the Iron Legion captures the rocket pack
I allowed players to choose their set up, and both games ended up with almost identical start points.
The Red Raptor won both games, mostly because those players went right for the Plot Points and didn't get bogged down in fire fights. And because he's a complete bad ass.
Can't wait to try with the Basement Generals.

Offline Wolf Girl

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Re: Pulp Alley at RECRUITs
« Reply #1 on: April 08, 2013, 11:41:33 PM »
Both games looked really fun. :D I'm glad everyone was having so much fun playing.

The set up you used for the scenarios was really cool. I love how you did the envelopes with different messages and motives for each. Really great work. :D

Dad and I had a lot of fun on the trip up. We may have gotten lost along the way too. lol


Mila Phipps, Pulp Girl
mila@pulpalley.com

Offline d phipps

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Re: Pulp Alley at RECRUITs
« Reply #2 on: April 09, 2013, 05:50:05 AM »
Mila and I were thrilled by the positive response from the players and the spectators that gathered to watch Jaye’s exciting Pulp Alley games at Recruits!




On Friday, Jaye ran a 7 player sessions, and then came back on Saturday to run another session for 8 first-time Pulp Alley players…





Jaye gave each Pulp Alley player a sealed envelope with individualized orders, objectives, and background… 





Great terrain, excellent miniatures, and enthusiastic players made Jaye’s Pulp Alley sessions a big hit at Recruits!







THANKS to Jaye and all the wonderful folks we met this weekend!

Offline Mad Lord Snapcase

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Re: Pulp Alley at RECRUITs
« Reply #3 on: April 09, 2013, 06:13:55 AM »
I love everything about this, superb attention to detail must have created a great atmosphere! The mission objective packets look like something every game should have. I love the poster and the miniatures, great work with a great game.

BaronVonJ, would it be possible for you to post some photos of how you made the waterfall? I'm stunned by it and want one but have no idea how to do the water, it's fantastic.


Offline BaronVonJ

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Re: Pulp Alley at RECRUITs
« Reply #4 on: April 09, 2013, 05:33:26 PM »
Wish I could lay claim to it, but was done by a good friend over at Ludstuff. Here's a link to how he did all the lovely things he's made me.
http://ludstuff.blogspot.com/search/label/Sculpture-Tabletop%20Gaming
just hit hitting "view older posts" to see more.

Offline Wolf Girl

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Re: Pulp Alley at RECRUITs
« Reply #5 on: April 10, 2013, 12:48:11 AM »
I've been trying to make Dad do a waterfall effect for forever. We'll have to try it out sometime. :D

Offline Mad Lord Snapcase

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Re: Pulp Alley at RECRUITs
« Reply #6 on: April 10, 2013, 01:04:54 PM »
Followed your link, BaronVonJ and there's some great stuff on there. Found the waterfall so I'll be getting the glue gun out soon and having a go, thanks.

Offline Johnny Aces

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Re: Pulp Alley at RECRUITs
« Reply #7 on: April 10, 2013, 02:01:29 PM »
The waterfall is pretty amazing. You can do similar effects with Water effects, I know I've read a tutorial once before.

Did anyone get a shot of Dave Phipps himself? I hear it's like getting a picture of Sasquatch, only hairier... lol
Co-Writer of Pulp Alley:Perilous Island
Grand Poobah of Pulp Alley Propaganda


Offline BaronVonJ

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Re: Pulp Alley at RECRUITs
« Reply #8 on: April 10, 2013, 02:34:17 PM »
I found water effects too messy. This was easier to control.

Offline Eric the Shed

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Re: Pulp Alley at RECRUITs
« Reply #9 on: April 10, 2013, 10:59:16 PM »
Try using silicon sealer foR waterfalls same effect and possibly easier

I posted how to somewhere in workbench ... Search waterfalls

Offline Marine0846

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Re: Pulp Alley at RECRUITs
« Reply #10 on: April 11, 2013, 03:17:48 AM »
Looks like fun was had by all.
Super looking terrain.
Great idea about the player packets.
Semper Fi, Mac

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Re: Pulp Alley at RECRUITs
« Reply #11 on: April 11, 2013, 04:07:21 AM »
This is why we do what we do. Painting minis, building terrain, learning rules,...all culminate into this realm of experience and time, and this shown here is a fine example of that attraction.  :-*

Offline Melnibonean

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Re: Pulp Alley at RECRUITs
« Reply #12 on: April 11, 2013, 01:05:09 PM »
Fantastic.
That center piece with the waterfall is outstanding. I wish I had the terrain making skills to do stuff like that.
 :-*
Below is a link to my blog. It's the place where I write uninteresting things about little toy soldiers. I do this because I refuse to grow up and behave like an adult.

http://this28mmlife.blogspot.com.au/

Offline Army Strong

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Re: Pulp Alley at RECRUITs
« Reply #13 on: April 25, 2013, 05:27:19 PM »
Great terrain and you put some serious time into that. I'm surpressed you let people pill drinks and food on your table I've seen bad things happen at Cons becuse of that. Well done!

Offline Traveler Man

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Re: Pulp Alley at RECRUITs
« Reply #14 on: April 26, 2013, 12:26:00 AM »
It looks great! I do like the waterfall.
"It's amusing, it's amazing, and it's never twice the same: It's the salt of true adventure, and the glamour of the game."

Talbot Mundy, The Ivory Trail.

http://ajstable.blogspot.com
http://hetzenberg.blogspot.com

 

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