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Author Topic: The End of Doc Thompson - A Doc Thompson .45 Adventure  (Read 6574 times)

Offline Prof.Witchheimer

  • Elder God
  • Posts: 12088
    • Back of Beyond
The End of Doc Thompson - A Doc Thompson .45 Adventure
« Reply #15 on: November 01, 2006, 07:13:52 PM »
Quote from: "Grimm"
grandiose Game report I like it a lot .

Next time we meet we must play a new campaign with be the second part of that one   :mrgreen:


yes, we'll do it, Doc Thompson can be rescued!

Offline Westfalia Chris

  • Cardboard Warlord
  • Administrator
  • Galactic Brain
  • Posts: 7475
  • Elaborate! Elucidate! Evaluate!
The End of Doc Thompson - A Doc Thompson .45 Adventure
« Reply #16 on: November 01, 2006, 08:24:22 PM »
Re-animate him with a gargantuan Tesla Coil, or gargantuan Volta-Batteries, whatever: just make sure its gargantuan! :D

Or even better:

"The Return of the Brain of Doc Thompson in his invulnerable robot body!"

Iä Iä cthulhu fthagn! :D

Offline KeyanSark

  • Mad Scientist
  • Posts: 924
  • Lead for the Lead Mountain!
    • http://www.loresdelsith.net
The End of Doc Thompson - A Doc Thompson .45 Adventure
« Reply #17 on: November 02, 2006, 08:13:52 AM »
Or use the typical Marvel-DC solution: the elder watchers from another gloomy dimensions take doc with them and offer him to return to the world if he manages to retreive the Orb of Biggamonsta from the castle of the evil (and neumatic) sorceress Droola (She-Who-Must-Be-Drooled-From-Afar)  :D

I think I need some vacations... I'll talk to my boss today...  :lol:
--*--*--*--*--*--*--*--*--*--*--*--*--
Keyan Sark - Coordinador de SithNET
SithNET - http://www.loresdelsith.net
TT - http://talisman.foro.st
http://displacedminiatures.com/keyansark
--*--*--*--*--*--*--*--*--*--*--*--*--

 

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