World at War: The Author’s “Cut”
During the game development many of the ideas or additional examples and clarifications written by me were cut from the published rules.
I have compiled the most important of these - based on my play testers feedback and questions asked - in the following text.
It gives you new rules
(force depended Command distances, alternate unit activation, 2 new traits)
and game examples that make World at War an even better game (at least in my humble opinion) …
You can download the 3 page sheet from here:
http://www.agisn.de/html/world_at_war.htmlHowever – and I really have to stress this point – these rules are
totally unofficial.
The fact that I like them more (and I am biased here) does not make them better by default. :wink:
Use them at your own risk!So whenever you want to play in a Mongoose sanctioned tournament please stick to the official rules!