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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1699570 times)

Offline Coenus Scaldingus

  • Mad Scientist
  • Posts: 669
Re: The LAF Games Workshop Discussion Thread
« Reply #8310 on: May 04, 2018, 04:35:02 PM »
Necromunda team leader Andy Hoare mentioned on the Twitch stream that the Van Saars are rather more versatile than I had orignally given them credit for - as per the webstore list, the fairly limited options mentioned (two per body) are purely recommendations; designed to fit that body pose particularly well. Most arms have the same joints, allowing for all kinds of additional poses and combinations besides those mentioned.
~Ad finem temporum~

Offline Sbloom141

  • Librarian
  • Posts: 163
Re: The LAF Games Workshop Discussion Thread
« Reply #8311 on: May 04, 2018, 11:20:48 PM »
Necromunda team leader Andy Hoare mentioned on the Twitch stream that the Van Saars are rather more versatile than I had orignally given them credit for - as per the webstore list, the fairly limited options mentioned (two per body) are purely recommendations; designed to fit that body pose particularly well. Most arms have the same joints, allowing for all kinds of additional poses and combinations besides those mentioned.

I know they would never admit it but GW must recognise the potential for certain ranges to get used outside of their own systems; they’re too business savvy not to. It’s be silly for them not to make gangs like Van Saar a touch more modular!

Offline Coenus Scaldingus

  • Mad Scientist
  • Posts: 669
Re: The LAF Games Workshop Discussion Thread
« Reply #8312 on: May 05, 2018, 01:53:57 PM »
There are systems.. outside of Games Workshop? There is more to the hobby? What is this heresy you speak of?!

Offline nic-e

  • Scatterbrained Genius
  • Posts: 2073
    • Mystarikum
Re: The LAF Games Workshop Discussion Thread
« Reply #8313 on: May 05, 2018, 04:40:51 PM »
On another note, The back cover of this months White dwarf is actually the baord for a game included in the magazine, battle between two wizards.

you can use minis, or you could make paper chits. A nice bit of oldschool paper wargaming.
And I believe it has been written by the chap that wrote the hinterlands expansion for AOS, who was hired by GW on the back of his fan made content.

Also this lovely little story went up recently on the malign portents website. There have been a few really good ones on there that fleshed out the world of age of sigmar, but this one that deals with the actual cost of death and reforging for a stormcast eternal is very cool. It gives you an idea of why , despite immortality, these warriors really would rather not die and do have a stake in their own survival and victory.

https://malignportents.com/story/the-price-of-apotheosis/
« Last Edit: May 05, 2018, 04:48:22 PM by nic-e »
never trust a horse, they make a commitment to shoes that no animal should make.

http://mystarikum.blogspot.co.uk/

Offline thenamelessdead

  • Scientist
  • Posts: 292
  • I've made a huge mistake...
Re: The LAF Games Workshop Discussion Thread
« Reply #8314 on: May 06, 2018, 02:34:10 PM »
Who's splashing out (pun intended) £140 for two flying turtles then, eh?

Offline 3 fingers

  • Mastermind
  • Posts: 1246
Re: The LAF Games Workshop Discussion Thread
« Reply #8315 on: May 06, 2018, 05:04:14 PM »
Not me that’s for sure .

Offline thenamelessdead

  • Scientist
  • Posts: 292
  • I've made a huge mistake...
Re: The LAF Games Workshop Discussion Thread
« Reply #8316 on: May 06, 2018, 09:48:10 PM »
I should of course have said shelling out. What was I thinking?

Offline Cubs

  • Galactic Brain
  • Posts: 4927
  • "I simply cannot survive without beauty ..."
Re: The LAF Games Workshop Discussion Thread
« Reply #8317 on: May 06, 2018, 10:18:47 PM »
I should of course have said shelling out. What was I thinking?

At least we have learned not to make the same mistake. Your example has taught-us.
'Sir John ejaculated explosively, sitting up in his chair.' ... 'The Black Gang'.

Paul Cubbin Miniature Painter

Offline 3 fingers

  • Mastermind
  • Posts: 1246
Re: The LAF Games Workshop Discussion Thread
« Reply #8318 on: May 07, 2018, 02:39:17 PM »
At least we have learned not to make the same mistake. Your example has taught-us.
lol

Offline Kommando_J

  • Mastermind
  • Posts: 1217
Re: The LAF Games Workshop Discussion Thread
« Reply #8319 on: May 08, 2018, 09:06:35 PM »
Bought the van saar boxed set over the weekend, tbh not all that impressed.

They minis are detailed but given the lack of interchangeability, I don't see the point in having the legs as separate pieces for example.

Also puzzled as why the made the shock mace and energy shield the same(left) arm, one right and one left so they can be wielded together would have made more sense.





Offline Lost Egg

  • Mastermind
  • Posts: 1358
Re: The LAF Games Workshop Discussion Thread
« Reply #8320 on: May 08, 2018, 09:45:33 PM »
It's disappointing that the Necromunda kits aren't as good as they should be. I am tempted to get the Van Saar box but for Fistful of Lead so I will only need 5 minis; I guess the lack of options won't be such an issue.
My current project...Classic Wargame - An experiment in 24" of wargaming!

https://leadadventureforum.com/index.php?topic=140633.new#new

Offline nic-e

  • Scatterbrained Genius
  • Posts: 2073
    • Mystarikum
Re: The LAF Games Workshop Discussion Thread
« Reply #8321 on: May 08, 2018, 10:32:05 PM »
I'm working the clsing shift tomorrow and I plan on solo gaming the little boardgame on the back of white dwarf to myself...
I'll give a report  lol

EDIT:

I decided to combine this game with my current interest in oldschool monochrome hex and chit games, So i knocked this up using the promo pics from white dwarf and the "what you need" section from warhammer community.
Nothing complex, But a little excersize in simplifying a design.
GS=gaunt summoner
H 1 = blue horror.
H 2 = pink horror
H 3 = brimstone horror.
« Last Edit: May 09, 2018, 01:32:06 AM by nic-e »

Offline AWu

  • Mastermind
  • Posts: 1348
    • War is the H-word
Re: The LAF Games Workshop Discussion Thread
« Reply #8322 on: May 10, 2018, 07:58:31 PM »
New boxed game ( according to rumours Box for the Kill Team previeved some time ago) ROgue trader squad vs .. you guessed it Nurgle.. (luckily it looks like they will be easily de-nurgled)




Most of the guys looks super cool, but I am not sure about Raypunk infantry.. Their helmets looks like from Wenus not from 40k. But heads are easy swaps (And fights with Amazons from Wenus could be an intriguing perspective.. not everyday has to be grimdark.. :).

I love me space doberman.
« Last Edit: May 10, 2018, 08:04:08 PM by AWu »

Offline Chico

  • Mastermind
  • Posts: 1102
  • I came, I saw and I ate your pie.
    • Oldhammer on a Budget
Re: The LAF Games Workshop Discussion Thread
« Reply #8323 on: May 10, 2018, 08:06:01 PM »
My first thought was ''Plastic Plague Ogyrns!!'' and my 2nd was ''I guess the other stuff is cool too..'' lol :)

Offline nic-e

  • Scatterbrained Genius
  • Posts: 2073
    • Mystarikum
Re: The LAF Games Workshop Discussion Thread
« Reply #8324 on: May 10, 2018, 08:19:00 PM »
I really love the look of those guard/crew? in the corner, and their flak jacketed dog.
They have areal retro space vibe, but with the added grimmy veneer of 40k. I foresee them being worked into many a blanchitsu project.


Also this months white dwarf, well worth the cost for the mini game. It's good fun. 

 

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