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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1017414 times)

Offline Condottiere

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Re: The LAF Games Workshop Discussion Thread
« Reply #9975 on: July 15, 2019, 03:59:02 PM »
I wonder if GW has decided/concluded that regular old humans just don't sell in fantasy games. They might not be wrong for all I know.
AFAIK, regular humans are selling well in other fantasy settings: Warmachine mercenaries, for instance. I'd say it's purely profiteering: 3-5 Stormcast for $25-$58 in contrast with 10 spearmen - it used to be 20 spearmen for ~$25 >:( - an scrapping of knights in favor of Demi-gryph riders.

Offline YPU

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Re: The LAF Games Workshop Discussion Thread
« Reply #9976 on: July 15, 2019, 04:42:27 PM »
I would hazard a guess that it is more likely a case of finding ways of making the factions so distinctive that GW can aggressively protect their IP and whatnot.

Considering the funky names everything has nowadays, I think you might be right.
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Offline mcfonz

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Re: The LAF Games Workshop Discussion Thread
« Reply #9977 on: July 15, 2019, 06:50:55 PM »
My issue isn't with bands being sold separately, it's with having to pay for the cards supplied with the boxes - have decks of useless cards from buying Rackham figures. Remake 'em as what? All the good kits, like the repacked Mordheim mercenaries, offered plenty of customization options, in contrast with the awful Empire sculpts of 7th Edition.

  ::)

So this is a boxed game. The warbands will be expansions to that game.

As with a lot of game systems they may come with supporting cards/rules etc. That's very much life. The privateer press stuff is the same, but those tend to be far less cross compatible with other companies miniatures due to it being steampunk fantasy.

Offline beefcake

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Re: The LAF Games Workshop Discussion Thread
« Reply #9978 on: July 15, 2019, 09:50:58 PM »
News to me... :-I

Quote
The Core Book is included in the Starter Set, as well as being available separately at launch – perfect if you’re splitting the set with a friend and don’t want to have to share a rulebook with your new arch-nemesis!

From this link, just above the war bands subtitle quite a way down the page.
https://www.warhammer-community.com/2019/07/14/coming-soon-warcry/
« Last Edit: July 16, 2019, 03:31:15 AM by beefcake »


Offline AWu

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Re: The LAF Games Workshop Discussion Thread
« Reply #9979 on: July 15, 2019, 11:18:00 PM »
Remake 'em as what?

Who knows.
Blind water breathing elves were as surprising as Sky pirating dwarves - but I like both reskinings a lot more than plain tolkienesque dwarves and elves

All the good kits, like the repacked Mordheim mercenaries, offered plenty of customization options, in contrast with the awful Empire sculpts of 7th Edition.

Mordheim Mercenaries was on of their best set in history, same with Bretonian man-at-arms..
But most of the models from that age were kind of dreadful..
« Last Edit: July 16, 2019, 01:24:16 AM by AWu »

Offline Belligerentparrot

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Re: The LAF Games Workshop Discussion Thread
« Reply #9980 on: July 16, 2019, 09:11:16 AM »
I have nothing constructive to add about Warcry in this post, but just wanted to note that we're now on page 666 of the thread.
Pretty fucking metal of us, I must say. Gwarcry indeed  ;) 

Online Daeothar

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Re: The LAF Games Workshop Discussion Thread
« Reply #9981 on: July 16, 2019, 03:21:39 PM »


PS: this was my 3333th post. That must count for something too, right? :D

'He who stumbles around in darkness with a stick is blind. But he who sticks out in darkness is...fluorescent'

Painting Goal for 2018: 100 miniatures - Tally per 31-12-2018: 94

Offline Andrew May

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Re: The LAF Games Workshop Discussion Thread
« Reply #9982 on: July 16, 2019, 11:42:58 PM »
I have nothing constructive to add about Warcry in this post, but just wanted to note that we're now on page 666 of the thread.
Pretty fucking metal of us, I must say. Gwarcry indeed  ;)

I nearly posted this yesterday! Thank you for reminding me that I’m not quite grown up after all!

Offline Ultravanillasmurf

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Re: The LAF Games Workshop Discussion Thread
« Reply #9983 on: July 17, 2019, 08:14:20 AM »
I have nothing constructive to add about Warcry in this post, but just wanted to note that we're now on page 666 of the thread.
Pretty f**king metal of us, I must say. Gwarcry indeed  ;)
Rats, I wanted to post that ^___^

Offline Aerendar Valandil

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Re: The LAF Games Workshop Discussion Thread
« Reply #9984 on: July 17, 2019, 08:31:51 AM »
I like some of the models and I generally feel that GW has taken a much more original road than before AOS. I think that has been botb a tendency - more fantasy went other ways than classic renissance-medieval-ish - but I think the IP played a role too.

Sadly, I usually paint so slow that I keep it with classic fantasy (and a bit of historics) and pmost models do not fit in that. They are to outlandish and the chaos is 'too much'. So it's generally not for me. 

Offline AWu

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Re: The LAF Games Workshop Discussion Thread
« Reply #9985 on: July 17, 2019, 11:03:20 AM »
Ok I have to avow that I wanted to post something on 666th page :P

Returning to meritum
Warcry will feature ( IMHO TooFatLardies derived and this is a good thing as they make my favorite games and with some Saga flair too :) dice pool mechanic that will decide how skills are activated and how big the outcome will be in one go - very elegant.

If only non duble dice were used in activation - one can dream.. o_o
BUT its shocking novelty and extra depth to GW game we do not see often  :o
Turns will require some tactical decision making  lol


and for your ease, skill table looks like that


Some warriors have skill icon so only they will be able to use those skills
« Last Edit: July 17, 2019, 11:14:00 AM by AWu »

Offline YPU

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Re: The LAF Games Workshop Discussion Thread
« Reply #9986 on: July 17, 2019, 11:37:31 AM »
My my, that is indeed quite a different approach!

Offline JamesValentine

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Re: The LAF Games Workshop Discussion Thread
« Reply #9987 on: July 17, 2019, 01:24:51 PM »
We must cease posting now. Lest we advance to 667

Offline Andrew_McGuire

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Re: The LAF Games Workshop Discussion Thread
« Reply #9988 on: July 17, 2019, 03:31:30 PM »
We must cease posting now. Lest we advance to 667

Agreed. Wouldn't want anyone's head to explode, or anything.
« Last Edit: July 17, 2019, 03:37:01 PM by Andrew_McGuire »

Online Daeothar

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Re: The LAF Games Workshop Discussion Thread
« Reply #9989 on: July 17, 2019, 03:56:59 PM »
Looks like this will be the last post ever in this thread then...  :D

Who dares?   lol

 

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