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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1695932 times)

Offline FramFramson

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Re: The LAF Games Workshop Discussion Thread
« Reply #10245 on: August 21, 2019, 07:24:57 PM »
pfffffffttthahahahahaha  lol


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Offline mcfonz

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Re: The LAF Games Workshop Discussion Thread
« Reply #10246 on: August 21, 2019, 09:11:44 PM »
. Will the Book of Judgment and the Book of Peril be re-released as a single streamlined title in 2 years, meaning I've wasted around $82, in addition to the $110+ for the core rules and gangs book and the cards?

Don't quote me on it, but they said after doing the new rule book and gangs of the underhive book that they wouldn't be doing that again in terms of combining previous releases into a single book. I think in response to feedback. Also, they are hardback, where as before the gangwar books were softback.

:D Yeah I think my memory might be cherry picking here...plus not all of those games were out at the same time.

Epic(whichever edition it was), Necromunda, Warhammer Quest, Gorkamorka, Mordheim, Inquisitor, Space Hulk and Warmaster were not all released at the same time but when you consider most (note MOST) of those came at around or after Necromunda in 95 it is fair to say that they were around very very close together.

And I missed Bloodbowl off that list.

The latest version of Necromunda was released in 2017. Underworlds Shadespire was early 2018. Warcry is this year, almost 2yrs on from Necromunda.

I also like that when I point out inaccuracies, other folks then suggest that they were all poor games so don't count. ;D
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Offline Belligerentparrot

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Re: The LAF Games Workshop Discussion Thread
« Reply #10247 on: August 21, 2019, 09:41:50 PM »
The latest version of Necromunda was released in 2017. Underworlds Shadespire was early 2018. Warcry is this year, almost 2yrs on from Necromunda.

I also like that when I point out inaccuracies, other folks then suggest that they were all poor games so don't count. ;D
Also the new Rogue Trader, Blackstone Fortress, Titanicus, Kill Team (basically twice  o_o), and the revamped BB teams in the last couple of years. I don't think the initial sentiment was that inaccurate, but nae bother, I see what you're saying.

One other difference, now I think about it, between current and past GW output that might alter perception is the new style of minis. Everything except Titanicus fits, or can easily enough be made to fit, amazingly well with everything else.
That has probably shaped my sense that GW's output is a bit overwhelming. I have no idea if e.g. Inquisitor was a poor game, it was of no relevance to my addiction to 40k/Necro converting. Pretty much *all* the new stuff has endless conversion potential if you like that sort of thing. And I fuckin love that sort of thing! 

Offline mcfonz

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Re: The LAF Games Workshop Discussion Thread
« Reply #10248 on: August 22, 2019, 09:48:06 PM »
Shah, yes. Well that's a different thing.

If you ask me, the millennium ushered in a sort of strangely paranoid GW that saw a popular specialist game (how could I forget BFG!!!) As a distraction away from the main games. This coupled with a huge licence in LotR meant specialist games were mothballed then ditched altogether.

This time, I think they have, correctly, seen that specialist games can add to the depth of the actual asset they sell - their universes.

Even Necromunda seems to teach you about hive worlds and give cities. Glimpses into civvy life and perils that is otherwise missing from most other fluff.

Kill team, which saw it's first edition as part of the 3rd/4th ed 40k rulebook, allows folks to depict much smaller actions, though primarily aimed at quick tourney gamers. I do feel the old rulebook version and supporting white dwarf articles were more narrative and more fun to play.

Offline JamesValentine

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Re: The LAF Games Workshop Discussion Thread
« Reply #10249 on: August 23, 2019, 03:43:12 PM »

Online Kommando_J

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Re: The LAF Games Workshop Discussion Thread
« Reply #10250 on: August 23, 2019, 03:49:25 PM »
Shah, yes. Well that's a different thing.

If you ask me, the millennium ushered in a sort of strangely paranoid GW that saw a popular specialist game (how could I forget BFG!!!) As a distraction away from the main games. This coupled with a huge licence in LotR meant specialist games were mothballed then ditched altogether.

This time, I think they have, correctly, seen that specialist games can add to the depth of the actual asset they sell - their universes.

Even Necromunda seems to teach you about hive worlds and give cities. Glimpses into civvy life and perils that is otherwise missing from most other fluff.

Kill team, which saw it's first edition as part of the 3rd/4th ed 40k rulebook, allows folks to depict much smaller actions, though primarily aimed at quick tourney gamers. I do feel the old rulebook version and supporting white dwarf articles were more narrative and more fun to play.

What ended up killing specialist games was the death of the fanatic magazine editor at the time, with him gone as driving force the whole thing shuttered in under a month.





Offline zemjw

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Re: The LAF Games Workshop Discussion Thread
« Reply #10251 on: August 23, 2019, 03:59:42 PM »
£176 for two sculpts!  :o
What a steal!!!  lol

https://www.forgeworld.co.uk/en-GB/Golden-Keshig-Jetbike-Full-Strength-Squad-2019
It's one champion and five regulars, so £176.00 for 6 flying penises - much more reasonable ;D

Offline Condottiere

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Re: The LAF Games Workshop Discussion Thread
« Reply #10252 on: August 23, 2019, 04:00:06 PM »
£176 for two sculpts!  :o
What a steal!!!  lol

https://www.forgeworld.co.uk/en-GB/Golden-Keshig-Jetbike-Full-Strength-Squad-2019
I see six scuplts... :?

It's $276 for us stateside. :o
 
Is this like that Next Generation episode in which Picard was interrogated by that Cardassian? 

Offline Lost Egg

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Re: The LAF Games Workshop Discussion Thread
« Reply #10253 on: August 23, 2019, 04:16:49 PM »
I think he ment two different sculpts (the champion & 1 trooper), though 6 minis (5 of the same trooper sculpt).
My current project...Classic Wargame - An experiment in 24" of wargaming!

https://leadadventureforum.com/index.php?topic=140633.new#new

Offline grant

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Re: The LAF Games Workshop Discussion Thread
« Reply #10254 on: August 23, 2019, 07:51:56 PM »
It's one champion and five regulars, so £176.00 for 6 flying penises - much more reasonable ;D

Well, if the penises are flying, totally reasonable.

 lol
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Offline JamesValentine

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Re: The LAF Games Workshop Discussion Thread
« Reply #10255 on: August 23, 2019, 09:43:04 PM »
Exactly why I said 2 sculpts.
Not 6 minis.

Offline Condottiere

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Re: The LAF Games Workshop Discussion Thread
« Reply #10256 on: August 24, 2019, 12:44:11 AM »
Exactly why I said 2 sculpts.
Not 6 minis.
No need to be testy! ;D Sculpts and minis are interchangeable, like scale and size... :D

TBF, flying penises are tight! ;)

Offline Condottiere

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Re: The LAF Games Workshop Discussion Thread
« Reply #10257 on: August 24, 2019, 01:11:25 AM »
Don't quote me on it, but they said after doing the new rule book and gangs of the underhive book that they wouldn't be doing that again in terms of combining previous releases into a single book. I think in response to feedback. Also, they are hardback, where as before the gangwar books were softback.
That doesn't rule out a edition in two years...

The local Warhammer store manager told me there won't be another AoS edition, but based on the proliferation of supplements, there might be consolidation in the near future. :-I What I liked about AoS was that aside from the General's Handbook and maybe an army book, you could focus on purchasing minis. With AoS 2.0, I needed the core book, as I played with Grand Alliances and it was removed from GH, >:( the General's Handbook, though I only need it for the points, and Malign Sorcery - this and some bad gaming experiences is why I bowed out. I'm also uncomfortable paying for errata, in this case points values, and was why I lost interest in WFB 6th edition with Warhammer Chronicles.       

I purchased an Iron Golems band on eBay, but have no use for the cards, as I lost interest in the game. The converted sculpts will be added to an unit of pit fighter mercenaries consisting of figures from today, Mordheim and 1980s Chaos Thugs. Will be using either WFB 6th Ed., with encumbrance rules added back in, 5th edition or 3rd.

Looking at the books, Necromunda has the same production values as expected from Specialist Games of old and the 1990s, compared with anything from AoS. :) Will be receiving my Palanite Enforcers soon and might get additional boxes to field a 40 man platoon. 8) 

 

Offline Condottiere

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Re: The LAF Games Workshop Discussion Thread
« Reply #10258 on: August 24, 2019, 01:45:55 AM »
Enforcers are not the Adeptus Arbites. The former are concerned with gang warfare and keeping some sort of order in de hive. They would be a common sight on the streets, just the local (violent and merciless) police force. The Adeptus Arbites, meanwhile, only gets involved when things really get out of hand. Major Chaos cult uprising, hunting down powerful psykers. There's only supposed to dozens, perhaps a few hundred of them on the entire planet. You don't send MI5 or the FBI to track down a shoplifter.
https://www.warhammer-community.com/2019/07/30/law-in-the-underhivegw-homepage-post-4fw-homepage-post-3/

According to Andy Hoare in one of the recent twitch streams, Palanite is not a typo, but I also fail to see how it is correctly written in the meaning of "from the Palatine Hive".
I've seen mention of the MI5/FBI, but I don't think it's an apt comparison: nothing in that paragraph suggests intelligence roles! A better comparison would be the Palanites being the equivalent of Vigiles, sans firefighting capabilities, and Adeptus Arbites being Cohortes Urbanae. 

Offline Condottiere

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Re: The LAF Games Workshop Discussion Thread
« Reply #10259 on: August 24, 2019, 02:03:11 AM »
Like Selenite or Sigilite..
Dont know english enough to judge the source.

but my guess is Palantine was untrademarkable :P
Selenite is a mineral and Selene was a lunar goddess.

Sigilite is a made up word, so might be trademarkable.

Palantine is a commune in the Doubs department in the Bourgogne-Franche-Comté region in eastern France.

Palatine can't be trademarked, but Palanite sounds like another mineral named after someone with the surname Palan - https://www.houseofnames.com/palan-family-crest.

I think someone was trying to be clever and derived Palanite from Palantir - so much for moving away from Tolkien! 

 

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