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Author Topic: The LAF Games Workshop Discussion Thread  (Read 1682881 times)

Offline Condottiere

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Re: The LAF Games Workshop Discussion Thread
« Reply #10260 on: August 24, 2019, 01:17:04 AM »
Yup. Though this hasn't always been the way things have been depicted and it has confused some folks.

Also, Necro has quite a few Arbites due to having a large base of them there.
It's what the people wanted!

I remember the concept sketches from Confrontation and the early models from 40k in stylized helmets, while the ones from 2003, look more like Enforcers, but with different helmets. Maybe Forge World will release helmet variants and rules to convert the Enforcers into Adeptus Arbites? Listed under equipment options, but I don't see Shock staves and Vigilance Pattern Assault Shields on the sprue... :-I
« Last Edit: August 24, 2019, 04:35:12 AM by Condottiere »

Offline TWD

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Re: The LAF Games Workshop Discussion Thread
« Reply #10261 on: August 24, 2019, 06:19:09 AM »
What ended up killing specialist games was the death of the fanatic magazine editor at the time, with him gone as driving force the whole thing shuttered in under a month.

That is incorrect.
Steve Hambrook passed away in September 2003.
Fanatic Magazine was was launched in and published until the end of 2004.
Specialist Games products continued to be produced and available until 2008.

Steve was the editor of most (if not all) of the individual SG magazines. Andy Hall (still very much alive and writing for the Warhammer Total War video games) was editor of Fanatic Magazine (Fanny Mag as it was sometimes known :)).

Economics (and some internal GW politics) put an end to Fanatic/SG . Steve's sad and untimely death was not a factor.

Offline JamesValentine

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Re: The LAF Games Workshop Discussion Thread
« Reply #10262 on: August 24, 2019, 08:12:17 AM »
So nobody is going to blame the declining quality of sculpts and rules?

Two rather huge factors?
I mean come on compare early figures of Mordheim and Inquisitor to the latter days.
Compare the rules from BFG for Imperial and Chaos to Tyranids and Necrons.

Producing low quality unplaytested garbage killed specialist games.

Offline TWD

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Re: The LAF Games Workshop Discussion Thread
« Reply #10263 on: August 24, 2019, 08:56:31 AM »
I alluded to that with "internal politics' :)
Fanatic wasn't given access to the Studio sculptors and other creatives and so had to rely on freelancers.

Some of the resulting product didn't therefore meet the standards and expectations of existing GW customers.

Offline Duncan McDane

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Re: The LAF Games Workshop Discussion Thread
« Reply #10264 on: August 24, 2019, 12:03:19 PM »
So nobody is going to blame the declining quality of sculpts and rules?

I'd love to, but both my wallet and the number of games played say otherwise  :).
Never bought more new stuff, never bought more models for more systems without even caring what game they are for, never played so many different GW-games in the same time period. In fact, until Necromunda 2.0 the only thing I bought 40K'ish was my old Cawdor gang, back in the mid 90's. And I feel the newest Necromunda tactically has more to offer than the old version, especially the alternate activation, combined with group activation.
So no, I'm sorry, I have to disagree with you.
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Offline Dr Mathias

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Re: The LAF Games Workshop Discussion Thread
« Reply #10265 on: August 24, 2019, 02:05:51 PM »
I suspect James Valentine was suggesting that the second generation of things, Fanatic sculpts, were worse quality (that is to say, the second run of Scavvies was worse that the first versions). I would agree in many cases, I think the second version of the gangs (especially the Redemption) was objectively worse than the first gens.
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Offline JamesValentine

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Re: The LAF Games Workshop Discussion Thread
« Reply #10266 on: August 24, 2019, 02:26:05 PM »
Indeed.
Hence why my examples mentioned did not include necromunda. So as to make it very clear I was referring to games from back in the day (though that would include old necromunda)

But just like I said sculpts not figures from the scar bikers people twist words to suit a narrative.

Offline AWu

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Re: The LAF Games Workshop Discussion Thread
« Reply #10267 on: August 24, 2019, 07:00:31 PM »
While I like that there are many attractive games.

They do compete with themselves for my money.
I am buying Munda but I would like to get mor of the Middle Earth stuff, and Blackstone and more Warcry and some 40k and AoS stuff but I am sticking to Munda and maybe Blackstone expansion because of to big saturation of releases

Offline Duncan McDane

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Re: The LAF Games Workshop Discussion Thread
« Reply #10268 on: August 25, 2019, 12:48:49 AM »
But just like I said sculpts not figures from the scar bikers people twist words to suit a narrative.

Mwoah. I think it has more to do that when people see the name JamesValentine in a GW-related topic they expect to see just another case of whining about models, games, rules or pricing policy GW.
We know, you don't like it, in the days of yore everything was better, cheaper, more thought-trhoug, more artsyfartsy, more feeling with the subject, more original, more soul etc. etc. etc.
Nowadays it's just rubbish and stupid and everything sucks and whine whine whine. Fine. Just don't get surprised if people get a bit fed-up with your pathetic crusade on GW. Grow up, sonny. Models wil be bought, sold, painted and played with, regardless whatever you - or me - say about it. It just annoys the hell out of me, this pointless whining.

Offline redzed

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Re: The LAF Games Workshop Discussion Thread
« Reply #10269 on: August 25, 2019, 11:42:25 AM »
"Fight, Fight, Fight", 
I'd just like to say that everything after 3rd edition is rubbish, except for WAB, WAB was ace but GW destroyed it.
GW used to feast on the tears of children but now they gorge themselves on adult angst.
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Offline Westfalia Chris

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Re: The LAF Games Workshop Discussion Thread
« Reply #10270 on: August 25, 2019, 12:04:18 PM »
Keep it civil, chaps. That goes for everyone.

Offline Duncan McDane

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Re: The LAF Games Workshop Discussion Thread
« Reply #10271 on: August 25, 2019, 12:54:02 PM »
"Fight, Fight, Fight", 

Neh, I'll pull out of this one and just ignore JV's posts. Probably what I should have done in the first place.

Offline Lost Egg

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Re: The LAF Games Workshop Discussion Thread
« Reply #10272 on: August 25, 2019, 02:33:07 PM »
What with the pre-order coming up soon does anyone know if the two Kill Teams in the new starter are similar points?
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Offline Ultravanillasmurf

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Re: The LAF Games Workshop Discussion Thread
« Reply #10273 on: August 25, 2019, 03:33:31 PM »
Late to the party again....

I thought the last nail in Specialist Games' coffin was the loss of figure manufacturing capability when GW ceased metal figure manufacture.

Offline Ultravanillasmurf

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Re: The LAF Games Workshop Discussion Thread
« Reply #10274 on: August 25, 2019, 03:45:20 PM »
What with the pre-order coming up soon does anyone know if the two Kill Teams in the new starter are similar points?
Did I mention being late to this party.
Rather than trawl through previous posts can anyone ell me what new Kill team starter set?

 

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