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Author Topic: Pulp Alley Leagues  (Read 35512 times)

Offline mikedemana

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Re: Pulp Alley Leagues
« Reply #15 on: September 26, 2013, 09:41:45 PM »
OH... I was thinking we probably should start a thread for players to post their Pulp Alley leagues and rosters. I know folks keep sharing them but it might help to compile them on one thread so they're easier to find?

Definitely! That is the last part holding me up before running a game...making up a half dozen rosters. That would be VERY helpful!

Mike Demana

Offline Amalric

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Re: Pulp Alley Leagues
« Reply #16 on: September 26, 2013, 10:01:49 PM »
Dr. the Viking, that card is excellent!
And that is a very good friend.



It fits in a standard Ultimate Carrd Protector Pocket (like those used for tradeable card games)

Made by a good friend

Offline Wolf Girl

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Re: Pulp Alley Leagues
« Reply #17 on: September 27, 2013, 01:10:13 PM »
I like this card design. Putting the abilities on the back gives you much more room.

I don't think you'll need to put d4 in the Health line. Pulp Alley doesn't use any d4 dice and d12's are really rare. You might leave the d12 off, unless you're going to have someone with a d12 Health. It might avoid some questions or confusion.

Your painting is awesome. I don't know how you do it. :o


Mila Phipps, Pulp Girl
mila@pulpalley.com

Offline Dr. The Viking

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Re: Pulp Alley Leagues
« Reply #18 on: September 27, 2013, 01:29:33 PM »
I like this card design. Putting the abilities on the back gives you much more room.

I don't think you'll need to put d4 in the Health line. Pulp Alley doesn't use any d4 dice and d12's are really rare. You might leave the d12 off, unless you're going to have someone with a d12 Health. It might avoid some questions or confusion.

Your painting is awesome. I don't know how you do it. :o

Whoops! That should probably have been d6*

Well spotted!  lol

Painting is easy, just apply yourself.  lol lol

My Empire - where everything I ever did is collected:

http://www.c0wabunga.com

Offline d phipps

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Re: Pulp Alley Leagues
« Reply #19 on: September 29, 2013, 08:28:35 AM »
Whoops! That should probably have been d6*

Well spotted!  lol



Ah-ha, that explains it. Yup, it's hard to sneak an error passed Mila. She's been fixing my mistakes for years.  lol lol


HAVE FUN

Offline Dr. The Viking

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Re: Pulp Alley Leagues
« Reply #20 on: September 29, 2013, 08:36:50 AM »
Yeah it's all down me being busy and the guy doing the cards not knowing the rules.  :D

We're moving the health bar to the bottom of the card also, so you can use a clip to keep track on it. No messy pencil on my cards! ;)



Oh and we had a few games yesterday (got so caught up in the thing that I forgot photographing!). And I must say that I was completely taken by the simplicity and depth and feasibility as a presentation game of these rules!

Offline d phipps

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Re: Pulp Alley Leagues
« Reply #21 on: October 02, 2013, 10:24:04 AM »
Dr. The Viking has agreed to let us use his thread to group the Pulp Alley leagues and rosters together.

I’m hoping that we’ll be able to find old leagues more easily this way, so please feel free to add your own Pulp Alley league pics and rosters to this thread.


Let's see what you got!  :D




HAVE FUN

Offline d phipps

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Re: Pulp Alley Leagues
« Reply #22 on: October 02, 2013, 10:56:35 PM »
Red Queen leads the robot army of the mysterious scientist known only as The Maker.

League: 1 Sidekick + 3 Allies + 3 Gangs = 19 Models





Please feel free to share your own leagues and rosters on this thread.  :D



THANKS

Offline Dr. The Viking

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Re: Pulp Alley Leagues
« Reply #23 on: October 03, 2013, 07:04:50 AM »
Brilliant!

I'll use that as a template for my robot legion!

Offline Ssendam

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Re: Pulp Alley Leagues
« Reply #24 on: October 03, 2013, 12:29:14 PM »
"Gangs" ... where is that rule?
"I've been a soldier for 12 years - it's my profession.  But if a soldier doesn't want peace in his soul then he's not a soldier any more - he's a killer.  A soldier fights for peace." Nadia Savchenko

Offline d phipps

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Re: Pulp Alley Leagues
« Reply #25 on: October 04, 2013, 12:32:58 AM »
"Gangs" ... where is that rule?

The beta rules for Gangs can be downloaded from our yahoo group site -- http://groups.yahoo.com/neo/groups/pulpalley/info


Those rules (or something very close) will most likely be printed in our upcoming Vice Alley expansion/campaign for mobsters, g-men, and vigilantes.




HAVE FUN

Offline pistolpete

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Re: Pulp Alley Leagues
« Reply #26 on: October 04, 2013, 03:00:55 PM »
dave - (don't) stop teasing us with news of upcoming expansions!

Offline d phipps

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Re: Pulp Alley Leagues
« Reply #27 on: October 05, 2013, 12:32:35 AM »
dave - (don't) stop teasing us with news of upcoming expansions!

I was very happy with the cool ideas Bobby Fisher brought to writing Perilous Island, so I'm really excited to see Vice Alley starting to take shape.



Thanks


Offline Johnny Aces

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Re: Pulp Alley Leagues
« Reply #28 on: October 05, 2013, 07:15:58 PM »
I'm super excited about Vice Alley and if I can ever find time to paint between writing, working and finishing my degree, I hope to add a league or two to this thread as well.
Co-Writer of Pulp Alley:Perilous Island
Grand Poobah of Pulp Alley Propaganda


Offline Doomsdave

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Re: Pulp Alley Leagues
« Reply #29 on: October 06, 2013, 02:34:10 AM »
... cool ideas Bobby Fisher brought to writing Perilous Island...

Must be good rules when you've got a Chess Grandmaster writing them.
This is my boomstick!

 

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