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Author Topic: Victory Decision: Future Combat, free QRS released  (Read 24110 times)

Offline Agis

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Re: Victory Decision: Future Combat -Updated 14-02-02
« Reply #90 on: February 23, 2014, 10:03:31 AM »
That was the idea...
 ;)
Or the AT-43 UNA walker, or , or...
cheers and keep on gaming, Agis - https://www.adpublishing.de

Offline Achilles

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Re: Victory Decision: Future Combat -Updated 14-02-02
« Reply #91 on: February 25, 2014, 01:23:11 PM »
I updated the Future Combat again: Just some clarifications and additional options. The new book is already uploaded and every customer got a mail to explain what is new.
Ash edited again several grammatical and verb tense items in chapter 18 to 23 of the book. No rules were changed but reading the rules should now be more accessible.

The changes:
Page 31 - HP/X reworded
Page 50 - Air Transport clarified
Page 71, 72, 91, 117 - Walker added as unit option

So now you can use big walker infantry transports!  ;)

No reason why I wouldn't think that's awesome! :) Looks great!

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The more experiments you make, the better.
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Offline Dr. The Viking

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Re: Victory Decision: Future Combat -Updated 14-02-02
« Reply #92 on: April 22, 2014, 04:54:24 PM »
Hi Agis!


How would you stat/price the following unit:


Yewok Terror Bird Squad:


A squad consisting of 1 yewok handler and three terrorbirds with explosives strapped on. They sneak up close to enemy armour and detonate when the terrorbirds attack the vehicles.

Ideally they should be able to get close and blow up.

Here's an image:




Also on the same page. How would you stat a band of yewoks with bows/throwing spears? They go in large groups and are good at hiding and going through terrain.


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Offline Agis

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Re: Victory Decision: Future Combat -Updated 14-02-02
« Reply #93 on: April 22, 2014, 05:21:04 PM »
Q: How would you stat a band of yewoks with bows/throwing spears? They go in large groups and are good at hiding and going through terrain.

A: Hmm, try the Low Tech Infantry Platoon Fast or Light Support Element - Special Forces Squad as a starting point. Give them the Commandos Option. That covers Infiltrate, Ferocious, Light Footed, Recon and Unseen.
Bows etc. are not really covered. But give them all Rifles and you do not have too much firepower!
If 10 Yewoks are not enough, break the rules and bump them up even further.

Yewok Terror Bird Squads are something really different.
Maybe try again the Low Tech Infantry Platoon Fast or Light Support Element - Special Forces Squad. But only 4 members with the Pioneers option. Give them Improved Breaching Charges (P. 65) for free.

Offline MrHarold

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Re: Victory Decision: Future Combat -Updated 14-02-02
« Reply #94 on: April 22, 2014, 06:32:53 PM »
I just picked up the rules today, looks great so far!

Do you have any army builder sheet or program?
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Offline Agis

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Re: Victory Decision: Future Combat -Updated 14-02-02
« Reply #95 on: April 22, 2014, 07:07:31 PM »
I just picked up the rules today, looks great so far!

Do you have any army builder sheet or program?
Thanks!
And no, so far nobody did an Army Builder file for it! (And my XML editing skills are too low...)
So who is up to the challenge?  ;) ;)

Offline Agis

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Re: Victory Decision: Future Combat, update 05/18 new unit added
« Reply #96 on: May 18, 2014, 03:15:20 PM »
The rulebook is again updated, I added a new unit!


V 010007 – 140518 - Changes 18.05.2014:
Page 120 - Added; new unit “Giant Combat Mecha”

Offline Dr. The Viking

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Re: Victory Decision: Future Combat, update 05/18 new unit added
« Reply #97 on: May 18, 2014, 03:16:37 PM »
Wow!

Offline Sangennaru

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Re: Victory Decision: Future Combat, update 05/18 new unit added
« Reply #98 on: May 18, 2014, 03:37:16 PM »
Sweeeet! And received my updated copy a few mins ago!


Offline Predatorpt

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Re: Victory Decision: Future Combat, update 05/18 new unit added
« Reply #99 on: May 18, 2014, 05:33:13 PM »
Agis - a quick question. Can I use the VD:FC rules to play some Weird War games? Or should I use a combo of the original VD and these rules to do it?

I've got the Future Combat ones, but I would need to buy the WW2 version.

Offline Agis

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Re: Victory Decision: Future Combat, update 05/18 new unit added
« Reply #100 on: May 18, 2014, 07:57:23 PM »
Agis - a quick question. Can I use the VD:FC rules to play some Weird War games? Or should I use a combo of the original VD and these rules to do it?

I've got the Future Combat ones, but I would need to buy the WW2 version.
If you stick to the low tech list with some additional walkers you should be covered by the Future Combat book. :)
Otherwise try the Gear Krieg book, and definitely get the free Gear Krieg Zombie and walker booklets!
 ;) ;) http://www.adpublishing.de/html/gear_krieg_vide.html

Offline Ajsalium

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Re: Victory Decision: Future Combat, update 05/18 new unit added
« Reply #101 on: May 18, 2014, 08:10:35 PM »
The rulebook is again updated, I added a new unit!


V 010007 – 140518 - Changes 18.05.2014:
Page 120 - Added; new unit “Giant Combat Mecha”

"Giant Over-Compensating Mecha" more like. lol
Blog updated Jan 21st
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Offline Grimmnar

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Re: Victory Decision: Future Combat, update 05/18 new unit added
« Reply #102 on: May 19, 2014, 05:29:45 AM »
The rulebook is again updated, I added a new unit!

Page 120 - Added; new unit “Giant Combat Mecha”
Thought you said giant? He aint big enough.  :-)

Grimm

Offline Jonas

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Re: Victory Decision: Future Combat, update 05/18 new unit added
« Reply #103 on: May 19, 2014, 10:53:27 PM »
Make him 6mm and the size increases drastically ;)

Offline Jaeger

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Re: Victory Decision: Future Combat, update 05/18 new unit added
« Reply #104 on: May 19, 2014, 11:01:26 PM »
Ahh. A Gundam Heavyarms. Very nice.  :)
Too many projects... not enough time...

 

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