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Author Topic: A Star Wars Miniatures Battles Project  (Read 75591 times)

Offline huesped

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Re: A Star Wars Miniatures Battles Project: new Modular board: CLOUD CITY
« Reply #135 on: January 03, 2016, 03:18:43 PM »
cloud city Wing guard shooting either imps and rebel agents from the safety of the corridor's window
« Last Edit: January 03, 2016, 03:56:22 PM by huesped »

Offline huesped

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Re: A Star Wars Miniatures Battles Project: new Modular board: CLOUD CITY
« Reply #136 on: January 03, 2016, 03:20:44 PM »
ther rebel player begins to sweat realizing that he's running out of options, as his possible paths to the landing pad are being blocked.
 At best, his wisely used Smoke grenades and moving the civilians for being kept unnoticed are his best options.
« Last Edit: January 07, 2016, 09:30:31 AM by huesped »

Offline huesped

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Re: A Star Wars Miniatures Battles Project: new Modular board: CLOUD CITY
« Reply #137 on: January 03, 2016, 03:24:18 PM »
The Wing Guard  in an unexpected movement, are actually blocking a rebel backwards movement. They are now, completely blocked. The rebel infiltrator must break though a firefight and clear their path to the landing pad among dead bodies
« Last Edit: January 07, 2016, 09:31:26 AM by huesped »

Offline huesped

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Re: A Star Wars Miniatures Battles Project: new Modular board: CLOUD CITY
« Reply #138 on: January 03, 2016, 03:25:27 PM »
the freedom fighters blasts and runs to the landing pad!!

Offline huesped

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Re: A Star Wars Miniatures Battles Project: new Modular board: CLOUD CITY
« Reply #139 on: January 03, 2016, 03:42:33 PM »
well, again, we run out of time, leaving the game lacking of, possibly, two rounds, or three more.
BUT, we realised that the forces were quite balanced, the initial deploying settings were well placed, and left some liberty to the rebels in order to decide wich were the best path to avoid either the imps and the wing guard.
Also, The scenario rules gave some interesting two-side game for the Wing guard player, as he has blocked some doors bloking either rebel and imperial player movements.
The civilians rule worked well too, letting the rebel player keep blocking Lines Of Sight to the Imperial and wing guard players, while hiding the rebel movements from direct blast fire.


We surely will repeat this scenario, in order of play test it again  and edit  the whole Pdf scenario.
« Last Edit: January 07, 2016, 09:32:30 AM by huesped »

Online OSHIROmodels

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Re: A Star Wars Miniatures Battles Project: new Modular board: CLOUD CITY
« Reply #140 on: January 03, 2016, 04:14:21 PM »
Good looking game  :)

cheers

Jame
cheers

James

https://www.oshiromodels.co.uk/

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Offline The_Beast

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Re: A Star Wars Miniatures Battles Project: new Modular board: CLOUD CITY
« Reply #141 on: January 03, 2016, 04:26:17 PM »
Oh, crikies! [Whoops, Penfold again]

I see I commented early last year, then failed to follow the thread. MASSIVE failure at that!

Kind of play table I dream of seeing when/if I can get to a big con, but that blows most all I've seen clear away.
How well does the modular board compress/stack for storage/travel? I'd actually like a piccie of it packed up.

*woof*

Doug

Offline Earther

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Re: A Star Wars Miniatures Battles Project: new Modular board: CLOUD CITY
« Reply #142 on: January 03, 2016, 05:09:59 PM »
Just WOW!  :o  What a superb looking game!

Offline huesped

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Re: A Star Wars Miniatures Battles Project: new Modular board: CLOUD CITY
« Reply #143 on: January 03, 2016, 05:11:25 PM »
all boards were built 6 cmts. deep.  As all structures are removable, all 4 boards put toguether heights 25 cmts.
 Thus, sizes would be 25cmts. height x 60 w x 60 long.

 plus  i needed 3 cardboard big boxes to put the rest of scenery

Offline grant

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Re: A Star Wars Miniatures Battles Project: new Modular board: CLOUD CITY
« Reply #144 on: January 03, 2016, 05:29:04 PM »
That's super cool. The scale is incredible, and it is fantastic!
It’s a beautiful thing, the destruction of words - Orwell, 1984

Offline uti long smile

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Re: A Star Wars Miniatures Battles Project: CLOUD CITY Battle Report p.9
« Reply #145 on: January 03, 2016, 09:39:27 PM »
Lovely looking stuff!
Something Crooked this way comes...
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Wargaming in the world of Cult TV

Offline Suber

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Re: A Star Wars Miniatures Battles Project: CLOUD CITY Battle Report p.9
« Reply #146 on: January 04, 2016, 10:00:10 AM »
Absolutely amazing. In fact, 'amazing' doesn't even begin to cover what I'm trying to say. Wow. :-* :-* :-*

Offline Andym

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Re: A Star Wars Miniatures Battles Project: CLOUD CITY Battle Report p.9
« Reply #147 on: January 04, 2016, 04:38:07 PM »
Now that's cool! 8) I don't know if its been asked (i looked but couldn't find) what are your bigger bits of scenery made from? I recognise a food blender, but not much else.

Offline huesped

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Re: A Star Wars Miniatures Battles Project: CLOUD CITY Battle Report p.9
« Reply #148 on: January 04, 2016, 05:26:28 PM »
Now that's cool! 8) I don't know if its been asked (i looked but couldn't find) what are your bigger bits of scenery made from? I recognise a food blender, but not much else.

well, there is a "mini Mansion" pack from WARMILL, and a couple of additional corridors. quiite expensive but one of the finest designs i've found.  His designs will allow me to use it either as a Bespin corridor themed board, or some hidden asteroid rebel base, or perhaps a imperial research compound.
Plus, the industrial buildings are from Wargame Model Mods. cheaper and not bad at all at design. i realized they'd do the job.
Additionally, all towers are scratched  with diverse materials,- from tobacco pots to kitchen robot pieces
a broken Crane toy it's been really usefull for additional corridors/catwalks.  the twin round towers were part of a sweater that came comercialized packed inside a Pill box. thus, the two halves became instantly customized for the board. in fact, i stored them for a couple of years meanwhile i wondered about building Bespin. ;)
There's also a 3 galoon water container, cut the upper side turned it updown, and with a couple of scenery bits. it's the two colored one.
 :P
« Last Edit: January 13, 2016, 08:13:58 PM by huesped »

Offline orc

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Re: A Star Wars Miniatures Battles Project: CLOUD CITY Battle Report p.9
« Reply #149 on: January 06, 2016, 06:17:38 AM »
 :o :o :o Great Job again huesped!!! Amazing in all ways!!!

 

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