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Author Topic: A hive of scum and villainy  (Read 12127 times)

Offline Diakon

  • Mad Scientist
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Re: A hive of scum and villainy
« Reply #45 on: June 15, 2014, 08:39:07 PM »
Fantastic looking gang there. That's a lot of plasma weaponry.  lol

Offline Dr Mathias

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    • Dr. Mathias's Miniature Extravaganza
Re: A hive of scum and villainy
« Reply #46 on: June 15, 2014, 10:22:56 PM »
Great posters in the background.

Indeed, very cool scene and I really like the gang. Well done :)
a mixture of quick parts, sarcastic humour, reserve, and caprice.
Dr. Mathias's Miniature Extravaganza

Offline whiskey priest

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    • the Leadpile
Re: A hive of scum and villainy
« Reply #47 on: June 29, 2014, 09:20:29 AM »
I painted up some of the old citadel Paranoia troopers to count as security for the up coming game with Cheetor.

Offline cheetor

  • Scatterbrained Genius
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Re: A hive of scum and villainy
« Reply #48 on: June 29, 2014, 09:53:14 AM »
I dont really know that range at all, but they look cool in those colours.  The Ferrograd Watch.

Our planned "small game" is getting bigger all the time lol  Are you planning for the GM to use those guys or are you working up to adding a third player?


Offline whiskey priest

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Re: A hive of scum and villainy
« Reply #49 on: June 29, 2014, 10:06:18 AM »
That would be telling! Lol!
I did send you the Gm's Briefing didn't I?
I've got a figure to paint up to lead these guys and a couple of figures to populate the bar and then I'm all done, just need to get the other confrontation gang painted then I can concentrate on finishing off the board.

Offline cheetor

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Re: A hive of scum and villainy
« Reply #50 on: June 29, 2014, 10:13:27 AM »
I did send you the Gm's Briefing didn't I?

I forgot, of course you did and I remember what those guys will be up to.  Thats what I get for posting on Sunday in the AM  ::)


I've got a figure to paint up to lead these guys and a couple of figures to populate the bar and then I'm all done, just need to get the other confrontation gang painted then I can concentrate on finishing off the board.

You are a dynamo.  Its going to be a great looking game :)


Offline Commander Vyper

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Re: A hive of scum and villainy
« Reply #51 on: June 29, 2014, 11:33:23 AM »
I painted up some of the old citadel Paranoia troopers to count as security for the up coming game with Cheetor.


Classic look there very nice.
Now water can flow....or water can crash...be water my friend.
Sifu Bruce Lee.




Offline warburton

  • Mastermind
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Re: A hive of scum and villainy
« Reply #52 on: June 29, 2014, 12:42:35 PM »
I've not seen those figures before, but they really look fantastic; top work!

Offline whiskey priest

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Re: A hive of scum and villainy
« Reply #53 on: June 30, 2014, 10:45:05 PM »
Second confrontation gang 95% finished

Offline warburton

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Re: A hive of scum and villainy
« Reply #54 on: June 30, 2014, 10:56:23 PM »
Nice!

Offline commissarmoody

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Re: A hive of scum and villainy
« Reply #55 on: June 30, 2014, 11:12:05 PM »
That's a pretty cool look for a gang.
"Peace" is that brief, glorious moment in history when everybody stands around reloading.

- Anonymous

Offline Mason

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Re: A hive of scum and villainy
« Reply #56 on: June 30, 2014, 11:13:36 PM »
I love this thread.
Full of wonderful memories and great classic minatures all coloured-in properly!
 :-* :-* :-*


I also hate it as I keep getting ideas of ways that I can incorperate these wonderful old classics into my current gaming plans.
Now I am after Paranoia stuff.... ::)
 >:( >:( >:(




Offline Patrice

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Re: A hive of scum and villainy
« Reply #57 on: June 30, 2014, 11:55:18 PM »
Ooooooh I was looking for some Sci-fi inspiration in some LAF areas I did not often explore before, and I find this! :o

FFS!I'm going to catch tetanus just by looking at those pics!
Um, no, rusted iron won't give you tetanus, there's no bacteria in rusted iron itself. Only if a horse did shit near it. :D
« Last Edit: June 30, 2014, 11:58:06 PM by Patrice »

Offline Wachaza

  • Mad Scientist
  • Posts: 642
Re: A hive of scum and villainy
« Reply #58 on: July 03, 2014, 12:25:15 PM »
Second confrontation gang 95% finished


Stunning use of the naffer Space Wolves heads. Most of those look terrible on Marines but really good on those chaos boys.

 

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